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Everything posted by pappavis
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I've done sum hit-and-miss testing. * Moving the Bx7 wyapoint will relativley slew Bx8. (using TV controllers). Menaing, that moving the Bx7turnpoint autmatically relocates the Bx8. * BX6 can only move up-down. * Waypoints must be >=8km from eachother, otherwise red light (no launch) * Max traveldistance is <>70km xxJohnxx & Crash Liobi' tutorials are basic, doesnt mention the launch parameters. My testing is unrelaiable. Does sum1 have a summarized lsit of RB-15F parameters do/donts?
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Iv've moved Bx9 which allowed a launch. Now the missile explodes immediatley after finishing the Bx7 turn.:joystick: I've test also in DCS 1.5.7 Update 1 (1.5.7.8899.335). same thing. Bx6=374312E,443634N (descent) Bx7=380153,443156 (turn) Bx8=380116,443439 (target) Bx9=380120,444132 (self destruct) Total distance: <=40km Using above, releasing th missle above Novorssijsk airbase, it explodes after turning Bx7. The Bx9 waypoint is like >=20km away. What am i doing wrong?
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I cant get an RB-15F launch autorization. [sOLVED] -- See post #10 below --> https://forums.eagle.ru/showpost.php?p=3246425&postcount=10 Bx6=492413N,005952W Bx7=492241N,010852W Bx8=492209N,010938W Bx9=492133N,011014W How I enter the coordinates. 1. Turn dial mode ro REF/LOLA. 2. Set data IN/OUT switch to IN, the displays then shows 000000 3. Input coordinates, starting with 492209N,010938W ( Bx8 ). --> first the 010938 value --> then 492209 4. press the Bx button to the righthand panel. 5. Press 8 on the numeric keypad (to assign to Bx8 ). 6. Set IN/OUT to OUT. Repeating above procedure, for other waypoints. After takeoff; -- Set radar mode to ANF -- Turn on radar -- Set weapons dial to attack -- leave the release modes toggleswitches to defaults. -- Check QFE . -- Fly to height <>1,000m and >=15km from WP6 PROBLEM; -- RED light above radar, meaning, no release. :helpsmilie: What did i do wrong? Maybe my Bx-waypoints are too close to eachother? Note; The data cartridge isnt loaded. version: DCS 2.1.1 Update 3, and 1.5.7 Update 1 (1.5.7.8899.335) the RB-15F flight route
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Any news about this map???
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CA is unplayable in VR. Its 2d only. Its a trackIR screen mounted on your eyes. No 3d cockpit, no 6DOF. Aiming accurate is impossible, The turret and your head are in no sync. Example. The T-90 tank turret is aimed 0 degrees ahead, while u looking 45 degrees right and up, thats where the targeting stuff looks too :joystick:. All-in-all. Combined Arms in VR is total bullshit.
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http://dirtypcbs.com is also kinda cheap. However minimum 10 per order <>€3,00 per PCB of this size. Lotsa howto vids on Youtube, u need about 6 hours to look vids and tryouts. Alternative, us this guy https://www.fiverr.com/hemalchevli to design PCBs. He's cheap, fast, quality and excellent communicator.
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Does the map have Le Blockhaus d'Eperlecques V2 Rockets ? https://goo.gl/maps/9VWaLbuGUSE2 Adress --> 10 Rue du Fort Vesques, 62910 Éperlecques, Frankrijk Coordinates = 50.826910, 2.182235
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RIP :cry: Suid-Afrikaanse Lugmag. The youtube links used earlier didnt work.
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great!! looking 4ward to flying this beast in AFM.
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In DCS OpenAlpha 2.04 same thing, no UPK-23 control box.:mad:
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- Callsign: 159th_pappavis - Current SA Ranking: no ranking - Squadron Name: 159th Guards Aviation Regiment - Squadron Website: http://www.159thgar.com - Nationality: South African - Location (for ping): Netherlands - Available on December 10th: YES - Available on December 17th: YES - Chosen aircraft: MiG-21
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Buccaneer by the BANA Project
pappavis replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
EINDELIK nuus :) ek wag in spanning hierop. Miskien moet julle by 24 Eskader SA Lugmag kontak kry. -
Ja ek wil heel graag ons Mirages in DCS sien :thumbup:
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I've been to Poltava, there's an outdoor museum with Tu-95, Tu-160 Blackjack, Tu-22M1 and others. https://goo.gl/uQmb6K I searcheed half a day for the entrance. nobody speaks/understands english so asking around was a huge undertaking. Until i gave up, met a guy at a train station who took me there and i got to see the planes. That was cool :). Poltava Google panorama foto's; Tu-160 inside cockpit --> https://goo.gl/A57EYP Tu-22M1 inside cockpit --> https://goo.gl/tVU3nY Tu-95 Inside cockpit --> [https://goo.gl/gcN6kT
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I just noticed the virtual hand in cockpit. However, it doesnt work :(. When i move my controller (hand) over switches, theres no response also when pressing trigger button. Is the 'hands' implmented, or me doing sumthing wrong?
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A scenario writer is developing the storyline and dialogue for voice acting.
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Buccaneer by the BANA Project
pappavis replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
FYI. I've found a scenariowriter. Work on a Buccaneer campaign is starting. Wanna help? Read my blog post. Its in Afrikaans though. Get google translate ready.. http://erasmus-ict.nl/index.php/social/blog/77-dcs-buccaneer-scenario-schrijven -
Using TinyG's auto-levelling feature, small differences can be compensated therfore always milling exactly -0,1mm.
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Tx :):). The critics is a learning experience.
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Location: Ellisras, South Africa UTC+1. Native Language: Afrikaans. Other Languages: English, Russian, Dutch (lived 19 years in Netherlands). Accent: Transvaal Afrikaans. Experience: None. Would love to!! Hosted my own 32-episodes podcast. Recording Equipment: None. A Logitech G35 headset and Audacity. Voice: Male, medium tone / pitch.
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UPDATE 23-6-2016 the below PCB was made. Bit used=v-shaped 0,2mm tungsten carbide carving depth=0,1mm (takes only copper away) carve speed=280mm per minute Track spacing=0,6mm Track width=0,8mm Gcode generator=FlatCAM 8.4 (open source) FlatCAM CNC file used=xxxx_noncopper_paint_cnc.nc Material=1,65mm thick copper plated board IMPORTANT: The drill area was autolevelled using tinyG before start. Therefore less broken drillbits ;). Settings of the CNC 304Z-DQ using a TinyG Motion Controller; [nema 23 steppers] Motor X, Y & Z micosteps=eigth Motor X, Y & Z stepangle=1,8 Motor X, Y travel per revolution=4,1 Motor Z travel per revolution=4,01 The result below:
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Buccaneer by the BANA Project
pappavis replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
yes, tx.. i found it a while back. Lotsa pix there and operational pilots in that group. Suid-Afrikaanse Lugmag/South African Airforce buccaneer S.Mk50 flying over 1980's northern Angola . -
Buccaneer by the BANA Project
pappavis replied to tombeckett2285's topic in Flyable/Drivable Mods for DCS World
FYI. The South African Airforce also flew Bucs. I'm trying to get contact with former pilots & crew in order to create Campaigns based upon real life events. Most of them are are on Facebook. Its just.. getting a direct response proves difficult :(. Any tips would be appreciated!! -
looking good your pits!! Maybe we can get sumthing going? PM me pls.. :smilewink: