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Posts
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missing track file George won't engage with the gun.
MarcT-NL replied to cobrabase's topic in Bugs and Problems
I thought this was about George not firing the gun ? I have that same problem, and also the guys I fly online with -
need track replay AI CPG not lasing targets when in range
MarcT-NL replied to JaroGrozni's topic in Bugs and Problems
Same problem here -
MarcT-NL started following Laser bombs not working with F-18 , GBU-12 no EFUZ setting when loading 8 GBU-12 and Help With Trigger
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GBU-12 no EFUZ setting when loading 8 GBU-12
MarcT-NL replied to darkstarRAF's topic in Bugs and Problems
Same problem here -
missing track file F18 Laserguided Bombs dont work
MarcT-NL replied to EliBombi.08's topic in Bugs and Problems
Still.... WHY can we still input codes and fuse-settings on the MFD ? -
reported Laser bombs not working with F-18
MarcT-NL replied to Mouse_99's topic in Bugs and Problems
From what I understand: The bombs only see the laser-code that was set while reamring. 1688 if you don't change it. Why we still have the option to change it in mid-flight on the screens, OR why we had the option working fine, while it was not the real thing, we'll never know... -
MarcT-NL started following AH 64 D is not playable in VR , TGP Laser Arm >> Crash and Issues with Cluster Bombs
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Yeah, I had this too today. I don't do mods. I did a cleanup and repair. I was on a MP-server where they installed the dynamic spawning. DCS crashed 2 times before I could get airborne. When I eventually got airborne it crashed immediately after I armed the laser (I only use ATFLIR). Before I armed the laser, I set the code to 1555, which I always do.
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[Official] SimShaker for Aviators
MarcT-NL replied to f4l0's topic in PC Hardware and Related Software
I just measured 7.3 volt. I also measured that it's not the wiring, it's the controller that's not working. It being covered in glue and fabric doens't make it easier ! This is actually a good alternative. Still en few thousand percent of profit I think, but ok... Thanks. -
[Official] SimShaker for Aviators
MarcT-NL replied to f4l0's topic in PC Hardware and Related Software
Slowly all motors are dying from the JetPad . On the left, nothing works anymore. On the right one or two still work. Anybody knows of a solution for this ? If have looked into buying a new one, but 322 euro's plus taxes... that's rediculous. -
unable to reproduce AH 64 D is not playable in VR
MarcT-NL replied to SkYwAlK3R-_'s topic in Bugs and Problems
Although the Apache works "fine" if you turn back most graphics, I do have the strong feeling that this model is graphically not optimized. When I jump into the cockpit, I see all layers build up one by one, layer over layer over layer.... seems extremely overdone. Just saying. Still Early Access, I know, but is there any work planned in that direction ? -
I, and some other guys I fly with online, have the same problem. I never used any mods. Also: the other way around is also true. Fly in de FA-18 first, then switch to Apache and set your VID to TADS. Also crash.
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pm public reference evidence Wing fold procedure
MarcT-NL replied to Flanker35M's topic in Wish List
Related topic: -
reported INU drifts / INU fix problems still?
MarcT-NL replied to Usagi's topic in Bugs and Problems
I just bought the MAD campaign, but the INS is all over the place. I do a normal startup. At least I think I do.... I don't get flashing HUD or countdowns or so...