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trujillostm

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Everything posted by trujillostm

  1. Yes. I'm waiting for new tools to create scenery...
  2. Can I view the Shkval or Abris in fullscreen mode without cockpit and movement? like the shkval and Abris view in the "Only HUD view".....
  3. Can I view the Shkval or Abris in fullscreen mode without cockpit and movement? like the shkval and Abris view in the "Only HUD view"...
  4. I want to create a 360 Panorama of the cockpit... I need the screenshots to join perfectly. Do you understand me?
  5. More or less... I want no lateral movement in the rotations of the natural head. Only 1 eye on 1 point of the 3d space, that rotates in vertical/horizontal, over that point.
  6. When you move (rotate horizontal or vertical) the head, you can see a slow displacement on the cockpit instruments, like the Cyclic. You can see a movement on the back panel instruments (Master Arm in this case).
  7. Why do you use this values? What's the formula?
  8. I want to set a Nodal Point of only one eye in the cockpit. When I move the Head, there is an effect of parallax. Can I set the parallax to cero?
  9. I'm using other strength because of my own DEM from Spanish map server. About 1500 m.
  10. I think only is needed to put NVG in shkval, in the same ka-50 cockpit. Don't need to create a new 3d model.
  11. How to do an automatic start with different configuration of default?
  12. The map of the Mission Editor is different to the Abris map.
  13. I think the game must be in UTM coordinates in Abris and F10 map.
  14. Estaría bien poder mostrar en el manual las etiquetas de la cabina en inglés, ya que en la versión española aparecen en inglés, no en ruso.
  15. Prefiero escenarios más detallados, aunque sean más pequeños. No me gustan las montañas con bordes tan planos, prefiero mallas más redondeadas, que me sumerjan mejor en el entorno. Para los que tenemos buenos equipos y buenas tarjetas gráficas, se agradecería.
  16. Very good voices. Can I set my own spanish voices? Can I send the voice commands to other players on my group?
  17. I think it's very interesting to add night vision on the shkval. Like a modern update of a ka-50 vision system... The NVG on the head and the shkval night vision system.
  18. I'm waiting for new scenery tools from Eagle D. In your LHTL.wmv file, I can see the joining lines between 10x10 km textures... I think ED can solve this in future version.
  19. My textures are exact... I can test it with Photoshop, and the joining is perfect. The problem is on the Linear Filtering of the textures. Can you say me how to configure the terrain textures in Nearest? Or can you ask to Eagle Dynamics? I found the file \Ka-50\Bazar\Graphics\RenderStateParser.cfg that contains: [...] D3DTEXTUREFILTERTYPE { D3DTEXF_NONE = 0; // filtering disabled (valid for mip filter only) D3DTEXF_POINT = 1; // nearest D3DTEXF_LINEAR = 2; // linear interpolation D3DTEXF_ANISOTROPIC = 3; // anisotropic D3DTEXF_FLATCUBIC = 4; // cubic D3DTEXF_GAUSSIANCUBIC = 5; // different cubic kernel D3DTEXF_FORCE_DWORD = 0x7fffffff; // force 32-bit size enum } [...] But I don't know how to apply Nearest (D3DTEXF_POINT).
  20. Problems with join of squares... In 3dsmax I can see good join of textures with Nearest filtering. How to config Nearest filtering on DCS?
  21. The Mission Editor is other map. I don't know...
  22. I think you need a Plugin from Eagle Dynamics...
  23. Can you post some screenshots? I want to edit missions on the Abris - F10 Map...
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