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Everything posted by Bob1943
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[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Here are the SSA results for my other 3 DCS planes. See my Post #2909 for the F-5 results, which is very similar. List of vibrations that do not work with my setup (two 50 watt transducers, no Jetseat). Using SSA Version 1.3.13.0 SimShaker Sound Module Version 2.20 A-10C No vibrations felt for the following: 1. Speedbrakes 2. Gear Turbulence 3. Buffet/Stall Shudders/Vortex Ring State Note: High Speed Shudders is not a listed category for the A-10C. F-16 No vibrations felt for the following: 1. Speedbrakes 2. Gear Turbulence Note: High Speed Shudders is not a listed category for the F-16. F-18 No vibrations felt for the following: 1. Speedbrakes 2. Gear Turbulence 3. High Speed Shudders (However, Buffet/Stall Shudders/Vortex Ring State does work) As noted earlier, I am testing with other vibration categories turned OFF, so as not to get any confusing sensations. -
[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Been doing some more testing this morning to help isolate issues that I am experiencing. Using SSA Version 1.3.13.0 SimShaker Sound Module Version 2.20 Two 50 watt Aurasound transducers powered by a 200 watt Dayton Audio amp - no Jetseat. I have the F-5, F-16, F-18, and A10C modules. Speedbrake vibrations do not work in any of these 4 DCS modules for my setup. Beyond the speedbrake issue, I am going to isolate one module at a time. Today's test is for the F-5. No vibrations felt for the following 3 categories. 1. Speedbrakes 2. Gear Turbulence 3. High Speed Shudders (However, Buffet/Stall Shudders/Vortex Ring State does work) I am testing with other vibration categories turned OFF, so as not to get any confusing sensations. I will post separate results for each of my other 3 DCS modules. -
widescreen monitor question
Bob1943 replied to silverdevil's topic in PC Hardware and Related Software
I am running a 21:9 Alienware 34" curved monitor at 1440P, with an i7-9700K and an RTX 2070 Super. I play DCS (only SP) at pretty much max settings and have no issues, very smooth picture. Your proposed monitor looks like a nice one. -
[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
I'm not getting any speedbrake vibration in the A-10, F-5 or F-18 either, same as F-16. Those are the only 4 modules that I own. -
[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Are the speedbrake vibrations working in the F-16? I am not able to feel anything when actuating the SB, even though I have the SB sensitivity turned up to 100% in the SSA menu -
How do you activate the “Debug View” in SSA, or is it activated from the DCS menu? (Update: Finally found this item) Update 1: I think I found the problem. Up until about an hour ago, I had not figured out how to access the settings Menu for SSA, i.e., everytime I double-clicked the SSA desktop shortcut icon, I just got a “Hello, . . .” message. I finally did some right-clicking on the icon and got a menu page to open which showed that the software was set up for a Jetseat. So, I changed that to the “bass shaker” option. I’ll try another DCS flight, after I finish up some work, and see if that does the trick. Update 2: Well, mixed results with the above update changes. 1. With the above changes in-place, I opened DCS and tried taxiing around the ramp at Nellis AFB. Result: no ground bump vibrations at all. 2. Closed DCS and went back and opened SSA and the Simshaker Sound Module (Demo version). Everything still checked out there. So, I just left the Simshaker Sound Module running in the background and opened DCS again. Tried the same mission in taxiing around the ramp at Nellis. This time I could feel the bumps while taxiing. So, the problem seemed to be that SSA was not starting the SimShaker Sound Module when I start DCS. I thought SSA was supposed to automatically start the Simshaker Sound Module when DCS was started. In my case, this does not seem to be happening. Can anyone think of any settings that I may have missed that is preventing SSA from starting SimShaker when DCS is activated? Also, when DCS is open, is there any way to verify that SimShaker has been activated, other than flying a mission? Update 3: Maybe, I have at last found the problem. I had assumed that SSA had a link to DCS that caused SSA to automatically start when DCS was started. That appears to be an incorrect assumption. So, on this 3rd update, I double-clicked the SSA desktop shortcut icon before starting DCS. Then I opened DCS and repeated the taxi operation around Nellis. Now I am feeling the ground bumps again. So, my conclusion is that you have to manually start SSA before starting DCS in order to get the SimShaker Sound Module activated for use in DCS. Am I wrong in this assumption?
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I am still trying verify if the SimShaker Sound Module is compatible with my system when using DCS. So far, I have successfully installed SSA and the demo mode of the SimShaker Sound Module. I am using the software with two 50 watt bass shakers and a separate external sound card connected to a 200 watt power amp. Normal DCS sound files are successfully going through the sound processor on my motherboard and are being fed to my external speakers. When running SimShaker Sound Module in the Demo Test mode, all vibrations are being felt through my bass shakers, so far so good. However, when I start DCS, I get no vibrations at all when taxiing down the ramp or runway, nor do I get any stall shudder when airborne. My understanding was that these two effects were operational in the Demo mode. So, any idea as to why the SimShaker Sound Module seems to work ok when in Test mode, but does not work in DCS?
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I just downloaded and installed SSA and the demo version of the SimShaker Sound Module. When just testing the wav files in the Sound Module, they seem to work fine with my Aurasound bass shakers. However, when I open DCS, the attached MS Net Framework Exception box pops up. Any idea what I may be doing wrong when trying to use this module with DCS? Running WIN10 Home edition.
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[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Well, I took a chance and dove into the WIN10 Registry and followed the instructions from the above link. This fixed the problem, I was then able to unzip and install SSA. Thanks again for the link f410. -
Agree with that statement, being a former F-100 driver. Plus, it takes me back to the T-38 that I flew in pilot training.
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[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
I don’t think the antivirus is causing the block. It appears to be a Windows 10 block. However, I will give it a try with Norton disabled and see what happens. -
[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Thanks for the link. However, playing around in the Registry is way above my “pay-grade”, i.e., I would have no idea what I am doing. Anyone else encountered this issue and found an easy way to get around it? -
I bought the F-5 module specifically to be able to fly a model that does not have all the modern computer systems. The F-16, F-18 fill the need to fly planes with all the modern technology. It is refreshing to fly a plane of the original F-5 era.
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[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Decided to try the Simshaker Sound Module with SSA to operate my Aurasound bass shakers. So first, I downloaded the SSA zip file and when I try to install the SSA software, I get the attached Error message. I have no idea how to get around this Error, so any suggestions would be appreciated. Using Windows 10 Home and Norton AntiVirus. -
[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
Yes, I am going to mount 2 of them under my seat, so will have stereo effects, if supported by the sound module. Both shakers are 50 watts, so the 200 watt amp has plenty of power. You can run 4 Aurasound shakers with that amp. -
[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
The second sound card can be an inexpensive (less than $15) USB device, just plug it into a USB port. Then plug a 3.5mm to RCA Stereo Audio Cable into the USB sound card. The 2 RCA connections from the sound card then go to the input ports on the power amp. Then speaker wire from the amp output ports to the bass shaker. You can buy other bass shakers (usually less expensive) than Buttkicker. I just bought a 200 watt amp and some Aurasound bass shakers for my system. You can do some Google searches and find plenty of different components. I got an amp from Parts Express that was built specifically for bass shakers. Lots of options, just look around. -
The two main landing gear in that screenshot look like they are suspended in air. There needs to be some shadowing around those tires to make them appear to be on the ground.
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[Official] SimShaker for Aviators
Bob1943 replied to f4l0's topic in PC Hardware and Related Software
In all the jet fighters that I flew while in the USAF (F-111, F-100, A-37), there is no cockpit vibration when you are just cruising along. -
A10C Wheel Brakes and the MFG Crosswind Rudder Pedals
Bob1943 replied to melchionda's topic in Controller Questions and Bugs
+1 I had the same problem with my CH rudder pedals. Reversed the axis and all now works well. -
Are using a separate sound card for the SimShaker Sound Module to direct the special sound effect files to? By using 2 sound cards, normal DCS sounds go to your speaker system that is being fed by your primary sound card. The special effects vibration files are then directed by the SimShaker module to the second sound card. It is also a good idea to have a power amp for the bass shakers that includes a bass frequency filter (crossover frequency adjustment) that you can adjust to cut-off certain frequencies from going to the bass shakers.