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Everything posted by Jack McCoy
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If by it you mean VR: Create a Windows Shortcut with this target: "C:\Apps\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe" --force_disable_VR"
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I think it could actually reduce induced drag, like winglets do. But, with reduced wing area, the AoA would have to increase and consequently increase induced drag...
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I was about to comment... 400 kts, depending on pressure-altitude. Yes, Mach is the operative number. This reversal is valid for any control surface and a similar thing happens in the engine exhaust duct, IIRC. :smartass:
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Is that an official DCS statement, or after-dinner-beer-induced humor?! ;)
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In the simple case, it's no so complicated: the wing's moving end simply has its model coordinate frame rotated and relative wind is auto-mathe-magi-cally adjusted. I highly doubt that the root portion gets its relative wind disturbed (adjusted in their model) by the circulation of the tip, which would make a more realistic model. It they went out of their way to do that, we'd probably have wing tip vortices affecting other aircraft which, I believe, is not the case at the moment. A rendering of the various force vectors, such as X-plane's, would clarify this. --- Although I much enjoy the Grim Reapers' videos, I am disappointed by the comments and conclusions they infer about the flight model. A marginally more scientific approach would be to have the aircraft at the same weight and trim and compare the takeoff speed of both configurations. Then we'd know if "vertical" lift is affected. :book:
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Head movement caused by the catapult launch & arrested landing
Jack McCoy replied to Kevinhun's topic in Wish List
Glider? -
425e Alouette, based in Bagotville, Quebec! This is quite the day for me! I find the 150th anniversary livery a bit over the top, but a very nice addition to the DCS lineup: it will be spectacular on MP servers!
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June 8th or 15th. If I must pick one, June 15th. What does the winner get? 50 cents from everyone who participated to purchase the F-14? We're up to 5.50$!
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That's interesting. But I'm still not expecting before mid-June - sonner the better, of course! Why would they use a local/regional/cultural definition of Spring instead of the astronomical one; beats me. Thanks for the documented reply.
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Where does this info come from? Anything that makes this official?
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The sounds are good, but I can't understand why only a handful of people can hear a 3-note looping sound artifact, especially in the mid-high RPM sound. This drove me nuts and kept me away from this otherwise very interesting airplane. I could hear those notes for minutes after I took off the headset... IIRC, the notes are 400Hz, 800Hz and 1600-ish Hz. I will soon publish a fix which works well for me. There's also a problem with an engine sound interruption (hiccup) every 26 seconds when the sound sample loops back to the beginning. I haven't been able to fix this yet.
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Rain on canopy - Water Refraction optical illusion modeled?
Jack McCoy replied to Jack McCoy's topic in DCS Core Wish List
I figured as much, but I have always flown under 117 KIAS, usually 55-70 KIAS on approach, and rarely in rain. Here's hoping the effect kicks in for the Yak and Christen... Thanks. -
Anyway, why get excited about May? June is where it's at!
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incorrect weapons safety procedure on ground?
Jack McCoy replied to goodpoints's topic in General Problems
In DCS, I tried "cleaning up" my configuration so I had turned RV26 OFF, RV27 ON and RV 28 ON. It turns out bombs (FAB-100 x 4) won't release unless RV26 is ON. Is this the correct behavior? As I understand, the manual states it should be irrelevant. -
Will the water on the canopy produce the optical illusion related to refraction? -Rain on the windscreen can create an illusion of being at a higher altitude due to the horizon appearing lower than it is -This can result in flying a lower approach than is desired === Don't move this question to the Reality/Chit-Chat forum: it will hurt my feelings again. Why does this question belong in the F/A-18C thread? Because it's the only place where water-on-the-canopy feature is currently discussed.
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Rain on canopy - Water Refraction optical illusion modeled?
Jack McCoy replied to Jack McCoy's topic in DCS Core Wish List
Moved to Reality/Chit-Chat? My question is not whether this exists in real life. I know it does, hence my search for a web reference. I believe this post belongs under the F/A-18C thread, the only place where the water/rain drops feature is discussed. Before posting, I made sure there was no other similar thread on the entire forum. -
One rhetorical question (i.e. does not command an answer), and one real question. For future reference, how many could I ask: zero? :music_whistling: Yes, a bit of sarcasm but all in good fun. Looking forward to that awesome F/A-18C! Cheers!
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OK. I've been locked out of the source code repo since... forever, so forgive me. ;) So in broader terms, I believe if it's done for the F-5, it should be little problem to apply to the F/A-18C. One more skeleton for the extra vertical fin? Do you know if the flex is only applied graphically, or does it affect the wings' performance dynamically? Thanks.
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I don't see why not, since the vertex shader is already at work on the F-5. I.e. the technology should already be there, in DCS, unless it's proprietary to Belsimtek. Just need to change the input parameters based on the wing's half-span, cord, thickness, and if really zealous, its internal construction taking into account discontinuities such as the hinge. :smartass:
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Did you consider alternative ways of handling drift correction for Early Access? The software application, DCS.exe, does not need a virtual GPS to update INS. if (itsTimeToUpdtateIns) { //ins.POS = gps.POS; // uncomment when GPS available // until GPS is done, use exact model position ins.POS = aircraft.POS } I'd put my money on that.
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On static screenshots, maybe, but I doubt it's noticeable while moving your head. Less repetition means longer load times. Which do you prefer?
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+1
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For VR: aircraft 25% larger when 2-5 miles away
Jack McCoy replied to D4n's topic in DCS Core Wish List
The now-removed scaling option was badly implemented: in VR at least, a russian heavy bomber could be spotted 25 miles away, and when you came in closer (10 NM?) it would become completely invisible and washed out. The current implementation is a bit better but spotting a low-flying Mig-21 is nearly impossible. I guess it's also difficult in real life. Spotting technique is also of importance. I usually catch movement in peripheral vision: that one pixel that flickered for a microsecond... Looking forward to next gen VR resolution so I can then complain about poor framerate! ;)