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Dave317

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Everything posted by Dave317

  1. Cheers., Do Red ever attack? I only get strike or escort missions with Red defending.
  2. Maybe I'll try a nvg mod then. Never tried nvg's with the mirage.
  3. Seems to be working fine now. Is there any way to reduce the night missions? I can't see a thing. Thanks for converting this great campaign.
  4. Yep all done correctly. It was working fine before the update.
  5. I've tried a few missions so far but I never have wingman number 2 with me. 3 and 4 are always there though.
  6. I've just found this. It's amazing!! Please keep the modern version as well as a ww2 period version. It's perfect for the gazelle.
  7. Hopefully the sound might take a lot less time as the effects are already done.
  8. I've had a little play with it and have sort of got it working. It seems that most if not all planes use a sound file called 'RainDropsIn' when the canopy is closed and it's raining. The helicopters don't use this for some reason. I've added the RainDropsIn sound clip to the standard 'Rain' sound clip and you get the rain on the canopy effect as well as the background rain noise but as soon as you shut the doors if fades out a fair bit. You also hear the effect when outside of the cockpit too which is a bit unrealistic. I imagine it might be coded into the modules themselves and is probably a bit beyond me to get the helicopters to work properly.
  9. I don't know if this is even possible but it would be great if it could be done. I was trying out the M2000c today in the rain. I didn't realise that there is a sound effect of rain hitting the canopy which sounds amazing. I've only tried the Gazelle so far but this effect isn't there. Would it be possible to use this rain effect on other aircraft?
  10. Looks amazing. What is the box on the canopy frame with Left, Ready, Right on it?
  11. Aswell as the one with the gun of course. Maybe just a standard 2 door covered version or a gimpy instead. Are you modeling this one from one you've seen on your recent trip?
  12. Even if we won't be able to fly it a new seaking model would be great.
  13. Do they have a moving map?
  14. I know there are loads of people on here who would love a British harrier over the av8b. I also know it may be coming in the future but what are the differences between the 2?
  15. I know it's not realistic but please make an RAF or RN livery.
  16. Ah, ok. Thank you for quick responce. I didn't think you would be modelling it wrong.
  17. Let me first start by saying I really can't wait for this module and I'm not having a moan. 2 things I've noticed when looking at photos of real av8b's is the shape off the dash and the hud. The dash looks a lot squarer on the corners and the hud is a lot taller than the real thing. Is this something you are aware of?
  18. Looks great. Will you be making different versions?
  19. I tried a few old ka50 missions earlier. It seems you used to be able to hide anything you wanted on the f10 map but can't anymore.
  20. You sir are amazing! Thank you so much. :thumbup:
  21. Have you tried these? They won't make the pilots smaller though. https://www.digitalcombatsimulator.com/en/files/2373621/ https://www.digitalcombatsimulator.com/en/files/2357659/ https://www.digitalcombatsimulator.com/en/files/1957277/
  22. It looks like this checks which group fired rather than what weapon. Is this right?
  23. This is all I could come up with. Pretty sure it is completely wrong.:cry: do local function S_EVENT_SHOT:onEvent(event) if event.id == world.event.S_EVENT_SHOT then if wpnType == “155mm HE” then trigger.action.setUserFlag(10, true) end end end world.addEventHandler(S_EVENT_SHOT) end ARTY script test 3.lua
  24. I've spent so much time on this and still can't get my head around it! Would someone please be kind enough to make a very simple script where if a 155mm HE shell is fired it will turn a flag to true.
  25. What I would like to be able to do is only have certain units visible on the f10 map in game. I would like to be able to select what units are visible and what ones will always be hidden. This is so for example you could see your wingman but no one else or known enemy air defences but it wouldn't show the unknown ones. I think we used to be able to do this but can't anymore. I would also love to be able to write/draw on the editor map and have it show up in game.
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