

Hash
Members-
Posts
23 -
Joined
-
Last visited
About Hash
- Birthday 02/17/1978
Personal Information
-
Location
UK
-
You're spot on. As per topic - mods introduced the bug with 2.9 release.
-
Can't see this reported yet. As per topic, mods from "Saved Games/.../Mods/tech" folder having a conflict with DCS native units and stopping them to spawn in game. They still appear in the mission editor, but not in the game. Not sure if its all mods or only some. Disabling all "tech" folder seems to help for now.
-
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Hash replied to Admiral189's topic in Static/AI Mods for DCS World
Amazing work Admiral ! Keep it up ! :thumbup: -
Voted analog cuz 4 MFD's is way too many
-
DCS: F/A-18C Features Roadmap for Early Access
Hash replied to Kate Perederko's topic in DCS: F/A-18C
Dear Kate, Could you please provide update if problems with MFDs exports and brightness are looked at ? It was reported long time ago (last year ?) here https://forums.eagle.ru/showthread.php?t=251433&page=3 and it is still not corrected. kind regards, -
-
2.5.6.47404 Open Beta - same problem:( I'm using main screen + export to 2 MFD's. Tried this in different planes: F/A-18, F-16, A-10C, AV-8B - all the time the same issue. While in internal view - exported screens are very very dark - almost invisible. At the same time when trying from external view (F2) - they become brighter. Attaching screenshots. ED - please help - its almost unplayable :helpsmilie:
-
+1
-
Thrustmaster MFD Cougar Pack - LCD Home Edition
Hash replied to Speedbird696's topic in Thrustmaster
Are there any restrictions using DP 1.2 to DVI cable as connection to LCD controller board ? In particullar this cable: https://www.amazon.co.uk/Benfei-DisplayPort-Display-Adapter-Gold-Plated/dp/B01GPMRXL0/ref=asc_df_B01GPMRXL0/?tag=googshopuk-21&linkCode=df0&hvadid=309909333117&hvpos=&hvnetw=g&hvrand=6216610119241343074&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9041115&hvtargid=pla-440931436681&psc=1http:// -
Just found this green-ish colour depends on the time. Pushed mission start by 30 minutes and it is grey-ish again.
-
[RESOLVED]2.5.5+ Mission editor static naming stuck on "Ammo"
Hash replied to Pikey's topic in Mission Editor Bugs
Yes, it breaks all missions and triggers... but i think it was reported here https://forums.eagle.ru/showthread.php?t=264356http:// -
-
Is fog meant to be this colour now ? Or is it something terribly wrong with my settings (or eyes) ? :helpsmilie: :pilotfly:
-
Not sure if it's only for me, nor if it was reported - after last update - Player/Client plane can change itself to be AI (usually "High" skill set). This happens while saving the mission - exit from editor and reopening it again or while clicking "fly mission". :helpsmilie:
-
[RESOLVED]2.5.5+ Mission editor static naming stuck on "Ammo"
Hash replied to Pikey's topic in Mission Editor Bugs
It's not only You. I've also checked on missions created and saved prior this patch - click on any static object with right name and it will start changing names to "ammo".