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Everything posted by dmatt76
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Cold Start Training Mission - white noise makes Wags almost inaudible!
dmatt76 replied to imacken's topic in DCS: F-16C Viper
It is just the same problem as here https://forums.eagle.ru/showthread.php?t=250915 Squelch noise is starting as soon as the engine hits 60rpm and it happens always when we do the cold start. Sound settings have nothing to do with it, it is just the Viper issue. I can make a video of that if that helps. -
The strange thing is that some people have it, some don't? There is no noise on Wags video...
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Looking forward to the missions that can come from the 16!
dmatt76 replied to MobiSev's topic in Missions and Campaigns
Exactly, I am waiting for that or I will swap the planes myself :D Anyway, we have to wait for the Israeli camo first. -
Yeah, is it like a start up procedure withe the squelch?
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Strange bug - when I spool the engine to 60% as told, when the engine light comes off and low oxy comes up - a very loud static noise like from the radio appears until the end of the mission. No way to turn it off
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Nostalgia in my case. F-16 Combat Pilot was a first flight sim I played on Amiga. Then I went through all of Falcons and Novalogic titles. Viper is like coming back to 90s
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[ACCURATE AS IS] The MFDs seems a bit small...
dmatt76 replied to dmatt76's topic in DCS: F-16C Viper
We all know what another well known flight sim is, but even there they seem to pop up more in the front, like in those pics above. ON ED screenshots MFDs are way in the back, always in dark shadows- but maybe that's how real pilots see them, and I got the wrong impression all the time because of this 2D pics... :) But if it's really the way they should be, I'm afraid they won't be as much fun to use, as in the Hornet... A computer simulation sometimes need to be a little off to a real-deal, in order to be playable. -
Watching academic videos I got an impression that the MFDs screens seem a little too small and hidden deep inside, always in the the shadow. On every pic of the real one they like more reachable, easier to read, bigger. ED might have all the measurements right but the perspective, lighting and shadows in the cockpit don't seem right. When Wags is setting some stuff there, it's like operating Nokia 3210 screens which fell on the floor...
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I believe there was a quite a good Caucascus reskin back in 1.5 with some Vietnam touch. I would rather see tools for modders to easily change cities names and buildings, trees on the existing maps, so we could have such a mod again. ED is quite busy with their too many projects, Falkland map is just waste of time and resources, so the community is the only hope - like in ARMA 3. They just have everything - great Vietnam mods up to the modern times.
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Will it be fixed for all objects? In TGP (A-10 and F-18) I can not see static objects until 8 nm - like planes on the ground. The ground vehicles group is fine although, tanks etc. are visible as much, as zoom allows it.
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What is a current procedure with cluster bombing? There are tutorials and videos with setting the EFUZ to INS, but I found it impossible to release cluster bombs with EFUZ set - the weapon is crossed out on the page. It must be off and only mfuz set to pri or VT. Is the height setting still not working?
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When I enter elevation of the new waypoint in feet, it's being converted to... meters? But at the MFCD this value is shown with FT after the number. There is no option to choose meter or feet like in Hornet Is it bug or feature? Is the waypint correct for attacking?
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Ok, I have finished the mission and... it was enough just to change the 133 radio knob to AM - then the downed crew started to be heard over the radio.
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I’ve just googled wiki https://en.m.wikipedia.org/wiki/Aircraft_emergency_frequency
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Acording to google its a civilian guard :) and watching a mission on YT I believe the guy just didnt change anything and Heard them...
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I am In mission 4 I believe, on patrol with a downed Mi-8, and couldn’t find the spot and didn’t here the the crew.. I set the frequency to 243 which is guard, or do I have to set something else on the radio? I am flying towards the dam and bullseye, is this a right direction?
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There are grey and blue. They should include both version in my opinion especially if the blue one is newer. A-10c is pretty old module
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I've loaded a different mission and its fine now. Maybe a bug or something, becasue it was stuttering like hell, but only HUD ladder...
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After the 2.5.5 update the HUD ladder in F-14 Tomcat is not smooth at all. It doesn't move up and down, rather jumps in a very slow rate. Anyone else got that too?
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I'm just having the film in the background while playing. Great work, music and speech are spot on - and big thank you for separating the AAR part ;)
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[RESOLVED] Flogger Faceoff Mission, No Floggers
dmatt76 replied to HokieRob's topic in DCS: F-14A & B
Great. Thanks! -
[RESOLVED] Flogger Faceoff Mission, No Floggers
dmatt76 replied to HokieRob's topic in DCS: F-14A & B
The mission with escorting the Bear has the same issues - no escorting, no Floggers from the briefing, just a success when you shoot down the bear. Fix that too please if you have a moment... ;) All the Heatblur missions and trainings are a little half cooked... -
The Tomcat's cockpit design is not a problem. The problem is that many lables look like a museum junk that no one cared about for 20 years...
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It has quite long loading times and sometimes freezes. Just wait with the full black screen and A-4 - the cockpit should load eventually. Also try a different missions