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Everything posted by Vitor_Hugo
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Where did you have the waypoint for the CCRP? I think (not sure) you must have it in the middle of the space (line of vehicles for example) you want to bomb If your waypoint is in the begining that would explain the early drop
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my X52 Hotas customization for the F-16C
Vitor_Hugo replied to Vitor_Hugo's topic in Controller Questions and Bugs
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F-16 Hotas X-52 profile available?
Vitor_Hugo replied to oscar19681's topic in Controller Questions and Bugs
See this: https://forums.eagle.ru/showthread.php?t=261764 I have made some changes after posting example: The Modifier+2 is now the new key to change from slave in to bore (in the keyboard is the "Enter" key) 9 = Jettison stores I can send the profile later on to whom wants to give a try . -
Have problems getting Aim 9 target lock after new update
Vitor_Hugo replied to DST's topic in DCS: F-16C Viper
- In the Dogfight Gun Mode ypu get a "No Rad" on the HUD, then you have to choose a radar mode, press TMS UP for Boresight scan (range 20nm), or TMS right for 30ºx20º (10nm), or TMS Aft for vertical scan - The NSW button with a short press change stations of the selected missili, with a long press change between AIM120 to AIM-9 Now the new cool part of the AIM-9, if you get a lock in one of those radar modes just press once que new button cursor to bore ("Enter" key for default, but bind it to your hotas) and the diamond of the AIM-9 on the center of the HUD will jump to the locked target, Fox 2= Splash -
[REPORTED]Lights shining inside cockpit II
Vitor_Hugo replied to petsild's topic in Bugs and Problems
Even at day there are some problems with exterior lights invading the interior https://forums.eagle.ru/showthread.php?t=263708 . -
[REPORTED]Too strong reflections on the windscreen 2.5.6
Vitor_Hugo replied to Crash *'s topic in Bugs and Problems
And the red dome light is too bright The same in the Huey ED will tune that :thumbup: -
F-16C Pilot 3D Model / Canopy Colour Update Needed
Vitor_Hugo replied to STNGersk's topic in Wish List
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https://www.digitalcombatsimulator.com/en/files/3307115/ .
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FCR Range before and after Dogfight mode question
Vitor_Hugo replied to Vitor_Hugo's topic in DCS: F-16C Viper
Yeap, if you have a track target you don't need to change to Dogfight mode, just keep that track. (Unless you want to track another plane near you) What I meant when answering Icebeat was if you had a hostile near you may want to use Dogfight mode, but when you change to it you loose radar ("No rad" on the HUD) and you have to TMS one mode. Don't know if it's supposed to loose radar :huh: -
FCR Range before and after Dogfight mode question
Vitor_Hugo replied to Vitor_Hugo's topic in DCS: F-16C Viper
If you change to Dogfight Guns it changes to "no rad" then you have to choose one mod -TMS Up = Boresight (20nm) -TMS Right = 30º×20º HUD (10nm) -TMS Left = 10º×60º Vertical (10nm) The dogfight missile haven't tried yet -
Lets say my FCR is at 40nm but I have to change to dogfight mode to deal with one close bandit, the FCR changes to 5 or 10nm (has it should), but when I turn off the dogfight mode the FCR stays at that 5 or 10nm range. I guess that is the way it supposed to be, don't really know. Is there a way to the FCR go back to the range it was on before just by turning off the dogfight mode? .
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yes, I'm confidant that ED will tune it up I guess this things are normal in upgrades. I'm not complaining, just reporting to the team :thumbup: .
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+1 Good job :thumbup: Keep those upgrade coming :pilotfly:
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Like the title says, in this 2.5.6 update the Dome green Light is way too bright, and the white even brighter. And the Nav lights (and even the anti collision light) produce exaggerate reflections on the windshield. Any other oppinions one this? - / - The anti collision light is strangely invading the interior see pictures
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Don't know if it was reported, didn't find it See the picture It happened in different planes and missions Thanks and keep up the good work, loving it
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See post #19
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That's it Goose, thanks Only if I turn the Comm1 knob Off I can get VHF to work But... Is it supposed to be like that? Shouldn't the talk buttons to UHF and VHF work properly? .
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Yeap I've tried a lot of ways, and and different Single Missions Strangely as it seems my "Easy communications" on the Gameplay options does the opposite If I enable it I get the grey menus and have to choose the right channel on the plane, and have to use different commands to UHF and VHF (like it suposed to be) If I disable it every menu goes white and I don't have to set the radio frequence on the plane (well it depends in what the mission alow because I didn´t had any that use VHF with "my flight", only UHF) I guess those F-16 single missions that came with the F-16 are really bugged Thanks for your help guys
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Thanks guys This happens in the Single Missions that came with the F-16 (like the "Overwhelming Force") Already open it and save it with and without easy comms. The only way to get around this is in the Gamelpay options: It's strange, but if I Enable "Easy Communication" I can't select the flight comms. If why disable "Easy Communication" I can communicate with my flight trought RCtrl+\, but I also can communicate with everyone without changing frequences, witch I like doing. A friend told me that the F-16 Missions are buggy, I'll try other missions to see
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for now you can map the button 19 of the right MFD to the HOTAS
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Hi guys, Can anyone tell me what I'm doing wrong? I can't communicate with my Flight in the F16 missions, see the picture. I have the 127.00 frequence on COM2 and use the RCtrl+/ Without communicate with them they don't do nothing :cry:
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Did you press Laser until impact? You must keeping pressing it after releasing the bomb, and see the "L" flashing on the MFD And keep the target on your TGP without losing it Don't know if that ill change in the future
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Tail Hook not deploying on the Viper...
Vitor_Hugo replied to everest101's topic in Controller Questions and Bugs
https://www.quora.com/Why-do-F16s-have-tail-hooks-even-though-they-dont-operate-from-carriers