

Vannipo
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Hi! Maybe someone give me a hand, or just tell me that it behaves correct like this and I don't forget something. Here in short words: Want to destroy a couple of targets with a Maverick (Hopefully it's not important which one): Warm Up. Arm Sensor down-down-> TV mode Uncage -> Other MFD shows Maverick Video TDC to find targets (or the ground point under/in front of them) Sensor Up (Maybe Up-Up?) -> Mavericks in "IRMV Mode" Now the Maverick sensor stays on the location, without having a lock on a target TDC Action -> lock on closest target in the area -> Mavericks ready to release So good, so far... BUT: I realized, it locked the wrong target. I want to lock another target: Using the TDC now moves the IRMV, not the TV. But this is too rough. Too fast movement. Too far away. So: Sensor down-down -> Switching now to TV Mode again But the Maverick Targeting system doesnt follow the TV anymore. It remains locked on the first target. Cage-Uncage does not change anything. In the HUD I have now 2 target points. One of the IRMV System and one of the DMT or TV Mode. I cant bring the IRMV back to the TV location. Not the easy way. The only way is, to undesignate the target location and start with the procedure from the beginning. Cause this command resets the TV and the IRMV Mode both. Shooting a second one and locking a new target is no problem. After shooting the first Maverick, the Maverick TV Mode works normal. And after that, I just can lock like before. So, my question is: Which command I have to press at which moment to get the Marverick back in TV-Mode, following the DMT after I already locked a target and decided to lock another one with TDC-Action? Or is it buggy or so complicated? What do I miss? I would expect, after switching back to TV Mode, the Maverick follows the DMT again? Or when in IRMV Mode, after pressing the undesignate Button, only the IRMV unlocks and resets back to DMT location. Regards PS. Sorry for using nooby expressions for the systems.
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:thumbup: Hopefully soon
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The guys here are talking about Persian Gulf. :thumbup:
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https://forums.eagle.ru/showpost.php?p=3563871&postcount=30
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Yes, I know the difference. I tried both. Digital, works. But I can say, I can turn more smooth, when using an analogue lever.
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Hey Razbam, I really love this bird. But, please give the cockpit more "life". More character. More Charism. If I fly @ G-Limits. All stays smooth. Nothing shaking. No sounds telling me I am @ G-Limits, except the pilots breath. Good example is the Viggen. There u can feel it. THANK u in advance.
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Please combine features of grips to a new one...
Vannipo replied to Vannipo's topic in VIRPIL Controls
This thread is about combining features of two absolutely different grips and creating a new one -
Please combine features of grips to a new one...
Vannipo replied to Vannipo's topic in VIRPIL Controls
Do you need help? Or did u miss the headline? This thread is about COMBINING TWO GRIPS to a NEW ONE. If u dont have something contructive to tell... why do u do it? -
Please combine features of grips to a new one...
Vannipo replied to Vannipo's topic in VIRPIL Controls
As I said. You just dont understand the headline. Thats the point. And BTW: What the hell you are talking about? This is absolutely nonsense. YOU cant speak for other people. YES, "we" fly?? WHO is "WE"???? U cant speak for others. WHO do u think u are? Speak for yourself. I AM "YOU", TOO. I AM "WE", too. I am a MEMBER of this forum. So, I can TELL YOU, NOT ALL are flying AVATION SIMs only. And I AM INTERESTED IN THESE FEATURES COMBINING TO A new GRIP. SO, WHY U TALK FOR ME AND OTHERS??? Arrogant guys. MANY people out there CARE about TWIST axis. I think more THAN a HALF have a twist AXIS and USES it. -
Nice.:thumbup: But this is not analogue ands makes it... strange.. The Virpil grips have a break lever, too. https://virpil-controls.eu/shop/grips.html Btw: I use my two toe brakes for braking in the Y-52. I combinded them both to a new averaged axis in a virtual joystick (vJoy) using the tool "Universal Control Remapper" https://autohotkey.com/boards/viewtopic.php?t=12249 I assign all commands in DCS to the virtual joystick. If I switch the stick, I only need to change the setup once in the UCR and all works in DCS. For all aircrafts.
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It would be easier in RL...
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Ok, I will try, whether there's some life in the cockpit @ high altitudes. Just to be sure, I am not talking about flight dynamics. I mean "character in the cockpit". But, I will see... Edit: No just the camera ist shaking a bit. No sounds, no life in some parts... still a dead cockpit, sadly.
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Please combine features of grips to a new one...
Vannipo replied to Vannipo's topic in VIRPIL Controls
Yes, but still combining two. :) -
Please combine features of grips to a new one...
Vannipo replied to Vannipo's topic in VIRPIL Controls
Did you all miss something? Maybe the headline? This thread is not about improving one grip. Or adding a button on a grip. This thread is about combining features of two absolutely different grips and creating a new one. Cause many guys don't fly aviation sims only... -
But not the "contact us" tab on the website...
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Yeah, and what people have to keep in mind, is, that the axes of CH joysticks are - hmm, how to explain with my poor english... They have no single middle centre. They have two "center lines". In X and Y. Means, if u pull up/down in e.g. Y, you feel the center of X all the way up/down.
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Yes, that's my favourite landing style. This is so fun and u can come to a stop very fast. But... it needs a lot of practice, that it looks cool from the outside.:thumbup:
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same for me. Reinstalled the module. -> Fixed.
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Never had any problems with that. It's never been buggy for me. Just load my mission attached and see how to set it up. np, by the way. I did that for u, Topgun505.
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Cause, I can fly as hard as I want, all stays smooth, Even @ max G. Nothing is shaking. No sounds of metal inside. You know, it feels like dead. No character. If it behaves in RL more shaky, pls add that in the sim. Thank you.
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Some ILS runways in the PG are working with the caucasus channels. e.g. Khasab works on channel 5 or 6. I dont remember. Cause some ILS frequencies match in both maps.
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Ok, then it should get fixed within the next update, hopefully. If it had more fps in the past time...and the RL-HUD has more fps. Btw... the cockpits (mirrors off) eats about 30-40 fps compared to an external view. 120-130 fps external, 90-100 fps in cockpit view. Maybe it's normal, and other cockpits have the same percentage amount of fps decrease? But, I was just wonderung about it. And, I had the strange feeling (I have to test it again with fps values), if I fly with much G-force, up, down, left, right, the fps also decreases. At fast manoveurs. It behaves like in the ASJ-37 Viggen from july v 2.5.0. Any time I activated the afterburner, I had an fps lagg. This is gone is the present version, which is very smooth.
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Oh really? in RL is it that "slow"? So, it's a feature quasi?
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[MISSING TRACK FILE] Saw tiny rocket instead of drop tanks
Vannipo replied to Joghurt's topic in Bugs and Problems
sweet :) -
Hi. Does anyone know, why the HUD has so low FPS? I don't know, how much exactly, but the information on the HUD seems just to have something like 20fps refreshrate. This is really annoying, cause everything else is smooth. VR and 2D same same. very jittery.