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Everything posted by Sprool
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competition ended DCS: P-47D Thunderbolt livery competition
Sprool replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
Great work on the skin! This is the sign of good fortune and prosperity in India, (not sure about elsewhere) I was a bit shocked when I first travelled there to see backwards-swastikas painted on the sides of walls and buildings, and gateways to factories. -
competition ended DCS: P-47D Thunderbolt livery competition
Sprool replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
Well spotted, you may be right there, I will work on a revised one to compare in-game - sorted! -
competition ended DCS: P-47D Thunderbolt livery competition
Sprool replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
USAAF P-47D Thunderbolt, 48th Fighter Group, 493rd Fighter Squadron "Wonderful Winnie", flown by Lt. Col. Donald S. Archer. Lt. Col. Donald Sherman Archer (aka RAF_Yank) served in the Army Air Forces/Corps from 1942 till 1963. Don was born August 30, 1922 in Carp Lake, Michigan to Henry and Lillian Marie Archer. During World War II he served in combat in the 493rd Fighter Squadron, 48th Fighter Group, Ninth Air Force and completed 89 missions, starting at Utah Beach in France and ending in Germany. He was decorated with the Distinguished Flying Cross, the Air Medal and also was decorated by the Belgian government for his fighting above the Battle of the Bulge. Later he spent several Air Force years in Peru, Brazil and Nicaragua. He graduated from San Jose State University and became the President of Harry L. Murphy Inc. Carpets of San Jose, CA. He married Winifred Graf at the Mission in Carmel, CA. This skin is a tribute to Don Archer from his virtual flying friends and colleagues of RAF622 Squadron, he flew with board numbers I7 * L This skin was ported into DCS at request of his friend and colleague, Jens Voigt (RAF_Loke) as a fitting tribute to Don, his military service and camaraderie in the virtual skies following retirement from active service. Link to livery download: https://www.digitalcombatsimulator.com/upload/iblock/c5a/P-47D_Wonderful_Winnie_v2.rar https://www.digitalcombatsimulator.com/upload/iblock/c5a/P-47D_Wonderful_Winnie_v2.rar -
Ive shelved the pico HID controller for now, got another Teensy LC which only took me an hour to get reprogrammed and wired up as controller for the button matrix + rotaries. Not enough clarity for me with the pico at the moment, prob due to my lack of programming knowledge. After severaI hours I could get the rotaries working in circuitpython but not the button matrix or the usb interface. After several more hours I could get the button matrix working in Micropython but notht erotary encoders or the USB interface. I took ages to get C implemented but thats also lacking some libraries at the moment I need - like USB, Joystock, Rotary. I'll come back to it when theres a few more people who can share a similar working example with me.
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Sadly thats much more than just replacing a texture file, the gauge will be programmed to rotate one full circle for every 1000 metres and in feet you'd need it to rotate 3.277 times
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Took me a lot of digging around and hours of frustration to find the micropython code and circuitpython dont yet support rotary encoder programming on the pico yet, and getting it running in C/C++ with the SDK is a real pain, even for the experienced. (which I'm not). Python on other boards doesnt run like micropyuthon on the pico, it seems. Just not been out long enough yet to get better user support and exampe apps running.
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I need to look into this, but have come across an issue since I have two teensy2 boards and i cant change 1 without the other copying
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competition ended DCS: P-47D Thunderbolt livery competition
Sprool replied to BIGNEWY's topic in DCS: P-47 Thunderbolt
P-47D Corsair livery, the 'Corsaint' flown by the Legendary 61st Sqdn Warbirds faction: https://www.digitalcombatsimulator.com/upload/iblock/fa2/P-47D-61st_Corsair.rar -
Renaming both in DCS World is no problem, you can call all your controllers anything you like, my hotas stick and pedals pay homage to Bert & Ernie off Sesame Street, but outside of DCS these renamings are invisible to Windows. Within Arduino I cannot see where/how I can rename it, it just seems to adopt the default USB keyboard, mouse & joystick controller. Since both Teensy boards used are identical, just the config & number of buttons + rotary encoders differ, windows sees then as the same item.
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I have 2 home made custom button boxes on usb for DCS, both run off Teensy2 microcontroller, windows sees them both as 'Button Box'. For a few reasons I want to be able to rename one of them so I can tell which one is which, in key bind configs and in windows. I went into Regedit to change the name of one of them then found the name change had been applied to both - windows sees them both as identical (but they have differnt configurations). Is there any way I can change one name and not the other so windows reports them differently?
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If its easy to program, the big advantage apart from it being much cheaper is the pico has many more pins available so you can add more rotary encoders up to the Windows limit of 32 switches. /edit: not easy for me to program, it prefers micropython and I have zero experience with that
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well here is a start https://thepihut.com/blogs/raspberry-pi-tutorials/how-to-use-a-rotary-encoder-with-the-raspberry-pi
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I wondered if anyone had made use of the new Raspberry Pi Pico controller yet as USB controller for a button box? I used a teensy board in the past but would be interested in a new custom build, but I'd need some support when it comes to the coding, for switches and rotary controllers.
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Joystick Diagrams - Automated DCS Joystick diagrams
Sprool replied to rexehuk's topic in DCS Modding
A workround is offered on thier Discord, you have to go into saved games/dcs/config/input and delete the 'disabled.lua' file in there, then it works for me. The disabled.lua tells dcs if there are any attached controllers you want to...err...disable, ie: not needed while playing dcs. They will not then appear in t he control setitngs options. It worked for me. -
Joystick Diagrams - Automated DCS Joystick diagrams
Sprool replied to rexehuk's topic in DCS Modding
Getting same issue here, this looks like a great idea but i cant get it configured. 1. I run joystick diagrams.exe 2. click on the DCS World tab, press Select My Installation. 3. I navigate to UserName > Saved Games > DCS.openbeta, click on DCS.openbeta folder 4. Click 'Use Folder' 5. I see Error: [WinError 267] The directory name is invalid: 'C:/Users/username/Saved Games/DCS.openbeta\\Config\\Input\\disabled.lua' What now? -
No official skin template for the Dora?
Sprool replied to birkenmoped's topic in DCS: Fw 190 D-9 Dora
+1 for a template please ! -
I have the english cockpit textures here: C:\Users\*MyName*\Saved Games\DCS.openbeta\Mods\aircraft\Yak-52\Cockpit\Textures\YAK-52-CPT-TEXTURES - actually I think I have them in both the saved games/ path as well as the main ED/dcs world path, but my belief is that the saved games path takes priority over the default ed/dcs world path. the saved games path remains working after every dcs world update, and my yak cockpit is still showing the english mod. Can you post up your lua file? Are you getting the option to set default, chinese or english cockpit in the Options/special menu for the Yak in DCS?
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Do you also have the english textures in the right place? DCS World Open Beta / Mods / aircraft / Yak-52 / Cockpit / Textures / Yak-52-CPT-Textures folder In the folder should be 7 dds texture files. You should rename the original zipped file inside cockpit / textures to prevent the game from using it, but dont delete it!
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Doing some skins for the Fw-190D9 at the moment, I noticed a LOD issue not seen before, the texture for the props and spinner disappears at >20 ft away to be replaced by a default texture - only I cant find the default texture. Any colour or design i put on the spinner is lost as soon as you are looking at the model more than about 20 feet away. Any insight/suggestions? I've seen this before doing livery textures for the F-14 but then its easy enough to find the LOD texture which is less graphically intensive for longer distance viewing, therefore helping fps, but i need to solve it for the Dora if anyone can assist?
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In Eagle Dynamics > DCS World OpenBeta > Mods > Aircraft > Yak-52 > Liveries > Cockpit_Yak-52 there are the 3 folders for different language pits; chinese, default and english. In the english folder I have description.lua, yak52-cpt-12_ENG.dds, yak52-cpt-light_ENG.dds and yak52-cpt-signs_ENG.dds In the description.lua file (which you MUST edit with Notepad++), I have: livery = { {"yak52-cpt-signs", 0, "yak52-cpt-signs_eng", false}; {"yak52-cpt-light-arg193", 0, "yak52-cpt-light_eng", false}; {"yak52-cpt-light-arg289", 0, "yak52-cpt-light_eng", false}; {"yak52-cpt-12", 0, "yak52-cpt-12_eng", false}; } The 'false' tells the model to use the local texture folders of the designated name from only the local folder, otherwise they default to the main default folder and default textures.
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I'm trying to map as many of the cockpit controls as possible to my button box with rotary controllers, but I cant find anything for the weapon interval knob, the VA, RAKT, HO, 10m - 60m options. For using the rotary controllers I need an up/down option just as there are for the weapons selector knob and master mode selector. Does anyone know if thee are keybindings possible for weapon interval select up/down?
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Geez thats 4 massive photoshop files for one airplane!! Anyone done a slimmed-down version?
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https://www.digitalcombatsimulator.com/en/files/3314011/
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I think I fixed it - there's a couple of files mis-named, the cockpit gauge textures need renaming to FW-190D4, I uploaded a revised one (including a much smaller photo of Marlene Dietrich) to the user files section: 'FW-190D-9 English cockpit fixed' but as of now (21 Dec, 8:15pm GMT) its not yet been activated