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Fmax13

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Everything posted by Fmax13

  1. We have the same problem on the LFDM server, all statics objects and assing objects have no ID
  2. no crash dump for me, the scripting erros in Moose are caused by the event function "ejection"
  3. I have two servers running with almost similar missions, server 1 on Normandy and server 2 on Channel and surprisingly it is always server 1 that crashes dcs.log.rar
  4. It's really annoying all these features that only work in SP, it's hours of testing for nothing and I'm not talking about the assign function that works every other time
  5. You confuse complaining with making a remark, but you're doing it just to denigrate
  6. the only one who is banned on our server is a Coyote and this is for not respecting the rules. We don't have anything to prove, we share our feelings with the ED staff, we paid for the modules and it's up to them to work on them. We have decided not to behave like Betatesteur anymore but like responsible consumers. You are free to do their job if it amuses you and flaunts your equals.
  7. Ok sir I know everything, continue to make videos without respecting the rules of the servers where you go and which only go in your direction whereas on the discord of ED in WW2 you say that there is a problem with the wings of the 109 which does not break lol For me finished the childish things, I stop there I leave you with your certainty and your disproportionate equals
  8. @JG13Wulf I never said you had a second account read MDR correctly but I can see that you feel targeted lol
  9. FS21-Kramber Nobody said that DCS should be an arcade game we just said that for a greater realism we should have planes from the same era (It's not hard to understand) I'm surprised that someone who joined the forum a few hours ago is so virulent! you make me think of someone lol
  10. From my point of view ED doesn't do things correctly (I still specify from my point of view) -1) they oppose planes of different generations -2 ) they start with end of war planes (the owner of a K4 won't buy G6 - 3) They are making a map channel without the planes from the Battle of Britain -4) they have planned to release the DC3 (C47) but not the JU52 -5) they are wasting time with VOIP while nobody is using it is that we have SRS but the trains still don't work in MP etc.. .... For less they lack a long term vision in the WW2 area (Sorry Nick Grey )
  11. Totally agree with you, give us a more modern hunter allied. Let's remain consistent and realistic in all areas
  12. Hello, when we want to indicate a point on the map, we have the trigger indicate, would it not be possible to have at least two colors to differentiate the points of each camp? http://wwii.lfdm.free.fr/Indicate.jpg
  13. I've just used the Crash and Ejection EVENT and the events work a certain number of times (about 20 times) and then nothing. I put a mission in test http://wwii.lfdm.free.fr/TesteCrash.miz
  14. On an Ejection event how to identify the coalition Hello, Here is my code: local PlayerEject=SET_UNIT:New():FilterCategories("plane"):FilterStart() PlayerEject : HandleEvent( EVENTS.Ejection ) function PlayerEject:OnEventEjection( EventData ) local JoueurCoalition = EventData.IniCoalition MESSAGE:New(tostring(JoueurCoalition),20,"Info Ejection"):ToAll() end Whatever the coalition of the plane I receive the same answer: "2" ??? Where is my error please
  15. I'm trying to launch a second server on my "Server" PC on which there is only DCS OpenBeta Server and this is what it tells me: for the information I don't have and never have had super carrier !!!
  16. LFDM server. Function of the scrip file : -To have alert messages when land or sea units fire on enemies. -To have messages like BRA, BR, BULLEYES -To be able to respawn AIs Script Tool: MOOSE Notes: not included in DCS or less functional
  17. Hello since the last update the V1 no longer take off :(
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