coolts Posted December 21, 2010 Share Posted December 21, 2010 Adding another layer of layer of realism and immersion. Well done. Can't wait, (might buy some decent headphones now ;)) [sIGPIC][/sIGPIC] i7 9700k | 32gb DDR4 | Geforce 2080ti | TrackIR 5 | Rift S | HOTAS WARTHOG | CH PRO Pedals Link to comment Share on other sites More sharing options...
blaster454 Posted December 21, 2010 Share Posted December 21, 2010 That is just pretty! Rep inbound :thumbup: WH_Blaster (Larry) :beer: US Air Force (Retired, 1961-1981) Join us for fun with the DCS series and other games at the War Hawks Squad website ... we are a mature gaming group that enjoys realism and having fun! http://war-hawks.net System: i7=950 @ 3.3 GHz, GA-X58-UDR3 MB, 6GB RAM, GTX770, 256GB system SSD, 128GB gaming SSD, TIR5, TM HOTAS WH, HannsG 28-in, Acer 23-in touch screen. Link to comment Share on other sites More sharing options...
Nightmare Posted December 21, 2010 Share Posted December 21, 2010 :thumbup: +1 REP [sIGPIC][/sIGPIC] http://www.69squadrone.it S.O: Win7 64bit MB: ASUS 1366 P6X58D-E (Audio card integrated) CPU: INTEL Core i7 950 3.06Ghz 8MB GPU: GTX470 Gainward 1280MB GDDR5 "Golden Sample" HD: Western Digital 500GB WD5000AAKS 7200rpm 16MB RAM: DDR3 1333Mhz PC10666 6GB Kingston Accessories:TrackIR5 6DOF, Hotas Cougar. Link to comment Share on other sites More sharing options...
speed-of-heat Posted December 21, 2010 Share Posted December 21, 2010 Like it! Will youhave a version to suport x64 as well ? SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
badaboom Posted December 21, 2010 Share Posted December 21, 2010 Rock Star Status has been Achieved!!!!!!!!!!! Brilliant!!!!!! [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Headspace Posted December 22, 2010 Author Share Posted December 22, 2010 Like it! Will youhave a version to suport x64 as well ? Yep! In fact, the TARS I was running on my PC during the video was the x64 build; the one that was "transmitting" that was running on another machine was the x32 version. Link to comment Share on other sites More sharing options...
Yuya6104 Posted December 22, 2010 Share Posted December 22, 2010 is a great idea on TARS to A-10C but headspace: is like went to a board meeting but discuessing idea but board members need something show but seems like went that meeting without prestation cards or video.. so is pointless discuss features with nothing really show get everyone work up with nothing show in features you discribied on page 1.. sorry me haveing be so honest but how it is me like see results how it is for us asians we belive in thing were we see with our eyes not by words... ^^ im sure is same most people too... me sorry be too honest... ^^ Link to comment Share on other sites More sharing options...
Headspace Posted December 22, 2010 Author Share Posted December 22, 2010 Yuya: Is there a feature in the OP that you didn't see included in the Youtube video I linked that you would like more preview info on? Remember, it's an alpha/work in progress. I'll also update the OP to include a link to the video I embedded. Link to comment Share on other sites More sharing options...
Kuky Posted December 22, 2010 Share Posted December 22, 2010 Grimes, I think using this plugin is not such an issue, if someone new joins TS3 he can see what channel people are in... so if I play DCS A-10C I hop into that channel and I can put comment that I am playing it and TARS is enabled on my end (maybe TARS will be able to incorporate an extra flag or something in TS3 to show TARS is enabled so that if people are trying to talk to me they know I can't hear them?) For the sake of realism this is not a bad idea at all, it is against realism that you are in flight with someone, your flight gets ambushed and one of you dies from IR fired at him and after he is dead he tells others "wow, I'm dead, something hit me" and alerts others... The only thing I do not like is use of Export.lua as the moment we get into PvP scenario it will create havoc... so I personally don't like use if that and would hope Ed would make some changes in game code so that you don't need to enable exports but can have things like TARS working... also limiting zoom and having it specified in server.lua would be so much better then having it in view.lua... how come the LOD multiplier that was in Graphics.cfg could be added to server.lua like this and this not? No longer active in DCS... Link to comment Share on other sites More sharing options...
diveplane Posted December 22, 2010 Share Posted December 22, 2010 great vid , looking forward to this. hopefully dev team will aid in getting this built into the sim. https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
JaBoG32_Prinzartus Posted December 22, 2010 Share Posted December 22, 2010 Wow, that is what we have been waiting for ! Looking forward to using this plugin! Although we are still on TS2 in our squad. I guess this plugin is a good reason to push for TS3 once more. Has the TS3 Beta "flooding" already stopped? Is a final already on the horizon? Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker [sIGPIC][/sIGPIC] ЯБоГ32_Принз Link to comment Share on other sites More sharing options...
Headspace Posted December 22, 2010 Author Share Posted December 22, 2010 Has the TS3 Beta "flooding" already stopped? Is a final already on the horizon? Unfortunately, they're still working on it, and they are currently redoing their sound system. That means that additional work is guaranteed to have to be done on the TARS end of things since TARS utilizes some aspects of their sound system. However, until TS3 releases their next build, I have no way of knowing what that will involve or the extent of work that will be required. But, that's what happens when you write middleware. I wouldn't worry too much about it--there are always ways to deal with these kinds of things. Link to comment Share on other sites More sharing options...
speed-of-heat Posted December 23, 2010 Share Posted December 23, 2010 Yep! In fact, the TARS I was running on my PC during the video was the x64 build; the one that was "transmitting" that was running on another machine was the x32 version. Schpendid! SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
Headspace Posted December 25, 2010 Author Share Posted December 25, 2010 Update: TARS is now up and running with Black Shark. So, when we go into beta, it will contain Black Shark support and you'll be able to play it with Black Shark. Volume control for the R828 is included, and the SPU-9 switch controls what radio gets used for Teamspeak 3 "transmission," as it were. 1 Link to comment Share on other sites More sharing options...
rexehuk Posted December 27, 2010 Share Posted December 27, 2010 Be advised you'll so have to rewrite this if you don't know already... the audio system that TS3 uses (FMOD) is soon to be removed and replaced with an inhouse solution. Looks like a great mod! Can't wait for this, it feels like ACRE for DCS which I was only joking about a few months ago... Now it's real! Link to comment Share on other sites More sharing options...
Headspace Posted December 27, 2010 Author Share Posted December 27, 2010 Be advised you'll so have to rewrite this if you don't know already... the audio system that TS3 uses (FMOD) is soon to be removed and replaced with an inhouse solution. Looks like a great mod! Can't wait for this, it feels like ACRE for DCS which I was only joking about a few months ago... Now it's real! I have posted about this at least twice in the thread, including within two of my last posts above the one you made. TARS will not need to be rewritten; just the component that does sound effects. It's a small part of the whole package. Link to comment Share on other sites More sharing options...
speed-of-heat Posted December 28, 2010 Share Posted December 28, 2010 Update: TARS is now up and running with Black Shark. So, when we go into beta, it will contain Black Shark support and you'll be able to play it with Black Shark. Volume control for the R828 is included, and the SPU-9 switch controls what radio gets used for Teamspeak 3 "transmission," as it were. double schplendid!!!! SYSTEM SPECS: Hardware Intel Corei7-12700KF @ 5.1/5.3p & 3.8e GHz, 64Gb RAM, 4090 FE, Dell S2716DG, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO YOUTUBE CHANNEL: @speed-of-heat Link to comment Share on other sites More sharing options...
thebigherm Posted December 29, 2010 Share Posted December 29, 2010 I am pretty stoked about this release. My unit, with roots in Arma2 and Arrowhead, used ACRE and it adds a whole new level of immersion. If there is anything real world you need to know about radio functionality, please let me know. I was working with the ACRE team on radio range and so on. NEW DCS:A-10C Flight Wing - 76th TFW - http://www.tf-blackjack.com Link to comment Share on other sites More sharing options...
Headspace Posted January 2, 2011 Author Share Posted January 2, 2011 TARS and for that matter many mods usually require that you put files in places and edit scripts. Since this project supports two different games and Teamspeak (and needs to be version locked on all of those!) I made a control panel that will install/uninstall the proper components for you, so you don't have to edit anything--rather, you can install or uninstall TARS from your games in a single click: The TARS control panel will be an integrated feature of TARS. You can use it if you want, otherwise you can do a manual install of components (if you fancy yourself hardcore). Doing that won't hurt anything and the control panel will play nice with you if you do. It verifies that it's installing against the correct A-10, Black Shark, and Teamspeak 3 using MD5 hashes. It will also make sure to install the correct version of TARS for your runtime environment (win32/x64). Hopefully this tool will help eliminate version confusion for users. We still have future Teamspeak 3 betas on the horizon, plus A-10 isn't done...you get the idea. Link to comment Share on other sites More sharing options...
Steel Jaw Posted January 2, 2011 Share Posted January 2, 2011 I imagine this wont be released until A10C is released? "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
Headspace Posted January 2, 2011 Author Share Posted January 2, 2011 I imagine this wont be released until A10C is released? Nope, I'm going to release a beta once I'm comfortable with the status of the mod. As new versions of A-10 come out I'll QA the mod with those and then update it accordingly. Link to comment Share on other sites More sharing options...
Steel Jaw Posted January 3, 2011 Share Posted January 3, 2011 Sweet. Thanx Headspace. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, ASUS RTX3060ti/8GB. Link to comment Share on other sites More sharing options...
Headspace Posted January 7, 2011 Author Share Posted January 7, 2011 (edited) Update: Fixed a bunch of issues this week. The Alpha is currently being tested internally at the Folk session. We're testing internally because it provides a much more controlled environment at the public space at this stage of development. I'll be releasing the first beta for public testing one we kill some of the current bugs that are still known. I'm looking forward to seeing the community provide additional testing. People interested in playing in our session should get in touch, but don't worry, you will have access to the TARS beta very soon regardless! Ironically--given that this was originally an A-10 project, a lot of the testing is currently being done on Black Shark since not all of the people who play with us have A-10 (and A-10's a little rough around the edges). Edit: Figured that I should at least give you *something* to look at. Here's the finished TARS control panel. It'll do its best to detect where you have everything installed and then do all the script installation and editing for you. Edited January 7, 2011 by Headspace Link to comment Share on other sites More sharing options...
WarriorX Posted January 7, 2011 Share Posted January 7, 2011 Looks great Headspace! One question, will binds for the Radio and Key Settings; Radio 1, Radio 2, and Radio 3 need to be keyboard combo's or can they be Direct X Button Assignments from the Warthog Throttle Mic Switch? I ask, as I do not want to use Target if I can help it. [sIGPIC][/sIGPIC] "Is that you John Wayne?.......Is this me?" Full Metal Jacket //My Mission Data Card//My Cold Start Checklist //Clearing a Hung Store Tutorial //CDU Offset//Asterisk Error Correction Procedure//JTAC UTM Coordinate Entry Tutorial//JTAC 9 Line Lat Long Coordinate Entry Tutorial Link to comment Share on other sites More sharing options...
Headspace Posted January 7, 2011 Author Share Posted January 7, 2011 (edited) Unfortunately now they need to be keyboard binds, and those are not push-to-talks, they're selectors. There's a few different reasons behind why it has to be that way, but the two main ones are 1) It would've required additional development time to use XInput to support joysticks and such and that wasn't in the realm of initial scope for this project. That doesn't mean it can't happen in the future. 2) There are technical limitations that preclude the easy use of push-to-talk as opposed to using a selector. In order for PTT to work, not only does Teamspeak need to know what radio you're using, everyone connected to the game has to know as well. I know that on my (very old) Saitek X45 profile software I'm able to have it send a keystroke (or two) in succession. I would recommend that if people want to bind different PTT buttons to this, that you have your joystick profile send the radio select button followed by the Teamspeak PTT key. Edited January 7, 2011 by Headspace Link to comment Share on other sites More sharing options...
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