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Nate--IRL--

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Everything posted by Nate--IRL--

  1. It "Works" but is not supported. Nate
  2. You may have to delete the Lua file in C:\Users\<USERNAME>\Saved Games\DCS\Config\Input\ground_unit\keyboard Nate
  3. Have a think about how yaw is produced in the Ka-50. If the collective is down, you have no yaw control. Nate
  4. It's a work in progress. Nate
  5. Can't remember which file it is, but it will be set to 0.4 of it's current setting in an upcoming patch. Nate
  6. After the Huey it will seem easier initially, however in order to fly it correctly you must understand the Autopilot/stabilisation system. It is a different type of Skill you will need to master. See the post by IvanK in my sig. Nate
  7. You need to wait for a patch that fixes it I'm afraid. Nate
  8. Click the little install button on the UH-1 training page. Nate
  9. Refraction hasn't been modelled. Nate
  10. That's conclusive enough for me. Nate
  11. ??? Nate
  12. Nope, frame stays, refraction must be implemented IMO. Nate
  13. No, light passing from outside to inside is refracted downward. Nate
  14. Even when you turn off all the autopilot channels the Black shark is still much much easier to fly now. Nate
  15. Got a better version of this? Nate
  16. But its an ED product not RRGs. Nate
  17. Pull funding from who? Nate
  18. Could I also ask users to tune their radio out of range and see if the tone matches what they are hearing? There is a bug in your version that incorrectly has some freq 10MHZ higher than shown. EG 140 is 150, 150 is 160 etc etc. Nate
  19. OK understood, I'll need a track though, just to be sure. Nate
  20. So it is a refraction issue rather than a modelling issue? I wonder if it will be so much of an issue with 6DoF. Nate
  21. Why? Nate
  22. The AI uses the Standard Flight Model as far as I'm aware. Nate
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