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Posted

Anyone else ?? HUD fall line starts off ok, but quickly goes funky and completely 90' to one side and no longer shows the + at the bottom when you go in for your bombing run ? Noticed similar behaviour last night but thought it was just me, dropped hundreds and hundreds of these previously with no issue, continuation of the weapon release bug maybe ?

 

Are we able to roll back Beta builds out of interest ?? I would happily roll back 2 weeks atm :( :doh:

Posted
Anyone else ?? HUD fall line starts off ok, but quickly goes funky and completely 90' to one side and no longer shows the + at the bottom when you go in for your bombing run ? Noticed similar behaviour last night but thought it was just me, dropped hundreds and hundreds of these previously with no issue, continuation of the weapon release bug maybe ?

 

Are we able to roll back Beta builds out of interest ?? I would happily roll back 2 weeks atm :( :doh:

 

Yes, they are. You can roll back as well.

 

 

Cheers,

 

Don

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Posted

Sorry for dumb question then, any guide on how to roll back my Beta build please buddy, getting withdrawal symptoms after nearly 2 weeks of broken ground pounding with the F/A 18 :)

Posted

After the release last week I experienced serious weapon release issues with all dumb bombs and JDAMS. I think the weapon release button was cycling through stations until it found the station selected on the stores page and released the weapon. I say this because it sometimes took 4 presses to release a bomb which equals the number of pylons I was using.

 

I rolled back to 2.5.37626 and have been doing a lot of CCIP bombing with all types of weapons as well as JDAMs with no issues.

 

The Hotfix only appears to fix the JDAM TOO issue so I am going to avoid updating from 37626 until a fix for all weapon release issues is announced.

 

 

 

 

EDsignaturefleet.jpg

Posted

^^ was looking for that, but beat me to it.

 

 

Cheers,

 

Don

i7 6700 @4ghz, 32GB HyperX Fury ddr4-2133 ram, GTX980, Oculus Rift CV1, 2x1TB SSD drives (one solely for DCS OpenBeta standalone) Thrustmaster Warthog HOTAS, Thrustmaster Cougar MFDs

 

Airframes: A10C, A10CII, F/A-18C, F-14B, F-16C, UH=1H, FC3. Modules: Combined Arms, Supercarrier. Terrains: Persian Gulf, Nevada NTTR, Syria

Posted

I recorded this rockeye delivery using CCIP just a couple days ago (current open beta). The main issue I can see is when you try to input interval data for ripple release. Otherwise they work quite well as you can see in the replay.

 

Posted
I recorded this rockeye delivery using CCIP just a couple days ago (current open beta). The main issue I can see is when you try to input interval data for ripple release. Otherwise they work quite well as you can see in the replay.

 

 

Ahh now you mention it, I had just started messing around with ripples, not something I had done much with previously, good call, that is exactly the difference and the reason now you mention it, thx

  • ED Team
Posted

Hi all

 

we currently have a bug with interval settings for some munitions.

 

It has already been fixed internally and will be in the next open beta patch.

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted

Rockeye and Interval causing a horizontal CCIP line

 

Does this just not work how I expect, or is this a bug?

 

When I try to set a QTY and INT of Rockeyes in the Hornet, the CCIP line displays horizontally across the screen.

 

Interestingly, if I set the interval to one, two or three feet - it works fine. Anything above 3 foot interval causes the CCIP line to be horizontal.

 

When this happens I can still drop the bombs, and they do have what appears to be the proper interval, however, I obviously can't aim them.

 

I tried the same thing with the MK82 and it worked fine.

Screenshot_32.png

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