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DCS Black Shark Combined Document Pack


toby23

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Updated 28.08

 

I have uploaded my Combined Document Pack for DCS Black Shark to the user files section, see link in my signature below.

 

Pending approval, the pack contains:

 

1. ADF Channels

2. Weapon Types

3. Start-Up Guide

4. TM Warthog Control Profile

5. ENB Mod Profile for realistic lighting (updated 28.08 )

 

As with the A-10C Combined Document Pack, all additions and updates will only be available by downloading this pack.

 

Happy hunting

Toby

docs.thumb.jpg.ab28d719f776d0acf12d2b96b534062d.jpg


Edited by toby23
added ENB installation guide
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Activated.

 

Might be a good idea to include instructions on how to install the ENB mod just in case users are unfamiliar with it :)

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I'm just listing the official figures Kamov...

I know you can hit further, that's also true but it's not officially built for that.

Ok TOBY ,Because on the site of Janes ( serious site) he gives one carried(worn) between 1500 and 4000 meters

 

=>link

 

The 2A42 is intended as a multipurpose weapon capable of defeating light APC armour at ranges up to 1,500 m and soft-skinned vehicles and material at up to 4,000 m.

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Ok TOBY ,Because on the site of Janes ( serious site) he gives one carried(worn) between 1500 and 4000 meters

 

=>link

 

The 2A42 is intended as a multipurpose weapon capable of defeating light APC armour at ranges up to 1,500 m and soft-skinned vehicles and material at up to 4,000 m.

So its like lighter stuff further out. I have yet penetrated a T55 @ .5m, For some reason I can penetrate M1-tanks @ .5m.:doh:


Edited by Mastiff

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I know, also from the manual,

The 2A42 is effective against light armor out to 1,500 m and unarmored targets out to 2,000 m. The cannon is also effective against air targets flying at altitudes up to 2,000 m.

 

I don't wish to argue, it's a guide not the law... :)

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ENB Mod Settings updated 28.08 to work better with my new airfield textures.

For those of you who don't want to redownload, the new settings are below...

 

 

//DCS Black Shark Settings Toby v1.4 28.08.11


[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=0
ProxyLibrary=
[GLOBAL]
UseEffect=1
AlternativeDepth=1
AllowAntialias=0
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
UseMRTRendering=0
AdditionalConfigFile=enbseries2.ini

[iNPUT]
KeyUseEffect=123 //123 is F12
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=17 //17 is CTRL
KeyShadow=119
KeyWater=118
KeyShowFPS=106
KeyScreenshot=91 // 91 is ScrollLock
[EFFECT]
EnableBloom=1
EnableOcclusion=0
EnableReflection=0
EnableMotionBlur=0
EnableWater=0
EnableShadow=0
DepthBias=0
EnableDepthOfField=0
[colorCORRECTION]
DarkeningAmountDay=-20 // negative=lighter, positive=darker -30, works like brightness
ScreenLevelDay=60
ScreenLevelNight=1
DarkeningAmountNight=35
GammaCurveDay=-4 // negative=lighter, positive=darker -3, if positive, no bloom effect, works like contrast
GammaCurveNight=-3
ColorSaturationDay=-2
ColorSaturationNight=1
UsePaletteTexture=0
[bLOOM]
BloomPowerDay=2 // was 12 then 28 then 7
BloomFadeTime=600  
BloomConstantDay=1
BloomQuality=0
BloomScreenLevelDay=60
BloomCurveDay=1
BloomPowerNight=7
BloomConstantNight=0  
BloomCurveNight=0
BloomScreenLevelNight=10
BloomAdaptationScreenLevel=24
BloomAdaptationMultiplier=100
BloomAllowOversaturation=1
BloomMaxLimit=100


[REFLECTION]
ReflectionPower=60
ChromePower=60
UsecurrentFrameReflection=1
ReflectionQuality=1
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=1
ReflectionDepthBias=0
UseLowResReflection=1
ReflectionSinglePass=1
UseEnvBump=0
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[sSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=1
DarkeningLevel=15
BrighteningLevel=20 
IlluminationLevel=20  
AdditiveIlluminationLevel=25
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=0
UseForAlphaBlend=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[sHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=50
ShadowAmountNight=40
ShadowScreenLevelDay=40
ShadowScreenLevelNight=30
ShadowQuality=1
UseShadowFilter=0
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=8
ForceDisplayRefreshRate=0
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=5000
MotionBlurRotation=0
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=2
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=10

 

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