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Everything posted by STP Dragon
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Jop, Sobek hat mal wieder Recht. Du musst im Funkmenü weiter mit dem JTAC sprechen.
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http://spare-time-pilots.de :thumbup:
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Hi Daniel, eine gute Anlaufstelle für Einsteiger sind die Spare-Time-Pilots, allerdings fliegt dort kaum jemand FC3, wir haben uns ehr auf die realistischeren DCS Module spezialisiert. Stell doch mal hier deine Fragen.
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Yes, I will do that. It seems like the Tanker makes a bigger circle since the F15 is escorting it....
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Nice! ... du sagst mir bescheid, wenn du was brauchst, ja?
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Hm? Never saw that. Seems like a new A.I. behavior? I will take a look.
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Hi Smasher, I'm not up-to-date with Modman. I don't use it and you don't need it for this missionpack. Just download it, unzip it and copy the missions where you want to have them. :)
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Hi selayan, naming the slots like the payload of the aircraft makes no sense anymore till we have the awesome payload manager. -> Press [L ALT] + ['] and then left click on the pylons under the aircraft picture. Yes, all A-10 have the same payload because it is very easy to change it now. That way I saved some units for a better performace.
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Total bekloppt die Jungs da! :prop:
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A10C new worn HD cockpit
STP Dragon replied to RICARDO's topic in Utility/Program Mods for DCS World
RICARDO, very god job. I have a favor to ask you if you can add the download link to the first posting of this topic? -
Yes sadly its not synchronized in MP
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Ich hatte die CA slots aus meinen Missionen wieder entfernt. Grund: Trotz, dass man im Editor alle Einheiten, die der Spieler nicht steuern soll, auf "Hide on map" stellt, sieht der CA Client die Einheiten. Man muss also bei jede Einheit (!!! nicht Gruppe), die der Spieler nicht steuern können soll, den Haken "Player can drive" entfernen. Wenn man dann in seinen Missionen möchte, dass der Spieler nur 2-3 Gruppen von 100 steuern soll, ist das ein Haufen stupider Arbeit, die ich mir tatsächlich angetan hatte! Als ich dann aber das ganze getestet habe, ist mir aufgefallen, dass der CA Client erstmal durch 100 Gruppen durchklicken muss, bis er mal zufällig die Einheiten findet, die er steuern kann. - Absoluter Schwachsinn - Hier besteht also noch Verbesserungsbedarf seitens ED, bis CA im Multiplayer in komplexen Missionen verwendung findet. (zumindest in meinen Missionen)
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:) You'r welcome.
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Thank you! :)
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Version 3.9 released Change log: - Reworked JTAC Training and JTAC Trainng @ Night --> JTACs @ HARD are Predators now. --> JTACs @ EASY and MEDIUM are repositioned and have all LOS to the enemy. --> Added 3x CA Client "JTAC".
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Version 8.1 released Change log: - Changed the behaviour of the F-15 escorting Tanker and AWACS. - Changed the JTAC marking from Auto to Laser in OperationgBunnyEscort.
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Multiplayer crash when hitting taxiing planes with maverick
STP Dragon replied to Gate-5's topic in Game Crash
I was able to reproduce it. I added it to the bug tracker. Thanks for reporting! -
Multiplayer crash when hitting taxiing planes with maverick
STP Dragon replied to Gate-5's topic in Game Crash
Ahh I remember. After rejoin you asked if anybody else got kicked. It was the H-Maverick? I'll try today evening and give feedback. -
Multiplayer crash when hitting taxiing planes with maverick
STP Dragon replied to Gate-5's topic in Game Crash
I'll try to reproduce today. PS: I always killed the Migs with CBU-105 :) -
Hi Darkwolf, seems like the building is in the LOS of the JTAC. I will reposition the JTACs in the next version. Thank you for your feedback!
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Super erklärt Fire!
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I'm not at home so I'm not able to take a look. But what you have to do: - Add a aircraft to the map. - Set the task to "Refuel". - Set the aircraft type to KC-135 (I think...) - Do not change the frequence or callsigne. (default = 150.000AM Texaco) - Set the altetude and the speed you want to have. - Add two waypoints. This is the start and end of the race track. - Click to the first of the two waypoints. - Open the advanced waypoint options and find "Orbit". Set it to RaceTrack. - Click the second of the two waypoints (last waypoint) and add a waypoint (new last waypoint) at a airport. - Set the new last waypoint to "Landing". Edit: Ahh oh wait! You are using the Su-33? So you are on the red coalition? The Su-33 needs a basket to refuel, right? If yes then you have to use the russian tanker type. Like I said I'm not at home so I can not take a look. I think the red coalition do not have a callsigne set by default. It is possible that you have to use the advanced waypoint action "set callsigne" at the first waypoint.
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Yesterday I had serious trouble with the A.I. I had two F-15's escorting a AWACS (left and right low) and one F-15 escorting a Tanker (left high). I set the fuel of the AWACS to 10% and watched the show. The AWACS was not able to catch the boom of the tanker. Maybe because of the escorting F-15's. I reported it.
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It is working fine for me. Take a look in the Freeflight mission of my TRAININGPACK. (see signature) Tanker Texaco is flying a race track, Arco and Shell are flying a orbit.
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What is a flag and how do I add one to my mission?
STP Dragon replied to Studsmcgee's topic in User Created Missions General
You can use Flags in the action- and condition column of the trigger list. In the action column you can set a Flag to true or false or set it to a specific or random value. In the condition column you can ask if it is true or false or if it has a specific value. A Flag is nothing you can see in the mission. It is used to get a trigger logic, to "save" a state of something to use it in a other trigger. Or you can interlock two triggers so only one trigger can be active at the same time. The use cases of Flags are endless.