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Showing results for tags 'ewr'.
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Hi everyone, A long standing request of mine and one I hope you'll all agree with - please include empty air defence sites, suitable for placing units in. Ideally, we'd get a close to 1:1 recreation of the real sites, in their real locations. The closest example I can name in DCS is this example of an Egyptian S-75 site, which is an almost 1:1 recreation of the real thing and is the exact thing I'm talking about. However, even if Ugra were to pick a generic HAWK layout, an S-75/SA-2 site layout, an S-125/SA-3 site layout and an S-200/SA-5 site layout, then copy and paste them in the right locations across the map, that would definitely be better than nothing and would absolutely suffice. There's plenty of resources out there for finding where each one goes and most are still clearly extant in modern satellite imagery (many of the sites have however been converted, but historical imagery is still readily available). Just for some examples: Here's a HAWK site near Fulda, circa 2009. Everything about the site is clearly visible, including launcher and radar positions, revetments etc. In present day imagery it seems to be some chemical/POL facility. Here's a NIKE Hercules launch site near Arnshöfen. In present day imagery all but the western launch position has been dug up, but in historical imagery (such as this from 2008), everything is clearly visible (though note only the western launch position has its storage shelter visible, they're removed from the other positions, though where they would've been is clearly visible). The IFC site is located on top of a hill, in a forest to the north-west (and is empty save for a tower) - there's even a shot of the IFC site from a drone. Here's an S-75/SA-2 site just south of the large Wittstock Bombing Range. Unlike most imagery, these site shows everything (the central revetments for the FCR and associated equipment, the 6 launcher revetments arranged in a circle centred on the FCR, as well as other reveted positions for the acquisition radar and other equipment). If this was copied and pasted at every SA-2 site, this is would be perfect. Here's an S-125/SA-3 site adjacent to Storkow, close to Templin airbase, here's another historical image, again clearly showing the layout. Everything is clearly visible. Here's another near Möckern, again everything visible. This site appears to be defending an S-200 site in the forest to the east. Here's an S-200/SA-5 site just south-east of Gransee, to the north of Berlin. Everything about the site is clearly visible - the 2 launch battalions (with central launch control centre (which would have generators and power distribution), with 6 launch positions each. The technical batallion to the east, and to the north, the guidance area (with positions for fire-control and acquisition radars). Here is where an S-300PMU/SA-10B sie would've been, immediately to the west is an S-75/SA-2 site. Here's a 2K12/SA-6 site to the south of Erfut. This site is mostly just roads, but there are a couple of reveted positions (you can see the 4 positions for launchers in a rectangular shape, with a 5th inside the rectangle for the Straight Flush. In the development screenshots, there's this image: I'm almost certain that this is Damgarten (an airbase the MiG-29S has a livery for). This airbase has an S-125 site immediately adjacent to it. It's most visible in this image (the grey object is where the FCR and associated equipment would've been located and there are 4 circular revetments for the launchers to the west, though the southern one is only just visible, but nonetheless there are 4), EDIT: here's an image showing the site (3). There's also another site near Saal to the north-east, which this site has historical imagery of. Unfortunately however, the former site seems to be absent in this screenshot. Previously, on the Syria map, Ugra did take a crack at doing some air defence sites, though only really so with the SA-2/S-75 and while the revetment models were perfectly accurate, the site however wasn't (only 5 launcher revetments - should be 6, no revetments for radars or other equipment). I've attached SAMSiteOverview.kmz by Sean O'Connor of IMINT & Analysis below, which can be used to find just about all sites (though is missing British Bloodhound and Rapier sites). SAM Site Overview.kmz
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Hi everyone, A fairly simple request, the trailer mounted ST-68U should be able to be used as both an early-warning radar and as an acquisition radar for the SA-10B (specifically, the S-300PMU, which is just an export version of what we currently have). IRL this radar is frequently seen as an EWR and can be seen operating as such IRL on the Syria, Kola, Caucasus and the upcoming Germany map. The NVA did briefly operate the S-300PMU, for which our current system is a perfectly workable stand-in (with basically the same battery components, fire-control and low-altitude acquisition radar), the ST-68U is what was used to provide acquisition for the system. The changes required should be fairly single line changes to RLS_19J6.lua, S-300PS 40B6M tr.lua and S-300PS 5H63C 30H6_tr.lua
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Hello, I just did some testing with German EWR stations Würzburg Riese and Freya. Please see mission file and track attached. I was able to contact them by setting them to my Fw-190 A-8 frequency of 40 MHz AM. From the north there are some B-17 groups incoming in 2000 m and 6000 m well within the detection ring displayed in mission editor or F10 map. Both stations always respond with "clean" message, so they seem to detect nothing. Is there something I'm mission here setting them up? Regards Jens Freya_Wuerzburg_Fw-190A8.trk _Freya_wuerzburg_test.miz
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Something I really miss in the Huey is the ability to talk to "jtac" and "ewr/awacs" unit's in the radio menu. For the Hind this feels like a must have sice it's a attack helo and will (from what I understand) get the R60. But I guess the jtac would require a big rework of the core mechanic/communication so maybe something for the future? Just my two cents...
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Hi everyone, Very pleased that the AN/FPS-117 has made it to DCS (finally our first western EWR!), though I do have a request for it. At the moment there are 2 mounting options which are treated as 2 separate units: there's one on a tower and one inside a radome. Firstly: would it be possible to have the mounting options be selectable from the additional properties menu, much like configuration settings for the land rovers and several other vehicles? Instead of being 2 unique units. Secondly, for the ECS would it be possible to have it just mounted on the ground (so just the ECS container), and have the platform be a static object? (Ground units will be placed onto static objects as is). Thirdly, would it be possible to have the tower the base AN/FPS-117 is mounted on be a static object? Allowing it to be used for other purposes (such as a raised AAA platform).
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When testing the Radar(EWR FuMG-401 Freya LZ) systems in the WW2 Asset pack, I have found that the Radar when using controller.getDetectedTargets never looses the target once the target is captured. This only looses target once Destroyed or de-Spawned. Edit: We've also tested this with Ships, Visual Detection, never seems to loose target.
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There seems to be an ongoing bug with EWR within the mission editor. The EWR sites do not appear to fully work in multiplayer. All/most EWR sites will work in single player on either REDFOR or BLUFOR. And they will also work in multiplayer when you are the host/client. However, when you're a client joining a server, the EWR in the Comms > F10 menu will no longer show the callsign name or number, merely the unit type (e.g., EWR 55G6). And additionally, while you can radio to them, they will not respond. Full disclosure, I have not tested this in the newest update from today, but the problem was persistent within the previous versions of DCS going back until this Spring 2024 or earlier. I'm aware of a reported bug regarding the EWR AN/FPS-117. I'm unsure if this was ever resolved: And I'm also aware that some BLUFOR JTAC / EWR callsigns have been reported as broken, which makes me wonder if these problems are all interconnected. If someone has been able to get EWRs to work in multiplayer, please let me know your process. Thanks in advance for you time and efforts.