Jump to content

tobi

Members
  • Posts

    429
  • Joined

  • Last visited

  • Days Won

    3

Everything posted by tobi

  1. Thanks. For me it looks like you are trying to have doorgunners with doors. Usually doors are remove automatically if you select a doorgunner. If you add doors afterwards again. it is an invalid loadout. Try using doorgunner with removed doors
  2. That is strange. Maybe you can send a log file too?
  3. Do you want to share the mission?
  4. Which loadout do you want to use?
  5. It depends on loadout and speed. The vertical stabilizer take a little load from the tailrotor with speed. If you don't use the right amount of pedal you might be a little out of trim. Should not be a big issue.
  6. Don't worry it will take some time
  7. it is the gunnergui folder
  8. Looks like a lot of fun
  9. I'll do the same now thx
  10. This seems to be a problem of your system. Please keep this OH-6A related.
  11. No nothing known about that. But there were a lot of cases with bad Installation showing that behaviour. @DmitriKozlowsky does not want to check basic things to find the reason so I would like to move on and keep this thread clean from that.
  12. It matters... me and others try to help you and spending time on this but you refuse to answer one SIMPLE question. My patience is over now. Don't ask and don't complain about a messed up mod if you don't want to get help or if you are too stubborn to answer simple questions.
  13. The mod is not messed up! Did you check the folder I asked you to??? Please describe step by step how you install it Next thing I already told that you don't have to install the patch if you have installed 1.51.
  14. @DmitriKozlowsky Unfortunately, you are not answering my questions. Were you able to fix your installation problems?
  15. No it isn't messed up i have the same 1.51 available at the download section and it works without problems ;). First thing: Patch is not needed if you install 1.51 directly. Second: is a OH-6A_Weaponpack Folder in your \Saved Games\DCS.openbeta\Mods\Tech folder?
  16. Usually files don't get wasted without a reason. Do you use a mod manager or something like that? Did you follow the install instructions? You need to copy the whole content of the zip to the saved games folder.
  17. I don't think that this is a problem of a missing mod handler
  18. Usually files don't get wanted without a reason. Do you use a mod manager or something like that? Did you follow the install instructions? You need to copy the whole content of the the zip to the saved games folder.
  19. Feels awesome too, five blades more power and T-Tail makes a difference
  20. No need to delete everything. If 1.51 is installed the patch is not needed
  21. Oh yes sorry the snippet was not from the latest release but from the master. What happens if you use the script with the oh-6? I don't see a reason why it should not work.
  22. https://github.com/tobi-be/DCS-OH-6A/releases/tag/v1.5 nulltry to add the OH-6A here in the CSAR Script: csar.aircraftType["OH-6A"] = 2 I did not test it it should not be much more to enable it for CSAR script. Cheers
  23. We use the server only for internal testing at the moment
  24. There are no springs or dampening input goes directly without any changes to the blades
×
×
  • Create New...