Well... I try to, but don't alway succeed. I play exclusively in VR (my monitor is an ancient 1080p thing), so keeping visual requires physical exertion - I actually get tired and my neck hurts after playing for an hour. So, I try to anticipate which way the opponent will turn. With AI, it's pretty easy to anticipate them. It usually goes like this: We merge, then the AI usually goes up and comes for a second merge. Then then dive for speed (not always, but often). In a close fight, they try to scissor (vertical or horizontal), and if they detect that they are losing, they go up (and they have no limitations when going up).
The fun of playing against people is that you cannot anticipate them (unless you've played against them many times) and really need to keep a good visual on the opponent at all times. Overall, playing against people is a completely different experience compared to playing against AI. My biggest problem playing against people is that most online players do not use VR and can, therefore, look behind at the click of a button without any physical exertion. Many play on high-res 4K monitors, which makes visually acquiring the enemy easier at a greater distance compared to the low-res rendering in VR (I have an Oculus Rift S). So, I very rarely go online - playing against the AI presents its own challenges to keep me on my toes. :)