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Everything posted by Comrade Doge
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correct as is ALQ-184 Position 3 Mode and FCR
Comrade Doge replied to Comrade Doge's topic in Bugs and Problems
I remember making a thread about this behavior when it launched, it got marked as correct-as-is: -
The video speaks about the dashed Target Locator Line as well, which is quite a significant feature to be implemented. Since it's very similar to the FCR target locator line, it should be relatively easy to implement.
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reported Network HUD/HMCS Symbol lag Issue
Comrade Doge replied to darkman222's topic in Bugs and Problems
My track is single player. There are certain situations where the lock would work. In my case, that position of the bandit relative to me gave the failure a very high occurrence rate. -
reported Network HUD/HMCS Symbol lag Issue
Comrade Doge replied to darkman222's topic in Bugs and Problems
The mission is a hot start. I've encountered the problem both in hot started jets, and in cold started jets with the HMCS properly aligned. -
reported Network HUD/HMCS Symbol lag Issue
Comrade Doge replied to darkman222's topic in Bugs and Problems
While I know what you mean, this isn't the issue I am showing here. In my case the issue is present with a single bandit, and the TD box drifts behind it. I am not talking about multiple bandits or the radar choosing another target, that's a different situation. -
reported Network HUD/HMCS Symbol lag Issue
Comrade Doge replied to darkman222's topic in Bugs and Problems
Hello everyone, Following more intensive flying of the F-16 in dogfights, all thanks to the amazing flight model changes, I am here to talk about a behaviour that I've managed to replicate and capture on tape recently. Namely, when an aircraft is locked up in ACM mode with the HMCS using the BORE setting (the oval on the HMCS), there is a chance that the "lock" itself will be a ghost lock behind the bandit, the box trailing behind it, until the lock is dropped after a while. I have attached an image and a trackfile replicating the behaviour, and I hope this will aid in taking a look at the situation. All the best! HMCSdesync.trk -
Hey all, new update to mitigate some bugs that have been noted so far: Fixed input problems with Mirage, Harrier and Apache at high FPS Fixed Apache CPG desync by adding a dialog to choose the seat you are in (most notable in multiplayer) If you are upgrading from an older version, simply extract the new 'The Way' folder contained in the .zip file into your existing folder, overriding any files, and replace your old 'TheWay.lua' file in your Saved Games with the new one. If this is your first installation, follow the instructions in the GitHub readme. Download from here: https://github.com/aronCiucu/DCSTheWay/releases/tag/v1.5.1 @beechy65@naloxoneIf you are having trouble with the install, make sure you have followed the instructions carefully. If it still doesn't work, DM me on the forum or Discord so I can take a closer look.
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You can now add waypoints automatically!
Comrade Doge replied to Comrade Doge's topic in DCS: AH-64D
Hello, this feature would require some rewriting of the whole program, to allow for keybinds to be used... It is not an easy thing to implement from my current knowledge... -
You can now add waypoints automatically!
Comrade Doge replied to Comrade Doge's topic in DCS: AH-64D
Unfortunately no, as I do not have any VR gear to develop on.