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Mover

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Everything posted by Mover

  1. The opinion of an F-14 pilot matters not. I'm running this tournament. I've made the decision and given my reasons for it.
  2. The G-limit change was something that happened during the life cycle of the Tomcat. It started at 7.5G and was reduced to 6.5G. I used 6.5G originally after speaking to a friend of mine who flew Tomcats (Snort isn't the only Tomcat pilot in the world, btw). We later found that the initial G-limit from Northrop Grumman was 7.5G, so we changed to that since this model is the early A/B and not later. It's the downside of a game that replicates so many eras. The Tomcat isn't the only jet with a limit. Every jet gets a 0.5G buffer above the NATOPS/-1 limit. That's not for realism, that's to account for discrepancies and give a little bit of a buffer. Each jet obviously has different specifications for what qualifies as an Over-G in real life.
  3. You have to have 5 air to air kills to be an ace. He is not an ace. Snodgrass was a guy who over-g'd the Tomcat on his fini and handed it back to maintenance. Ask any maintainer how they feel about that. I have 1000 hours in the F-16 and 400 hours in the Hornet. I have employed the Viper in combat. Please tell me more about realism. I'll await your resume.
  4. An over-G downs the jet and requires a maintenance inspection. It can also damage the wings (this is from a Tomcat pilot I interviewed on the channel). Last ditch against a SAM that surprised you? Sure, do what you have to do to survive. BFM? Well, for starters, that doesn't really happen in the real world, but if it did, you're fighting well outside the E-M diagram if you're fast enough to be pulling 9-10Gs, and the jet won't be usable when you get home. You should never plan to break the jet because you flew poor BFM. The biggest offender in DCS is the Hornet. Sim pilots seem to want to ride around with the paddle switch engaged. That's not even realistic in combat. No one trains to that. The competition isn't just to see who can get a few fleeting gunshots and break their jet. If that were the case, we could just let you spear each other and see which fireball hits the ground last and call it a day. The question posed is can you maneuver from a neutral position, win a fight without breaking your aircraft, and have enough fuel to safely land. That's the challenge. And again, it's for charity. Winner will get to fight an AI and throw all of those rules out the window. But, before that, I want to make sure that the winner can actually walk the walk. Because the AI will not be a walk in the park. And the sim community has been very vocal that they could put forth a champion that could do better than Banger. Now's your chance.
  5. The Hornet can overshoot the limiter in the transonic regime. Were you at 0.95 or greater? You can pull up to 8.0 in the Hornet (Gonky says he's seen 8.3 I think). It's not an over-G without an 811. The standard answer is - it depends. If I'm transonic or faster, you bet it's in my crosscheck. Slower where the Hornet likes to live, it doesn't matter. In a T-38 that's now limited to 6.0Gs, it's constantly in my crosscheck and I have to look inside the jet to do it. You can feel 4-5Gs by G-suit inflation. After that, it's a little hard to tell 6 vs 7 without looking.
  6. We raised the Tomcat G-limit to 8.0 (7.5G + the 0.5G buffer all jets are getting) since that's the way Northrop started them out from the factory. 6.5G was a limit later in the Tomcat's life. Challenge yourself to fly better. Remember, this is for charity.
  7. Snodgrass is not an Ace in real life. And over-g'ing an aircraft is not something to be bragging about. It's poor form. Not exactly an upstanding role model. That is false. But please, tell me about your experience in real life. Imagine that. Amazingly, I fought an F-22 with a T-38 Thursday. 400 knots, 60 degrees nose low, holding 5Gs looking inside and outside to insure I didn't over-G the jet because I don't even have a HUD, much less a fancy JHMCS. If you can't handle looking inside the jet, pick one with a limiter (and don't reach for the paddle switch if you're in a Hornet). You guys wanted realism.
  8. You're about a month early. :megalol:
  9. MPO is for an inverted stall/spin.
  10. What do you expect the ACMI pod to do in the game? Is there a feature for an RTO?
  11. Have you guys/gals ever heard of "bang-bang" guidance?
  12. That's not accurate. RPM was at 90% with the nozzle fully closed.
  13. Severe airframe vibrations? That's a new one on me (sounds very T-38ish though). Man, this jet must've been a hangar queen. :lol: If I have to reduce gross weight prior to landing, there is nothing wrong with using burner and boards. Just keep the airspeed below 300 KCAS with the gear (any of them) down.
  14. Unsafe during retraction can usually be corrected by cycling the gear or alt gear extension.
  15. So you've got three green after running the checklist and need to burn down fuel? Why not?
  16. Sure it does. Burner and boards.
  17. Real world, a lot of units use centerline tanks during the BFM/air to air phase of training.
  18. Two turns. 90 degrees at 4-5Gs and then 180 degrees at 5-7Gs. If you're in an A-G config, it's 4-4.5 and 5-5.5 90-90.
  19. 9Gs in a fighter and 9Gs in an aerobatic prop aircraft are worlds apart. I've done lots of incentive flights - no one has ever GLOC'd on me (lots have gotten sick though). One particularly buff maintenance dude even begged for more 9G pulls. In the Viper, you routinely pull 9Gs set after set. Do you get fatigued? Yes. Are we trained to deal with it, also yes. Has it killed people? Yes, including my best friend in the B-course. It's really hard for a game to simulate the effects of G-forces. I thought the Hornet was a bit too conservative. I never had any issues in that aircraft. The Viper can bite you, but you can also push through it. I don't know how you'd code for that. Wags has told me that by doing g-warmups and G-ex's, you can build tolerance in the game. I don't know the answer for DCS. But I do know that sustained 9Gs is common in this aircraft in real life.
  20. The centrifuge profile for an F-16 pilot is rapid onset (6.0G/sec) up to 9Gs and hold for 15 seconds.
  21. Awfully pedantic. Your post right above it was directed at me, asking "hOw dO YoU kNoW" so I responded to both. Specifically in the one I quoted where you cited a difference of opinion. What I am telling you is not an opinion.
  22. It's a lot easier with ATAGS now, but if we couldn't sustain 9Gs, we'd never be able to properly employ the Viper. It sucks, but you get used to it.
  23. I know the correct behavior because I have flown the jet. In real life. Not in a game. The actual aircraft. I know what it's supposed to do. What I am telling you is fact - not opinion. I have told you the answers, and upon reading the behavior, I talked to people at ED and reported the bug. They will fix it.
  24. It's a bug and it's being corrected. No worries. :thumbup:
  25. Bottom of the staple is way too slow. Just watch the video Wags made.
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