The shader mod is working really well, thank you to all supporting it, and Kegetys in particular.
However, I have noticed some heavy writing to the dcs.log file
2021-07-24 17:01:22.922 ERROR DX11BACKEND: Failed assert `this->wantedShader != nullptr && this->wantedTechnique != render::INVALID_HANDLE` at Projects\render\dx11backend_win8\Source\DX11Renderer.cpp:1179
2021-07-24 17:01:22.922 ERROR DX11BACKEND: Failed assert `shader != nullptr && technique != render::INVALID_HANDLE` at Projects\render\dx11backend_win8\Source\DX11Renderer.cpp:1100
this seems to print every 20ms so it seems to be every frame. This only happens with the F18, and on every map. I have tried other maps/planes and I do not get this warning.
I tried without running any other mod, same message. It only happens in VR and not when running on a monitor
DCS runs well otherwise, but that does make the log file rather large quickly
I have tried without the shader mod, and I do not get these error logs
Anyone might have an idea?