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Dave317

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Everything posted by Dave317

  1. I submitted a ticket a few days ago to change my BS2 upgrade key into a BS2 standalone key. I haven't heard anything yet. Should I get an email or PM with the new key?
  2. I'm going to re install Windows 7 in the next few days as i haven't done it in a few years and my pc is getting a bit cluttered. Do i need to deactivate dcs and all my modules before i wipe everything or is this not necessary?
  3. Can anyone explain what has been updated in layman's terms please. Other than the flaps BIT i can't see/ hear any changes.
  4. That list isn't completly accurate. Mig 29's show up as 29 and mirages show as M2.
  5. Tangentorf, that extra line of code removes the livery from the USA list but does not make it the default livery for the UK. Is there any way to do this? SUNTSAG, adding the M109 to the countries database LUA breaks the integrity check. Anyway around this?
  6. Thank you both It's now passing the integrity check and in the UK list of units. Now, how do I make it the default livery for the UK?
  7. Nice. As far as I can tell though only the Warning, Caution and landing gear sounds work at the minute. I assume Razbam will making all of them work in the future. I didn't know Nige was in the RAF either LOL.
  8. I've created a British M109 Paladin as used by the British Royal Artillery in the 60's, 70's and 80's. I've also changed the spec so the paint appears matt rather than the current shiny version. This replaces the US summer skin. At the bottom is the download link to place in you JSGME mod folder. I have 2 problems however. 1. It breaks the multiplayer integrity check. 2. I don't know how to add it to the UK list of units. Can anyone help? https://m.mediafire.com/view/d0expejidinc966
  9. OK try this http://www.mediafire.com/file/y8z39y4tm5wyt44/m109_summer%28british+16%29.dds Place it in C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Bazar\World\textures\Y3_FInal_Texture delete m109_summer.bmp.dds and change the name of my file to m109_summer.bmp.dds I'll try and make a JSGME file at some point.
  10. I've done the MLRS and M109 in British colours. I can't attach the DDS files though.
  11. I've done one already of you want it.
  12. I think the betty sounds are a placeholder for now but I thought I'd make some more realistic ones. I've replaced the Warning, Caution and landing gear sounds as these are the only ones that seem to work in game and IMO it sounds way better. It looks like if you trigger the Bingo fuel alarm for example it doesn't trigger the Bingo sound. Is it possible to change this so all the different alarms work?
  13. Personally i like rockets but even a few dumb bombs, aim 9 and a sidearm would be better that completly empty.
  14. Is it possible to have the av8b's on the farps armed? it's a bit of a pain and unrealistic to have to land at a proper airfield just to rearm.
  15. Is it possible to add an awacs fur each side? it's great when someone plays as forward controller and very helpful but it doesn't happen very often.
  16. Have you been hiding under a rock? i can't fly the gazelle without him sitting next to me. Press right shift and p to cycle through having a co pilot and pilot body.
  17. I love the way the countermeasure box on the left dash shakes around in the video. it would be great to animate that
  18. I just flew this mission with the latest version. Everything goes to plan until Ford lands in the town. It just sits there and there are no further messages. Eventually it slides slowly into a building and explodes! I did notice afterwards that there was one truck left.
  19. No idea. I get this when I run the Extract.bat.
  20. The extract.bat doesn't work for me either. It says 0 files copied.
  21. If the bug is going to be here for a while I'd much rather the AI did conventional take offs and landings for the time being.
  22. Dave317

    KC-130

    Try getting closer and then ask for pre contact. It seems you need to quite close with the KC130.
  23. Dave317

    CSAR mission

    Just to let you all know I have uploaded a combat search and rescue mission in the user files. It's an adaptation of the default A10C mission. Let me know what you think. https://www.digitalcombatsimulator.com/en/files/3076117/
  24. I'm not sure if this is going to be implemented or not but IMO this module really needs sounds when you get hit by AAA. At the minute the only way you know you've been hit is if you see holes in the engine intake or you start spinning towards the ground.
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