

csdigitaldesign
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Everything posted by csdigitaldesign
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I wouldn't be so sure about that. For one the aircraft is retired.
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That thread didn't really answer the question did it? Also there was no mention that proper documentation was available now so if they had permission to build it they could. They've got everything they need in that manual.
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I heard that Heatblur WANTED to do the F-14D but the reason they couldn't was lack of information about the planes systems... the MFDs, HUD, etc... yeah only I found a manual illustrating nearly every aspect of the plane in like 3 minutes on the internet using google. So Heatblur what's the status with this? is there another reason we may not be getting a D? Or is that something that could happen now? It sounded like you guys WANTED to do a D but we never heard if you would after the A and B where finished.
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https://www.digitalcombatsimulator.com/en/news/2019-06-21_SALE/ and to define how UNTIL is used in the English language: https://www.quickanddirtytips.com/education/grammar/does-until-include-the-date So yes, it INCLUDES said date I would say unless otherwise stated. Very misleading to say until the 14th and end it on the 13th. For that I am not purchasing it anymore. Sorry... screw that. Not even on the next sale. Just don't care anymore..
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Usually when somebody says a sale is going UNTIL a date it's still on sale until the end of that date. Even if you go by ED's main HQ location it's STILL the 14th (in fact it's middle of the day right now). The summer sale was suppose to be going UNTIL the 14th. Well it's the 14th and it's over. To me that would mean it lasted UNTIL the 13th not the 14th. I was about to buy something.. but nope.. not now. Don't want it for full price. Sorry ED.. you have weird idea about how dates work. Now I'm just not going to bother even when it's on sale later. I'll have other things to spend my money on then. Your loss. Be more clear about dates maybe?
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Guys, they are not doing the AH-1F. They are doing the AH-1S. It was mentioned on the announcements a few months ago. But I'd like the AH-1W as well. Source: https://www.facebook.com/ThrustmasterOfficial/posts/dcs-world-by-eagle-dynamics-just-announced-the-availability-of-dcs-fa-18c-hornet/1587987741330903/ bottom of post. " With the F-16C block 50, Mi-24P, AH-1S Huey Cobra and F-4E in the development pipeline, the future is very exciting. Together we look forward to taking Eagle Dynamics to the next level. "
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Oh? I thought the closest thing to a F-15E would be the the F-15E Razbam is currently ALREADY making. https://razbamsimulations.com/index.php/dcs/f-15e-project
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Actually there is a LOT of evidence. :P https://razbamsimulations.com/index.php/dcs/f-15e-project https://i.imgur.com/MKuaOng.jpg https://uploads.mudspike.com/original/3X/2/0/2025b9227e4a695ec15fb590d4509b7afdb24675.jpeg https://uploads.mudspike.com/original/3X/1/c/1cee025434c3cbb5f830d64f327dbb53bd7a5e45.jpeg
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Heatblur made the F-14. NOT Razbam. Sooo why is this in this thread?
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[REPORTED] Sky redraws every time exiting F10 map
csdigitaldesign replied to imacken's topic in VR Bugs
Yup same here. Only in VR. -
Oculus Rift MP double vision stutters - possible workaround
csdigitaldesign replied to Deano87's topic in VR Bugs
It's 100% not a ram issue. I have 32gb of DD4 ram... I get this problem It's 100% related to ASW somehow. I turn ASW off.. wait a few seconds.. turn it back on.. it goes away. I also know somebody that has 64gb ram.. and Oculus... same issue. It's not a ram issue. -
Oculus Rift MP double vision stutters - possible workaround
csdigitaldesign replied to Deano87's topic in VR Bugs
Wrong it is ASW related. I've found ever since the F-14 came out I've been having these issues. Turning ASW off and back on again fixes it every time. -
Yeeeah... I think they did that on purpose. They wanted to use the same helmets used in Top Gun.
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Credit card! then pay it back straight away. Doesn't cost you anything extra then.
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I've noticed almost every server I've been in that has a crosswind set now suddenly has insane amount of crosswind. For an example, they say it's set to things like 4 m/s (7.8 knots), but based on my indicated air speed, ground speed, course and heading... I entered those into an actual crosswind calculator for real aircraft and what I got was instead of 7.8 knots like it was suppose to be it was actually just about 22 knots!!! That's a huge difference! ED what's going on here? did something get borked for crosswind speeds? I have a feeling that all these servers that say they have it set to what they said are probably setting it to that. I can't imagine all of them are wrong in what it says in the briefing vs what it's actually set to. Can somebody investigate this? I mean, 22 knots is MUCH harder to deal with than 7.8 knots.
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I've noticed almost every server I've been in that has a crosswind set now suddenly has insane amount of crosswind. For an example, they say it's set to things like 4 m/s (7.8 knots), but based on my indicated air speed, ground speed, course and heading... I entered those into an actual crosswind calculator for real aircraft and what I got was instead of 7.8 knots like it was suppose to be it was actually just about 22 knots!!! That's a huge difference! ED what's going on here? did something get borked for crosswind speeds? I have a feeling that all these servers that say they have it set to what they said are probably setting it to that. I can't imagine all of them are wrong in what it says in the briefing vs what it's actually set to. Can somebody investigate this? I mean, 22 knots is MUCH harder to deal with than 7.8 knots.
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Question: how fast your Tomcat can reach?
csdigitaldesign replied to Sonoda Umi's topic in DCS: F-14A & B
Mach 2.4 at 45,000 ft. No loadout except for external tanks. She really likes it up at 45k. Can go higher too, but starts to lose efficiency then. Got her up to 72k myself. There's a video on youtube from GrimReapers where Cap got it up to 109k for a moment and he held it at 100k. But good luck with that.. it's not easy. -
Obviously non-VR runs better but the performance is still much lower then other modules like the F/A-18 in non-VR. The problem of course is I'm right on the edge of comfortably being able to run in VR and since the performance is so much lower with the F-14 it's next to unplayable sometimes. I've reduced texture settings.. no difference (or so small it's hard to notice). My video card has 8gb of VRAM and that's not really an issue. Only if you run out of VRAM do textures tend to make a large performance hit. Lowering shadows does of course make an effect but normally I run on medium... lowering to low helps but still not very playable.. turning them on flat also improves it but not enough to bring it anywhere near that of F/A-18 performance (with the shadows on medium).
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[DCS BUG] Loss of Interior Sound
csdigitaldesign replied to Grater Tovakia's topic in Bugs and Problems
Yup having this problem too. Happens randomly. -
[NO BUG] Hydraulic Transfer Pump -- Bug?
csdigitaldesign replied to bonesvf103's topic in Bugs and Problems
The problem is that you can't click the sweet spot for the switch in the default position...even if you move the view to lean over and down you STILL won't be able to click it.. you have to use Ctrl+Shift+/ on the numpad to move your character back towards the seat more so you have an angle you'll be able to click it with. you can move forward again with Ctrl+Shift+* on the numpad. I think they need to fix this issue.. along with the canopy switch not being accessible. -
It's not odd. I'm having the same issues. I have a GTX 1070 (overclocked), 6700k (overclocked to 4.4ghz), 32gb DD4 RAM, NVME SSD... and an Oculus Rift. I get often 45fps + in the F/A-18 in VR (not always but most of the time). In the F-14B I get like 22fps. If' I'm lucky at high altitudes I get up to 30-45fps. (at the times I'd get 45fps with the F-14 I'd get 90fps with teh F/A-18 ) The worst part about it is the fact sometimes when the FPS is ok at 45fps I get odd stuttering from the VR tracking. I've also had it COMPLETELY black out my screens on my headset sometimes. Other times I can get it to run halfway decently... I've tried lower all the settings down to very low... no change. I can even set them back up to relatively high.. no change.. there is a point if I go to high sure it gets worse... but the fact that like SUPER low and medium setting run EXACTLY the same tells me something strange is going on with this plane. I'm not the only one.. I've seen others saying this on the net and I've talked to somebody else I know with VR and the same issues happen. I don't have these problems in other planes, not even the F/A-18C. One thing I would like HEATBLUR to take note of is when I look down at my cockpit.. like at the panels etc my FPS goes up.. I look outside (but not at the HUD area) and my FPS goes up... I look at the HUD area... my FPS tanks! I've looked very carefully at the area around the HUD and my take away from that is all those rivets are modeled geometry and stuff! It's WAY overkill. I've designed stuff for games (mods etc) in my spare time now for like 15 years... and from what I can tell they just have way too many polys in the frame area around the hud. or at least that's part of the issue. I would suggest to them to optimize some of that area... there are parts that have like long bolts? or something sticking out and obviously they can't remove those or the plane would not look the same. As for the little round rivets that barely stick up? Those can be done with parallax mapping and stuff without any actual modeling being done. I would suspect they could reduce parts of the F-14 by nearly half in terms of rendering costs... but of course that's hard to say without seeing the actual mesh. HEATBLUR for the love of god please make this plane more optimized.. I want to enjoy it in VR but I simply can't. The only real things I can do that are playable are like higher altitude interception because way up there the ONLY thing DCS is rendering much of is the F-14 herself. The second I get near the ground or around a lot of planes.. forget it! FPS tanks. This whole patch has been wonky with the F-14. I'm both happy wth it but also VERY disappointed. The parts I'm happy with I can't enjoy the way I intended to because it runs like crap. P.S. yes I've deleted my shaders.. didn't really help. Also my overclocks on my system are stable and disabling them just give me less performance. No issues with other planes or other games.
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Yup I found this to be a huge problem too. Even when I'm aware of it I've accidentally hit it sometimes. WAY too easy to trigger in VR... should at least be a click with the trigger... maybe make it like you have to click and hold the grip button and the trigger then pull back on the touch controller joystick... like they do with the parking brake in the F/A-18. That way no accidental jettison!