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Everything posted by RealDCSpilot
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With a good USB-C 3 cable you can get a 1000 mbps connection with it. Looks very good in terms of compression quality and sharpness. Definitely worth a try.
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Can we go back to the old flight model for the Huey....
RealDCSpilot replied to StreakerSix's topic in DCS: UH-1H
S76 is just a bit more than half the weight of an AH64 Longbow. When it comes to maneuverability it really depends on each type and it's construction how it can and will react to inputs. Different models are very different on how they react to control input. It's design, specs and usage that define the end result. -
A lot of the hardware is more advanced and newer than in the Q3. Wifi7, the iToF 3D sensor, bigger amount of LPDDR5 RAM, Bluetooth 5.3, 32 MP cameras, Quick Charge 4.0... It's the overall much better device.
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Just to add: "Without springs and FFB" is for mechanical joystick/cyclic bases like the Komodo Base with hydraulic dampers or simply modded joystick bases with their springs disabled/removed.
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Which VR headset do you primarily use for playing DCS?
RealDCSpilot replied to NineLine's topic in Virtual Reality
PSVR2. When i need screen recording i use the Pico 4 Ultra. -
Don't forget that the CPU/GPU is up to 2.5x faster than in the Pico 4. Since VD and Pico Connect do VR compositing on the HMD, this process also benefits from the performance that the Snapdragon XR2 Gen2 provides. All in all the Pico 4 Ultra is a great upgrade. (However, i'm back to wired PCVR with the PSVR2)
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The problem is that they forgot to add trimmer modes for pedals. They now run on central trimmer mode which is totally counter intuitive to realistic helicopter flying. Usually, each helicopter in DCS has trimmer options for pedals too in special options. Why they did forget this for the Chinook is a mystery for me. Atm the module is kind of unflyable for me.
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Having FFB now is nice, but we also need the pedal trim disable option like in the other helicopters as well. It makes flying with FFB totally unnatural if you have FFB trim on the cyclic but the pedals act like the central trimmer mode and always need to be re-centered after trim. I have the Virpil ACE pedals with damper and my usual pedal use for choppers is holding them in position as needed manually with my feet.
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You still not understand. If i could bind the VR spyglass zoom to an axis and just move the lever from 0% to 5% or something, i could demonstrate the issue perfectly.
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I have my doubts. The appearance of the moon in my headsets leads to the conclusion that something is off. First suspect is a slightly bigger rendered FOV than the screenspace demands for being 1:1 with real world perspective.
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No, this doesn't affect any far away object. Rendered FOV is something very different than eye distance.
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Sadly this only works for 2D monitors, for VR there is no option to access such a setting.
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Don't know but... It seems that you have only 6 cores assigned to the game. IO cores: zero. This is how it looks like on a normal 24 core machine: 2024-08-31 14:53:45.801 INFO EDCORE (Main): system affinity mask: 111111111111111111111111 2024-08-31 14:53:45.801 INFO EDCORE (Main): process affinity mask: 111111111111111111111111 2024-08-31 14:53:45.802 INFO EDCORE (Main): common cores: {2, 3, 6, 7} 2024-08-31 14:53:45.802 INFO EDCORE (Main): render cores: {4, 5, 0, 1} 2024-08-31 14:53:45.802 INFO EDCORE (Main): IO cores: {8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23} --- In your last line it actually says that the game only runs on 3 cores only (6 virtual threads). I guess that's simply not enough. It may need at least 4 cores or more.
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
For production quality, another topic is audio: Echo 19 just announced they started working on a real Bell 407 for audio recordings. Where i get question marks floating over my head is how this will end up. Do we need to install a mod to get those (obviously) better sounds? Or will they be integrated in the module? For DCS modules, developers usually already provide the whole finished audio production on release. The effort for sound production was made during production phase, not after release. And it's logically included in the price i've paid.- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
And now playing the drama card, sheesh... What @dresoccer4 meant is to step away to get some distance to the point you are circling around here. The thread is about technical issues on the whole bandwidth of a product and you are trying to tell us that same price range but much lower quality doesn't matter for a customer. There is nothing else you did contribute, but blowing up the thread with the same personal stuff all over again and again.- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Craft is not a matter of opinion. It's a matter of attitude. And PC's attitude makes me upset since 2016. From all 43 modules i own, why does PC always need to stand out with such avoidable issues?- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Oh, i have no trouble understanding what you are trying. Only the info that you are in lawyer mode makes a bit more sense now. Looks like you are often in a situation where you have to create justifications out of alternate realities to try to defend a guilty defendant. Desperate measures as a last try to convince some simpler minds in the jury when the evidence is already telling the truth? But your two "precise" points show that you actually don't understand the core of the problem. It's not about eye candy. It's how 3D graphics are made the right way from start to finish. The way how the Kiowa is made and sold - IS NOT HOW WE WORK. Let me try to find another analogy which describes the situation better: Let's say you want to give your car a new paint job. In your town you have two options, both offer the same price for the job. Shop A simply takes your car, a couple of spray cans and let it dry in the backyard. Shop B goes through all the needed surface preparation, sealing parts that don't have to get paint, grind off the old paint, deep cleaning each surface, prepare the right amount of color and give a good amount of stirring to make sure that the end result has a consistent color tone, use a sealed cabin for the actual process and drying, do polishing at the end to finish the job. Well, you chose Shop A, your neighbors try to tell you that something went pretty wrong there, but you try to tell everyone that you like the "spray can" look. I think the majority of people looking at this thread do have a sense for quality and know what state of product they want. It's common sense. And it's no coincidence that there are certain aspects wrong again with a module from a 3rd party dev that sold a helicopter module that had no flight model for 7 years. PC needed a long time to learn one important lesson, unfortunately we need to get to the next lessons (graphics, sound ...).- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Actually no. I can't follow you since a couple of posts. It's getting really weird. You seem to get a bit entangled in strange thoughts.- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
That "logic" doesn't work well for DCS. We won't get any other 3rd party developer doing another Kiowa, this slot is taken. And for me the OH-58D is the right fit. That's why quality standards needs to be kept (and controlled beforehand).- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
@NeedzWD40 Thanks for going into detail. The crew is actually the best example for "how going bonkers with textures". They really don't make any sense. This is the pilot's face - a 4K texture - taking up around the same amount of pixels as the whole tail section of the OH-58D. The jacket got also a ridiculous single high resolution texture with finest uv packing art: Why didn't they combine this with the protection vest? I have no idea... (again a 4K texture, check how much you can see of it in game): let's have a look at the patches (4K texture space): Alright, i think i got it. The module is a OH-58D crew simulation! It's not about the airframe! (If you don't have a 4090, it might be best to disable the crew models. May help with performance.)- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
You got to be kidding bringing that for comparison...- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
You don't really understand what the issue is. This has nothing to do with development priorities, this is about lack of knowledge in the craft. It's not about how much YOU like or don't like how something looks. If you would be a 3D artist and delivering something at this state to your company that works on a product that is going on sale world wide, you would be fired in the most cases. For wasting time (=money), for creating more effort (& costs) that needs to be invested by someone else to redo the same amount of work but the right way. And of course, the company's reputation you would damage if something gets delivered world wide in such a bad state. The state for textures we are currently seeing is sufficient for preview tests at best. No professional 3D artist would continue to work on final liveries and cockpit textures with such bad UV layouts. It's a natural part of the job to know how these have to look for a final product.- 591 replies
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Wow, these guys know what they are doing. That's passion and respect for the product.- 591 replies
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Everything in place here on my end. The goggles sit centered and there is enough space to look at cockpit instruments below them. Maybe share a screenshot from within your headset? Do you have any mods installed? Mods are often the reason for problems like this.
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What did I think of Kiowa? It needs to improve in some areas!
RealDCSpilot replied to ThorBrasil's topic in DCS: OH-58 Kiowa
Oh, be sure that i'm extremely happy that at least one guy at PC does care! The thing is that in 15 years in DCS i've never seen any other 3rd party dev or ED themselves pulling that kind of stunts. (except the Hawk incident) What makes DCS special for me is how developers spent ridiculous amounts of time in re-creating an aircraft as a digital twin of the real one. Never seen these "Making of" videos? All the effort alone with 3D scanning every detail and trying to put it into the virtual aircraft model. DCS is also about preserving and re-living military aviation history, at least for me. It makes every module a collectable, that's what i like spending money on, rewarding all the time, professionalism and effort that has been put into it. You don't get something like this anywhere else. If some of you just like sitting in a cockpit and make boom boom, okay. Maybe a mod is also sufficient for that. I know BN will delete this again but here you go: There is no other DCS developer where an opinion like this is even possible or thinkable. If no one would make a fuzz about something like this we would see going DCS's quality standards going downhill pretty quickly. And DCS's foundations are already crumbling these days. As a long-term customer i'm really concerned.- 591 replies
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