Jump to content

Trettifire

Members
  • Posts

    45
  • Joined

  • Last visited

Everything posted by Trettifire

  1. Ju-87. Multicrew. I would absolutely love it.
  2. Fantastic! Looks great so far. This is precisely what we need for WWII scenarios!
  3. I'd even be happy for an AI version, but a fully clickable version would be absolutely awesome in VR. Not to mention the siren...
  4. Well, not much to add to the title. The Channel and Normandy maps would have a substantially larger potential for reenacting actual historic events with a flyable, multicrew Stuka module. And also add its own particular flavour with dive bombing (F4-U too, of course). Anyone else for?
  5. Trettifire

    Chaff

    Wow. I guess all these sites are wrong, along with RT's documentary on the Ka-50. But I'm sure you know best. https://www.airvectors.net/avka50.html https://www.militaryfactory.com/aircraft/detail.php?aircraft_id=286 https://en.wikipedia.org/wiki/Kamov_Ka-50 https://man.fas.org/dod-101/sys/ac/row/ka-50.htm http://www.military-today.com/helicopters/kamov_ka50_hokum.htm And before the trenches here get any deeper, I threw out the 2S6 as an example because you can use chaff to throw off radar. You also have the issue with airborne threats and their radar missiles. The reason I wanted chaff was that it was on the actual aircraft, regardless of A16s opinion, and that it should be fairly easy to implement for ED.
  6. Trettifire

    Chaff

    Yeahhhh...I'm not disagreeing with you but the real Ka-50 did have chaff, didn't it?
  7. That would be exactly what I'd be looking for. And marked so it is easy to see which is which. A lot of these servers allow you to generate your own A-A or A-G mission anyway, so I'm sure having HOT start AC wouldn't ruin the fun on those...but I see your point.
  8. If you have another opinion, fine, let me know, and please come up with constructive arguments why. Or just say that you disagree. Don't be a dork and waste everybody's time with gatekeeping. I'm a grownup. I have a limited time to play computer games. I enjoy playing on multiplayer servers because I like the interaction with other players and some of the server missions are pretty cool. I have a few friends that I play with, and we normally fly seriously and within the "simulation" aspect of DCS. What I don't understand is why most (in my experience) multiplayer servers have all the aircraft in COLD START. Some of these take quite some time to start up, and the mission tasks RARELY require more than a minute or so to set up systems on board and getting ordnance. So there I am wasting perfectly good game time waiting for the aircraft to spool up and align on auto start. And yes, my fellow gamers, I realize that some of the immersion and realism is in having to run checklists and crank that baby up manually from the get-go. But after a bajillion startups, and frequently having my a*s handed to me in involuntary air to air combat (I'm an air to ground kinda guy), vegetating through those 4-5 minutes for each startup seems kinda wasted. Is this cold start pandemic a conscious effort from the server administrators to add a level of realism? Is it to avoid too rapid regeneration of aircraft after deaths? Is it because that's what people really want? Or is it a conspiracy to run my frustration through the roof? And in good style when complaining about stuff - a few recommendations that I think could ease my frustration at least: 1. In server description on the multiplayer section - add "COLD START AC" or "HOT START AC" as a comment. 2. Name aircraft "AV8B - KOBULETI - COLD" in the "select role" list. 3. Stop using cold start aircraft in yer server, matey. Thank you for your attention.
  9. Nice manual, still a lot of work to do, but beautifully done so far. Alpha, are you associated with the RAZBAM crew? I see you have been active in the bug section.
  10. Trettifire

    Chaff

    Good to know, thanks. It sure as s**t does not care about flares. The wish still stands, though.
  11. Trettifire

    Chaff

    Are you talking 30mm, missiles, or just in general?
  12. Trettifire

    Chaff

    So, since ED is doing BS3... Could we please please have chaff as an option for defensive countermeasures? It would be a great add-on so we don't have to get torn a new one by the 2S6 and the SA-15 all the time. I'm thinking chaff on one side and flares on the other, configurable just like with the F/A-18. And it would not mess with the realism (I know it's just wikipedia but still): https://en.wikipedia.org/wiki/Kamov_Ka-50 Thank you
  13. Supporting this. Some improved night capability. Ka-52 would be great though
  14. Hi I've been flying helicopters a lot lately, and I have to say that the infantry in DCS is the most resilient, aggressive infantry I've ever seen. They can take an impressive amount of damage and still be as aggressive, precise, and persistent as ever. Could it be an idea to add effects for suppression when taking fire from another platform, for example inability to fire when receiving effective incoming fire (within 5 m), or even just reduced accuracy? And I would argue that infantry that is "damaged" more than 30% probably should have a reduced ability to fight. My experience is that a lost limb or spurting arterial bleed is detrimental to infantry effectiveness. Because right now, to be honest, I'm having my ass kicked by small infantry squads and that's b*llsh*t. What say you, Eagle Dynamics?
  15. As the title says, I need to get the coordinates for current sensor point of interest (SPI) out of the game while it is running. I need them in either in-game coordinates, LL, MGRS or really whatever. Just some way to find out, by aircraft ID or "self", what the sensor point of interest is. I've tried export.lua with no luck. Is there any other way to get it out? I've looked at several scripting tools but not found any tool that will allow it.
  16. Hi I am making a C2 extension of DCS World, where I need to share the SPIs of the aircraft in air-to-ground mode (in addition to all the other information from export.lua). I am unable to access data for the SPI from radar or TGP on any of my platforms (F-16/A10C2/FA18). Have any of you tried it and had any success? Thank you.
  17. I would absolutely love to see that. Airbases from Ørland and north, Sweden, Finland, and Russia all the way to the White Sea. Carrier operations coming in from the West... I can envision some awesome scenarios in this area. Add realistic weather for the seasons too, and you'll have a pretty challenging environment.
×
×
  • Create New...