

FoxTrotAlpha691
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Everything posted by FoxTrotAlpha691
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Excellent point @Hook47, if it is an IRL loadout then we should have it in-game because, well, its a game changer! Let's keep this thread alive everyone, hopefully @uboats is listening! Salute!!
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Excellent work sir! I downloaded the mod last night looking forward to getting my displays back, salute!!
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Well said sir, bring her back indeed. Salute!
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@Blinky.ben, yes sir you are reading my mind. With a loadout like that the JF-17 is now a force multiplier on the battlefield, AA, AG and SEAD in one package. Wait, is that the problem here? Someone is afraid of what the JF-17 could become in DCS? Hmmmmmmmmmmmm. Well after all, blufor tears are the saltiest! Hilarious.
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Let's keep this thread going, one thing I believe we can agree on is that the devs at Deka listen to the community. We may not always get what we want when we want it but the fact is they do listen. BRMs on the inner pylons puts the JF-17 in another class in reference to air to ground capability.
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Roger that sir and thank you for getting back to me. This mod is buttah and I miss it! I replaced the files with backup ones and am back to the default cockpit, I will stand down until you have an opportunity to update the mod. Thanks again for responding.
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[Guide] If you cannot rebind thrust axis mapping
FoxTrotAlpha691 replied to uboats's topic in JF-17 Thunder
I always back up my hotas LUAs whenever I make a binding change so I just deleted the LUA as you suggested and then loaded in my backup LUA for my throttle and all is well. I'm posting this solution here to back up what you have said about deleting the LUA file and remapping. If you have a backup file then its very fast, no remapping just import your backup LUA file and you are good to go. -
Mod disabled? Or just me again? Greetings sir, I'm posting here so I can include a screenshot. I replaced the flir_texture.dds and the materials.lua file today after the update and got completely blank screens as a result. I had the originals backed up and replaced them and the screens came back. I even changed to the default screens in the Special settings and they were still blank.
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Cannot remap Thrust for VIRPIL throttle
FoxTrotAlpha691 replied to FoxTrotAlpha691's topic in Fixed Bugs
Thanks for the response, I deleted that lua then reloaded my backup lua for the throttle and it works fine now. -
After updating today I cannot rebind the Thrust axis command on my Virpil throttle. I saw in the changelog that we would need to rebind that control but as you can see in the pic the Thrust command looks greyed out compared to the other commands. Any advice is appreciated, and yes I did unplug the throttle and plug it back in again. While DCS was down and then restarted DCS and the result was the same. The Thrust command cannot be bound at this point.
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+1000000000000000000000000
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Excellent information here sir, I have combined this with the JTAC AutoLase to direct the Reaper to attack ( limited weapons in this case so as to leave targets for me! ) then once out of ammo it will orbit the target area and lase and smoke as normal with the AutoLase script. Salute for putting me on the right track!
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Thanks for the mission file sir, I will check this out asap, salute!
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I have been experimenting with using drones to attack ground targets and I am unable to get either the MQ9 or the Predator to fire their weapons. Any assistance is appreciated, also please forgive if this has been asked and answered.
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Apologies for the delay in response, I replaced the files as suggested in your post and once again my Hornet pit is buttah! Great work on this mod sir, salute!!
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Dear Deka, Please, please, please, please let us have rockets on the inner pylons again. Asking for a friend.
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+1 on that, I noticed the bombs on inner pylons but not the rockets this time, is the dream dead @uboats?
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No problem sir, glad I could help out.
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Greetings, I've been down this road sir and hopefully I can save you some trouble. The location for the audio files changed in the last update so your .sdef files are pointing to the wrong location. Check this link to see the thread I started https://forums.eagle.ru/showthread.php?t=279248. I also posted a tutorial on YT, Hope this gets you straightened out, you will need to move you audio files and then edit the corresponding .sdef so that they point to the new audio files folder location. OLD Path: DCS World\Mods\aircraft\JF-17\Sounds\Effects\DPlayer NEW Path: DCS World\Mods\aircraft\JF-17\Sounds\Effects\Cockpit\DPlayer
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Is there a way to add TACAN station to airfields that do not have one in game, for example Mozdok on the Caucasus map? The portable stations do not seem to work very well, I have tried adding the function to a tanker and adding the No Task option. The aircraft does not take off but I cannot pick up the TACAN signal in my aircraft. I searched this topic so hopefully I didn't miss a recent post, don't want to be repetitive.
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DPLAYER skips through all songs
FoxTrotAlpha691 replied to FoxTrotAlpha691's topic in Bugs and Problems
That was the missing piece, thank you Uboats and everyone for your help. However, this went on waaaaayyyy too long and perhaps I was not being clear with my explanation. I am going to make a tutorial on how to make these changes and put it on my YT channel. Hopefully I can save at least one person from this journey. -
DPLAYER skips through all songs
FoxTrotAlpha691 replied to FoxTrotAlpha691's topic in Bugs and Problems
Still no joy, here is a snip of what I am seeing. I have moved the .ogg files to the new location, the player doesn't skip through the songs now but I have no sound at all from the player. Not sure where I went wrong, everything was fine before so I'm sure the songs are in the right format. -
DPLAYER skips through all songs
FoxTrotAlpha691 replied to FoxTrotAlpha691's topic in Bugs and Problems
Ok so the sdef folder path did not change, only the path to the .ogg/wav music files changed? I will give this a try, thank you for your response. -
DPLAYER skips through all songs
FoxTrotAlpha691 replied to FoxTrotAlpha691's topic in Bugs and Problems
Ok, here is what is listed in the changelog post: JF-17 Notice: the path for DPLAYER and Customized Warning sound sdef/audio files has been changed. 1. DPLAYER: \Sounds\sdef\Cockpit\DPlayer\ 2. CE: \Sounds\sdef\Cockpit\Warning\CE\ Here are my current folder paths for my DPLAYER setup: C:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\JF-17\Sounds\sdef\Cockpit\DPlayer C:\Program Files\Eagle Dynamics\DCS World\Mods\aircraft\JF-17\Sounds\Effects\DPlayer I do not see the difference between the two paths, what am I missing? Would someone please, please, list the entire folder path so that I can get this right and stop hogging the forum?:) Help a noob today!!