-
Posts
725 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Surrexen
-
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Is the servers MissionScripting.lua also de-sanitized? -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
No idea. Go through the instructions again and make sure your MissionScripting.lua file is de-sanitized. Ensure that the user account running DCS has appropriate file read/write access to the DCS World installation folder. After that, launch DCS and run it. If it still doesn't work, have a look at the log file and see what it is complaining about. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Single mode has most of the AI planes starting from the ground. Multi they start in the air. Multiplayer mode is safer overall as the AI starting on the ground sometimes has issues that are beyond my control. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
It's in the mission triggers list. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
You will need to wait to see what is coming next. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
You don't get wingmen unless you add a client slot with wingmen. You do however have radio menu call in's for all kinds of support flights. My old potatomasher: i7 4770k GTX 1080 32gb RAM -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Windows permissions. Try running DCS as an admin. Those 2 files should be getting updated every 2.5 minutes if everything works. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Perhaps try joining a multiplayer server that is running it and see if that takes the load off your machine. I do not have VR so I built this to the limits of my 7 year old PC running it in 2d. Also, I never respawn in the same slot when running this in single player, I just choose the next plane slot so I don't ever run into the problem of having to wait to spawn. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Sounds like something is wrong on your end. Check the log file and see if it can tell you what is causing it to crash. You don't need to restart the mission when you get shot down, you just go back to choose slot and select another plane and keep going. If you have set up your environment for persistence to work properly, then every 2.5 minutes it should be saving a list of the units and statics you have killed to file. That file gets loaded when the mission gets restarted so you can pick up where you left off. -
It looks to me like all community liveries might be having issues with the tail numbers now, even the tail number on 'dark viper' appears to be light grey and doesn't look right. Can someone confirm?
-
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
I have not had enough time to test thoroughly, but so far yes the Supercarrier is looking good. That said, I will not be updating anything right now as I have something planned. -
If you were to choose between Flanker and Eagle...
Surrexen replied to Gierasimov's topic in Chit-Chat
Su-27 -
Operation Clear Field - Caucasus PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
They are endless. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Yeah there's just no good way to handle that anymore. ROE return fire can be a bit over zealous. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
ED changed the rules on me. If you look back through the thread you will see all about it. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
If it worked before the last patch it's probably going to be fine when they fix the boat again. Maybe add a separate flight for yourself with AI wingmen that starts in the air above the boat in the meantime. A couple of patches ago the Tomcat's could not start from the deck or they would just get stuck and sit there. But I think that is working again now. I had started doing the overhaul for Operation Jupiter but it's not getting very far right now due to the reduced performance I'm getting from the sim *throws hands in the air*. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
No apologies needed brother. All ground units are placed very very intentionally I assure you (with a few creative exceptions like my friends on the Minab Dam wall). When I first attempted to fly my own missions, I got ripped apart. But I quickly got very good at dealing with SAM's. Now, I just have the 1000 yard stare from looking at the editor too much. But that's another story. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
One of the main points of this mission was to put in real world SAM locations (as best as what I could find out anyway) for the major SAM sites. The only SAM location I added as an extra is the Bandar Lengeh SA-11. Also the Bandar Abbas SA-10 will be an SA-5 as soon as the SA-5 gets released. The SAM sites are also mission targets. Persistence was added to the mission because of how much effort it can take to remove the SAM threats. Long story short, a lot of effort went into SAM research and placement for this mission (and Operation Clear Field). Therefore no, there will be no changes made there to reduce difficulty. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
If you want to adjust the amount of planes, you need to look at Snowfox A2A Defence System.lua I will assume you are using it in GameMode 0 (multiplayer) ... To remove a squadron entirely, you would need to remove the following lines from function SEF_REDSQUADRONSMULTIPLAYER() REDA2ADispatcher:SetSquadron( "Alpha", AIRBASE.PersianGulf.Bandar_Lengeh, { "SQ IRN F-4E", "SQ IRN F-5E-3", "SQ IRN MiG-21Bis", "SQ IRN MiG-29A" } ) REDA2ADispatcher:SetSquadronOverhead( "Alpha", 1.0) REDA2ADispatcher:SetSquadronGrouping( "Alpha", 2 ) REDA2ADispatcher:SetSquadronTakeoffInAir( "Alpha" ) REDA2ADispatcher:SetSquadronLandingAtRunway( "Alpha" ) REDA2ADispatcher:SetSquadronCap( "Alpha", CAPZoneRed1, 1000, 11000, 750, 900, 800, 1200, "BARO" ) REDA2ADispatcher:SetSquadronCapInterval( "Alpha", 1, 450, 900, 1 ) By removing the above (or just remarking them out), you will stop squadron "Alpha" from being able to spawn. Alpha is the squadron at Bandar Lengeh airfield. You would also need to remove the references to Alpha squadron from function SEF_AIRFIELDPERIMETERZONECLIENTSCANNER(Timeloop, time). Keep in mind, if you remove a squadron then then the enemy CAP coverage will have holes in it. So if you don't want to do that, then perhaps try the below... If you wanted to make Alpha squadron spawn only 1 plane instead of 2, then you would change: REDA2ADispatcher:SetSquadronGrouping( "Alpha", 2 ) to REDA2ADispatcher:SetSquadronGrouping( "Alpha", 1 ) To change the timing values, you would change: REDA2ADispatcher:SetSquadronCapInterval( "Alpha", 1, 450, 900, 1 ) where 450 is the low interval in seconds, and 900 is the high interval in seconds. 450-900 is every 7.5-15 minutes. Keep in mind that extending the low interval can mean a long wait before any planes start up. Hopefully that gives you a bit of an idea of where to start if you want to muck with it. Goes without saying though, experiment at your own risk. -
Operation Clear Field - Caucasus PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
I haven't ever had this problem, I suspect it must be a server side configuration issue. If you find out what is causing it let us all know though, so others may avoid the problem. Glad you are liking the mission :thumbup: -
Operation Clear Field - Caucasus PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
Don't forget you can send out the AI anti-shipping to the sector ... although the AI using anti-shipping missiles is fairly ... er ... "hit and miss"? ... *cough* -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
I had asked everyone this question a while back and the answer was a resounding "no". Might have to wait until it's actually out. I had pre-ordered the supercarrier within seconds of the pre-order going live. My original intention was to put it in the mission. We shall have to see how it goes on release. -
Operation Black Spire - Nevada PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
You could change all the planes to cold war, but removing any of the red templates will require changes to the scripts. -
Operation Snowfox - Persian Gulf PvE Playground
Surrexen replied to Surrexen's topic in User Created Missions General
I already added blue air defences a while back, they are set to hidden on the map. Can't really add anything further now due to unit counts on my machine. If you are not enabling the blue CAP flights, you should do that so the blue airbases have that layer of protection going on.