-
Posts
570 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by Sprool
-
DCS: AJS-37 Patch Dec 23rd 2021 - Feedback Thread
Sprool replied to IronMike's topic in DCS: AJS37 Viggen
You are correct, turning the knob anti-clockwise in default cockpit turns the dial hands anticlockwise and increments the numbers downwards, in the english cockppit turning the knob anticlockwise turns the dial anticlockwise but increments the numbers upwards. COuld this be cured with an edit to the relevant lua file entry? -
DCS: AJS-37 Patch Dec 23rd 2021 - Feedback Thread
Sprool replied to IronMike's topic in DCS: AJS37 Viggen
Is anyone else getting the wrong QFE pressure on the ground when using the English Cockpit Mod? (8992 and it should be about 1002) -
DCS: de Havilland DH.98 Mosquito FB Mk VI Discussion
Sprool replied to msalama's topic in DCS: Mosquito FB VI
Yep bomb bay drops work fine as before, nothing changed. WIng bombs still bugged in MP -
Apologies if already reported - I searched first and found nothing. I have a few skins for the Mossie with different coloured spinners, they appear fine as expected when props are not turning but as soon as engine starts they return to default grey. Any cure or workaround possible?
-
so great to see one of my favourite fsx planes born again in dcs, and with the awesome CBU-97's - what's not to love?
-
-
-
I had a couple of missiles go stray, they were still flying 25 minutes then they finally made it to the edge of the map and stopped suspended in mid air for the next hour till I exited the mission
-
Ive had success in PP mode, fire-n-forget but in TO mode heading towards a waypoint teh screens are not picking up the targets I want near to the wp, so its impossible to say if the self-guidance works. I can TDC-depress, move the corss hairs then the screen unfreezes but all I get is green and grey splotches. Watching the missiles home in on PP mode the screens work fine. Note: The designated target WP is positioned about 200 ft from a couple of Hercules on the apron of a runway so should be very clearly visible. Having watched videos from Spud, Wags and Cap I'm following exactly the same workflow but failing.
-
looks like repair and purge fixed the issue with the default spit liveries
-
Thanks - appreciate your help, I will give that a try. I also just learnt about changing a WP to a target point which will lbe very handy in our MP server.
-
Hmm, can you walk me through that in a bit more detail? I'm flying a mission on a MP server and the wayppoints have been set for ground attack/other aircraft. I want to take teh Viggen out to see where we are told thee are some enemy frigates to engage. I cant add my own waypoint to F10 map but I dont know enough jargon to understand your info? I can slew the radar cursor around when the circle appears on the screen but if the waypoint / target circle is 60 miles behind me, is there a way of resetting the radar target circle back to boresite so I can slew it from there?
-
I'm hunting ships in a MP server, but no waypoints available, is there a way to set radar fix with no waypoint, like a traget-of-opportunity mode?
-
They say its fixed in the Dora now, the above shot was taken after the last patch update and uses one of the default liveries in an instant action - free flight mission Did another quick check - full repair, problem is still there.
-
Soz - my misunderstanding, I have not seen the flickering or disappearing bug, only the LOD texture change which is still happening.
-
-
Better Smoke V22 for DCS 2.9
Sprool replied to Taz1004's topic in Utility/Program Mods for DCS World
OK thanks for clarifying - understood -
Better Smoke V22 for DCS 2.9
Sprool replied to Taz1004's topic in Utility/Program Mods for DCS World
Maybe a dumb question but if you install the MP mod on a server do all visiting the server get to see the effects, or do they all need to have the SP mod installed locally? And if its installed locally will they see effects if on a server without the MP mod installed? Or have I got that all wrong? MP passes integrity check and SP doesn't? -
Nope - spinner still not fixed
-
fixed Skin color change depending on view distance
Sprool replied to razo+r's topic in Bugs and Problems
Yep just noticed its still not fixd, also noticed on the Spit when you zoom in close on F2 view the spinner disappears altogether. BF109 and P-47 spinners are ok. -
Spitfire Spinner disappears when up close in F2 view then reappears when you zoom out. In fact I also notice an issue with the spinner on the FW190 Dora, where (presumably) the LOD changes when up close to a general black one, and further away its striped or spiralled. Pre-2.7 I never noticed the spiiner disappearing, or is it just a detail setting on my end?
-
Better Smoke V22 for DCS 2.9
Sprool replied to Taz1004's topic in Utility/Program Mods for DCS World
You can download Windows 10 for free -
Better Smoke V22 for DCS 2.9
Sprool replied to Taz1004's topic in Utility/Program Mods for DCS World
It doesnt cause a crash on loading but it doesnt show anything like the volume or density of the smoke mod pre-2.7. In fact I'd question if MP one is working at all - it doesnt really seem any different to me.