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GGM

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Everything posted by GGM

  1. WOW! great news! ...out to purchase :)
  2. Now that's where SkyNet & Terminators came from :)
  3. Love new triggers & actions!
  4. GGM

    Scale modeling

    Thor77 Very nice looking Mig and Falcon, love them, hands up!
  5. GGM

    Scale modeling

    here are mine (AH64D, B26, F16C, F18E, Su27, Yak52...) http://geoavia.com/virtual/personal/ggm/models/ some snapshots...
  6. Cool! Than, guess I have qualified for free version :)
  7. Ah... sweet memories... had this system long time ago :) Actually Suncom SFS was my first and greatest HOTAS ever!
  8. it's very effective (in game) against passive ir missiles (igla, strela etc.) fired at rear hemisphere.
  9. Nice read! enjoyed :) Congrats Aries!
  10. You welcome Moggs :) I thought you had already inverted break axis, so I didn't.
  11. Moggs, Here is promised map file including script (see attachment). just load this map file into the CM software and press download button. I've also attached screenshots to help understand programming sequence. Have fun :) P.S. do not forget to switch CM Software to mapped mode before flying single_pedal.zip
  12. Exactly Moggster :)
  13. You can write simple CMS script to assign additional virtual axis (or even right toe axis) to move synchronous to left toe axis. I can write one to you, if you want, when I get to home today.
  14. Thanks Viper :)
  15. Ok... just made simple mission with single Kiowa flying. It seems pylon problem persists when creating a custom payload, see attached images and track file please - note missiles are hanging on the wrong side. Also there is missing texture for Georgian Airlines Yak-40. track1.trk
  16. May be existing mission issue... Will try to make fresh one and see. Thanks for reply Viper!
  17. Missing weapon station here: http://forums.eagle.ru/attachment.php?attachmentid=54955&stc=1&d=1312885176 Is this a common issue or something wrong with my config? English version 1.1.0.9.
  18. You can see only IR beam not laser.
  19. Thanx for reply AlphaOneSix, and for video link. This proved some of my guesses about :)
  20. Ouch... My fault :) Many thanks Olgerd! :) ------- Just checked again... much closer, but still not exactly same location as unit. had around 15 m deviation from target. Also, when locked via TGP point mode, onscreen L/L thousands sections is slightly different than ones calculated from seconds. What may cause it?
  21. Coorndinates entering problem Bump... Posting this again... I could not enter unit L/L coordinates got from F10 view or mission editor to CDU so they exactly match real unit placement in game :( Anyone, please respond. What i'm doing wrong. Here was my original post: http://forums.eagle.ru/showpost.php?p=1197782&postcount=1542 Just did some screenshots with step by step explanation of the problem. check, please...
  22. Great job! I'm using my kindle e-reader although :)
  23. Anyone had problem on directly entering unit map (F10 view) coordinates (Lat/Long) to CDU as a mark ponts, for example? It points to slightly different place when entered to CDU, than actual place on F10 view. I realised this when practicing to enter direct L/L for target in F10 view for blind CCRP GBU bombing. Is this normal? Any tips for entering L/L coordinates to match exactly those shown for units in F10 or Editor view?
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