seanie Posted April 17, 2011 Posted April 17, 2011 There is a way of doing it by converting the diagrams into pictures and creating multiple panels. Pretty straight forward, if need a short guide can be written that would be great if you could do that i know your very busy with the project but if you could slot the short guide in at your leasure much appreciated :thumbup:
Nu-NRG Posted April 17, 2011 Posted April 17, 2011 that would be great if you could do that i know your very busy with the project but if you could slot the short guide in at your leasure much appreciated :thumbup: Rather simple. First, you have to make sure each page in PDF (ones you want) is stored as image. All you have to do then is to create panels for them. Only a question of layout then. Maybe I can do it for you over this week and when I'm done with my profile :D Maybe just send me a PM with how you imagined the positions of the panel(s)/image(s). Aviate - Navigate - Communicate
ClearDark Posted April 17, 2011 Author Posted April 17, 2011 I have found a way to allow PDF's to be loaded into HawgTouch without affecting the CPU at all. In the next version I will "expand" the NOTEPAD feature. A functionality will be added to load PDF's into a designated HawgTouch window. You will be able to load multiple PDF's aswell if you desire :) Also coming in the next version is remote keystrokes feature. With the addition of highly detailed gauges HawgTouch became a slightly heavier. You can offload gauges to a second PC right now but you loose all interactive switches which utilize data export. So in the next version you will be able to send keys to the main HawgTouch instance (where A-10 is running) and relay these keys to the game.
seanie Posted April 17, 2011 Posted April 17, 2011 I have found a way to allow PDF's to be loaded into HawgTouch without affecting the CPU at all. In the next version I will "expand" the NOTEPAD feature. A functionality will be added to load PDF's into a designated HawgTouch window. You will be able to load multiple PDF's aswell if you desire :) Also coming in the next version is remote keystrokes feature. With the addition of highly detailed gauges HawgTouch became a slightly heavier. You can offload gauges to a second PC right now but you loose all interactive switches which utilize data export. So in the next version you will be able to send keys to the main HawgTouch instance (where A-10 is running) and relay these keys to the game. all i can say is wow:thumbup:
Tyrix Posted April 17, 2011 Posted April 17, 2011 So in the next version you will be able to send keys to the main HawgTouch instance (where A-10 is running) and relay these keys to the game. Hell yeah!! I was waiting for that one :) Looking forward to the new release! Thx
jeffyd123 Posted April 17, 2011 Posted April 17, 2011 thats awesome work dark! i7 8700K @ 4.4Ghz, 16G 3200 RAM, Nvidia 1080Ti, T16000 HOTAS, TIR5, 75" DLP Monitor
Nu-NRG Posted April 17, 2011 Posted April 17, 2011 This is what I came up so far but I will re-arrange a bit - I plan to make AHCP in the right corner. Also I managed to extract the AHCP panel and overlay a text, but it seems I can't find the shaped AHCP switches textures. Maybe paulrkiii or someone else can help me here? :D Aviate - Navigate - Communicate
ClearDark Posted April 17, 2011 Author Posted April 17, 2011 Ow damn! That looks like a kick ass setup. An AHCP would be awesome!
Snoopy Posted April 17, 2011 Posted April 17, 2011 I haven't been able to find the switch textures....I used the Helios default for mine.... v303d Fighter Group Discord | Virtual 303d Fighter Group Website
Tyrix Posted April 17, 2011 Posted April 17, 2011 (edited) This is what I came up so far but I will re-arrange a bit - I plan to make AHCP in the right corner. Also I managed to extract the AHCP panel and overlay a text, but it seems I can't find the shaped AHCP switches textures. Maybe paulrkiii or someone else can help me here? :D I think we need to open the .EDM file in the Shape folder to get the switch models! But I dont know how to open them, yet. There is a export ( :( )plugin for 3dsmax !2008! but I dont have that OLD version... Edited April 17, 2011 by Tyrix
C6_Hellfrog Posted April 17, 2011 Posted April 17, 2011 I have found a way to allow PDF's to be loaded into HawgTouch without affecting the CPU at all. In the next version I will "expand" the NOTEPAD feature. A functionality will be added to load PDF's into a designated HawgTouch window. You will be able to load multiple PDF's aswell if you desire :) Also coming in the next version is remote keystrokes feature. With the addition of highly detailed gauges HawgTouch became a slightly heavier. You can offload gauges to a second PC right now but you loose all interactive switches which utilize data export. So in the next version you will be able to send keys to the main HawgTouch instance (where A-10 is running) and relay these keys to the game. that is a great progress to functionnality and ergonomy (and still a lack in Helios) ! It was an advantage of touchbuddy extensions ! Great for mission briefs, maps, helps and charts !!!
C6_Hellfrog Posted April 17, 2011 Posted April 17, 2011 (edited) competition breeds innovation.:smilewink: yes of course ! I don't dream of a mega organization stopped in efficiency because of its size and administrative stuffs... but it is not an oposition to team work. in a good team you need some competition to gain emulation and progress... and a team is (generally) more powerfull than some individuals... therefore don't make too quickly some politics shortcuts about what I said please... :smilewink: (moreover here is not the place for politics debates and forums spirit is about helping and exchanging) Edited April 17, 2011 by C6_Hellfrog
ClearDark Posted April 18, 2011 Author Posted April 18, 2011 (edited) Some updates: I have completed the netcode for HawgTouch new mode. Server Mode. In HawgTouch 1.5, an extended network overhaul has been made to support multiple HawgTouch clients to interact and receive data over the network. The new server mode allows you to specify a list of clients you want it to send the data to. All the exported data from the sim will be sent to all the specified clients. The server mode launches a small monitor window that will allow you to see incoming and outgoing traffic and also show you the list of clients the server sends data to. You can now load a profile in 2 methods. Either "Local" or "Remote". Local mode will launch the profile on the machine, receive exported data and send keystrokes to the game. Remote mode is needed if you want to load a profile on a remote machine while the main machine (where A-10C is running) is running HawgTouch in a server mode. This allows for complete offloading of the profile from the main machine. HawgTouch running in Server mode on the game machine consumes only 8MB of memory and a fraction of CPU. Linking HawgTouch remote profiles (as many as you want) is becoming easy! Watch this demonstration: Setup in this video - 10.0.0.1 - Main PC running DCS A10C - Running HawgTouch 1.5 in server mode, configured to send data to 10.0.0.3,10.0.0.7 10.0.0.3 - My roommates PC, Hard wired to network, she's running WinXP32 - Running 1.3 Features profile in "Remote" mode, configured to send data to 10.0.0.1 10.0.0.7 - Laptop, Wireless connection to LAN, running Win7 x64 - Running 1.3 Features profile in "Remote" mode. configured to send data to 10.0.0.1 Also, as promised. An extended NOTEPAD control now supports user defined PDF's and customizable size. Last feature that will be implemented before release is the ILS/TACAN repeater gauges! HawgTouch 1.5 coming veeeeeeeeery soon :) Edited April 18, 2011 by ClearDark
wriley Posted April 18, 2011 Posted April 18, 2011 First of all, thank you ClearDark for sharing this great program free of charge. I have a problem that I'm hoping you can help with. None of the gauges will show on my system, even using the supplied xml files. It appears to be some kind of z-buffer problem because I can briefly see the gauges when I click on the button for the tab. This is kind of hard to explain but I see a big solid color rectangle where the gauges should be. If I click repeatedly on the button for the gauge tab then I get kind of a shutter effect where the solid rectangle disappears for a split second and the gauges show through. They are working, I can see them moving as they should if I click fast enough. This is on Windows XP x64 edition. Any clues? TIA i7-950, 8GB DDR3, EVGA X58, GTX 460 SE 1GB, Win XP 64Bit, CH gear (stick, throttle, rudder pedals), TM Cougar MFDs William Riley http://workbench.freetcp.com
ClearDark Posted April 18, 2011 Author Posted April 18, 2011 Hey. I will be off for two days for holiday so I cant really help much. I have a winxp machine which i will test on when i return. Im sure some other people here might come up with a solution :)
tmahring Posted April 18, 2011 Posted April 18, 2011 CDU First of all: thanks a lot for your program. I use it a lot. I had some time today and made a CDU from screenshots using photoshop today. Its not yet fully tested and I will propably edit it and make the screen a little bigger but it should work. It uses the modifiers {RCONTROL} + {LCONTROL} and {RCONTROL} + {LCONTROL} + {RALT} with all alphanumeric keys besides Z and Y. Everyone feel free to test it, if there are any questions pls write me a PM. I do not give any guarantees that this won't mess up any button configurations / hawgtouch or something else. 2
shu77 Posted April 19, 2011 Posted April 19, 2011 First of all, thank you ClearDark for sharing this great program free of charge. I have a problem that I'm hoping you can help with. None of the gauges will show on my system, even using the supplied xml files. It appears to be some kind of z-buffer problem because I can briefly see the gauges when I click on the button for the tab. This is kind of hard to explain but I see a big solid color rectangle where the gauges should be. If I click repeatedly on the button for the gauge tab then I get kind of a shutter effect where the solid rectangle disappears for a split second and the gauges show through. They are working, I can see them moving as they should if I click fast enough. This is on Windows XP x64 edition. Any clues? TIA We would perhaps need to know a bit more about your set-up, but perhaps try setting your video card to use 'application settings' for AA and the like. I had a similar thing once with Black shark where my cockpit disappeared because I was letting ATI control my antialiasing Hornet, Super Carrier, Warthog & (II), Mustang, Spitfire, Albatross, Sabre, Combined Arms, FC3, Nevada, Gulf, Normandy, Syria AH-6J i9 10900K @ 5.0GHz, Gigabyte Z490 Vision G, Cooler Master ML120L, Gigabyte RTX3080 OC Gaming 10Gb, 64GB RAM, Reverb G2 @ 2480x2428, TM Warthog, Saitek pedals & throttle, DIY collective, TrackIR4, Cougar MFDs, vx3276-2k Combat Wombat's Airfield & Enroute Maps and Planning Tools
ЛёхаUWSS Posted April 19, 2011 Posted April 19, 2011 (edited) Thanks for the CDU! but the key did not work "PGT", "DIMDRIT", "PLUSMINUS" and "pg" In what may be the reason?1_CDU.rar Edited April 19, 2011 by ЛёхаUWSS * Win10 64 * Core i7 - 7700K * MSI Z170A Gaming Pro Carbon * 32Gb RAM 2667MHz * GeForce GTX 1660 SUPER 6 Gb * SSD 1TБ * * звуг: FIREFACE UFX * UAD-2 Quad * Steinberg UR22 mark2 * mic: NEUMANN U 87 Ai *
wriley Posted April 19, 2011 Posted April 19, 2011 We would perhaps need to know a bit more about your set-up, but perhaps try setting your video card to use 'application settings' for AA and the like. I had a similar thing once with Black shark where my cockpit disappeared because I was letting ATI control my antialiasing Thanks for the reply. I have tried all combinations of settings on my Nvidia GTX 460 with no effect. Is there a more appropriate forum/method for HawgTouch support? I don't want to hijack this thread with my little problem. i7-950, 8GB DDR3, EVGA X58, GTX 460 SE 1GB, Win XP 64Bit, CH gear (stick, throttle, rudder pedals), TM Cougar MFDs William Riley http://workbench.freetcp.com
ClearDark Posted April 19, 2011 Author Posted April 19, 2011 Thanks for the reply. I have tried all combinations of settings on my Nvidia GTX 460 with no effect. Is there a more appropriate forum/method for HawgTouch support? I don't want to hijack this thread with my little problem. Write me a PM and we'll take it from there :)
jireland607 Posted April 19, 2011 Posted April 19, 2011 ClearDark, correct me if I'm wrong, it was a while back tbh. I thought I saw a post from you on a thread saying that you had seen a possible method of sending button presses ie cdu panel from HAWG Touch into A10c without mapping keystrokes. Was I mistaken? That would be really cool. ______________________________________________________________________________________ AMD Phenom II X4 955 3.4 Ghz | 8GB DDR3 Dual Channel | Ati HD4850 XFX | 22" Samsung TFT & NEC 17" touchscreen
ClearDark Posted April 19, 2011 Author Posted April 19, 2011 ClearDark, correct me if I'm wrong, it was a while back tbh. I thought I saw a post from you on a thread saying that you had seen a possible method of sending button presses ie cdu panel from HAWG Touch into A10c without mapping keystrokes. Was I mistaken? That would be really cool. It is indeed possible, through UDP, to send commands to the server which will trigger an action in the cockpit without any "key" binding. I intend to include such feature in one of the next iterations of HawgTouch. It requires mapping the entire cockpit and extensive testing. So I keep it for later on when we get more people using the software and finding issues :)
tmahring Posted April 19, 2011 Posted April 19, 2011 Thanks for the CDU! but the key did not work "PGT", "DIMDRIT", "PLUSMINUS" and "pg" In what may be the reason? Strange. Are the buttons clickable (do they move when you click them) ?
ЛёхаUWSS Posted April 19, 2011 Posted April 19, 2011 (edited) Strange. Are the buttons clickable (do they move when you click them) ? Yes, move! Modifiers are assigned properly, but the game does not work! http://www.youtube.com/watch?v=xBaDi08EqUU http://www.youtube.com/watch?v=6uol42zyCLo Edited April 20, 2011 by ЛёхаUWSS * Win10 64 * Core i7 - 7700K * MSI Z170A Gaming Pro Carbon * 32Gb RAM 2667MHz * GeForce GTX 1660 SUPER 6 Gb * SSD 1TБ * * звуг: FIREFACE UFX * UAD-2 Quad * Steinberg UR22 mark2 * mic: NEUMANN U 87 Ai *
ClearDark Posted April 19, 2011 Author Posted April 19, 2011 Yes, move! Modifiers are assigned properly, but the game does not work! http://www.youtube.com/watch?v=xBaDi08EqUU Worth mentioning that you should run HawgTouch in Administrator mode to prevent any keypress sending issues.
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