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Everything posted by astrospud
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Kudos Eno. Your patience goes beyond mine. I've stopped flying since for the last 2 weeks. I think I'll stoop to attempt a reinstall. Failing that...well clearly griping won't help.
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DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
No, no overclocking. Current version of DCSW is 1.2.3.10201 - 1.2.4 = typo perhaps? I've tried with ATI CrossfireX on and off. Same result. Defaults for Catalyst driver. -
DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
Bloody hope not. This has been going on for far to long. -
DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
I have not received any indication that this is being looked at. Any sort of positive feedback is appreciated. -
Found here: C:\Users\YOURNAME\Saved Games\DCS\Logs
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Crash logs are found here: *drive letter*:\Users\*yourname*\Saved Games\DCS\Logs Attach them with your next post under "manage attachements" button below your text window.
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DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
So is there anything I need to do in order to get this looked at? Have I provided enough info? -
Upload the crash logs found in C:\Users\yourname\Saved Games\DCS\Logs (Win7). That way, the devs can pinpoint he the problem.
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DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
Just updated to 1.2.3.10201 in the hope that it would have addressed my issues. Sadly, no. Would it help if I did this? Logs 140313.rar -
Nice effort! I realise there is a way to isolate the instruments in the configs (not sure exactly, but I can see the MFCDs and gauges on a mini LCD). Can this be done with the HUD, so to project from a horizontally mounted LCD to reflect of a HUD combiner? I mean, can the HUD display information be isolated to project onto combiner glass?
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DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
MP affected by F10 transition - CTD on connect OK, on joining any MP server (tried 3 different ones), preload screen shows, then a brief glimpse of the F10 map environment (map controls on right side, controls at the top) then I get a CTD. Suggest it's a transition from the new map GUI to game environment. OP had all files, including DxDiag, but I've included it separately in this one, just in case you were concerned I didn't attach it. This problem is now impacting directly on any MP sessions I try to join: Part of the reason why I enjoy DCSW. I trust you will look into this soon. thanks. Logs 120313.rar DxDiag.txt -
DCS:W 1.2.3 Generated mission crash on F10 unit select
astrospud replied to astrospud's topic in Game Crash
Actually, on testing a mission, crash occurs after pressing F1 from F10 map. Logs.rar -
+1 EDIT: Sorry Joey, couldn't rep.
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Then I'm your go-to guy for SAM Killin'! Operating off a carrier would have to be the ultimate Sim experience. I Hope ED implements some kind of LSO feedback, player operated if possible. :thumbup:
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Are the C/D's SEAD capable?
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If the history of these and many other games/sim forums are to go by, that sort of announcement will bring out the trolls. Why risk the vitriol of the vocal minority by reporting that there is nothing to report? They had to prioritise and focus their efforts elsewhere (FSX) as it's the core of their business. The same can be said for your DCS requirements. Since nobody has financially committed to their DCS products, why should we demand that IRIS kowtow to our whim? Try to genuinely put yourself in their shoes. If you ran a small crew of developers, and you took on something as challenging as a DCS title, you would feel the need to prioritise your assets on finalising, and then supporting, products that were already in the works, then when the revenue/liquid assets dictate it possible, move onto the more complex project. How many posts have we seen that bagged ED on the lack of info on a particular project? Is it any wonder that Wags has "EVERTHING IS SUBJECT TO CHANGE" as his forum sig? Time to show some patience and maturity folks.
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Just to clarify, I don't believe IRIS has any involvement with Tacpack, SDK or otherwise. That's developed by VRS - Vertical Reality Simulations; another FSX dev.
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Generated a quick mission, flew test. All seemed ok in the external view environment of the individual units, but when selecting an air unit for the F10 map, test session crashes out. User controlled a/c was Su-27. .miz file attached as well as logs. crash logs.rar
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OK< after a complete re-install of everything, I have since discovered a modifier I was using to quick UFC select up and down was sticking for some reason. This seems to carry across complete restarts of the computer, and hence DCS:W. Incidentally, the moddifier was left throttle button on TM WH. I would assign it as a modifier and together with DMS up and down, would give UFC Select U/D. Talk about a pain the arse to find it....
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I've not flown for a wee while, but when I jumped in MP 2 weeks ago, I found I couldn't Escape out to server lobby to select a new slot. Alt Tab did not work either, unless there was an active application running, like Task manager. It would not Alt tab to Desktop. In Options, I have unchecked "Full Screen" with same result. This occurred in 1.2.2 and also manifests in 1.2.3 as well. Auto update applied, no manual update. Analogue inputs to a/c work but when tested on Mustang, trigger didn't work as expected. I've tried to find my \..Saved Games\DCS folder to find my error logs, but it doesn't seem to exist. No config/saves folders exist outside of program directory, unlike what's shown in Troubleshooting tips thread. I think I may have to re-install, but I'd like to get some feedback on this problem before I do. Win 7 64 Bit.
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Anyone use ATC? EDIT: just to clarify - Auto throttle
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I'd like to point out the ATC is much more developed in FSX and with VATSIM environments - esp. VATSIM military by some groups - the whole organisation of sorties in any part of the world will be more realistic, from a communications point of view. Imagine simulating a strike on a power station or like infrastructure from bases anywhere in the world to (insert rogue nation here). :D The only thing that is lacking as far as I can tell is the big picture provided by AWAC.
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With youth comes skill and vigor. With age comes cunning and treachery. :D
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It should also be mentioned that the VRS team are working on an SDK to allow for other a/c to be modded into viable combat simulations. And while the host of great new simulations are being developed for DCS by 3rd parties, there are only a few that I can see that fit in the FC3 theatre environment; Strike Eagle, Typhoon, AV-8B...and maybe the BAE Hawk and Talon for training missions. With an VRS SDK for the SB in development, there's bound to be small time devs (and maybe larger studios, who knows!) just chomping on the bit to mod their jets to be adversaries to the SB. Personally, I'd like to see that! :D
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No year defined, but very close to current events. Speaks of China's expansion in the South China Seas and military engagements there. I'm only 3/4 finished but details a fight between Marine pilots from the Regan in legacy hornets against Chinese Super J10's. Also mentions Superhornets.