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Showing results for tags 'flyable'.
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Hello guys, this is my first DCS mod that's been up on User Files for a couple of months now, but I've made a few updates greatly improving the mod since then and to avoid confussion and to make things easier, I decided to make this thread. This mod doesn't use stock DCS MiG-31 model, neither external or collision. It's not a MiG-31 replacer and what's important to people playing multiplayer - it doesn't break IC. The mod uses custom cockpit with majority of gages working, working lights, and datalink display. Mod is FC3 Su-27 dependent, which since FC2024 update means that you have to load the FC3 aircraft which is used by the mod before being able to jump into the modded aircraft. However the OvGME ready FC3 Fix mod I'm attaching fixes this but sadly it doesn't pass IC as it changes core game files. Along with the MiG-31BM I'm adding custom weapons - R-33, R-37 and R-37M. All of the added A/A missiles can be fired without launch permission override. Besides A/A weapons MiG-31BM mod can also use Kh-31P anti radiation missile, using a "dumb" fire mode with launch permission override. As of now mirrors and refueling option don't work properly. User Files link: https://www.digitalcombatsimulator.com/en/files/3342771/ Huge thanks to zamoski, Hayds_93 and all of DCS Modding Hub community for helping me with making this mod. nullnull
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Su-22m4 for DCS World! Mod developement thread. discord: https://discord.com/invite/6yqcEngfE8 First of all, this is separate project from Sniper's and Octopuss Su-22. I'm making Su-22m4 with custom cockpit and external model, based on FC3 (Su-25A) avionics with PFM. Mod will be released soon as a AI 3d model replacement for Su-17m4 and then, in the meantime I'll work further on developing the flyable mod (mainly working on cockpit) External model is 90% done, with most of the animations, and some liveries. Liveries include Polish, Czech, Hungarian, Ukrainian, Russian, Syrian, DDR and some other. Cockpit needs to be animated as well with making all the scripts and logic in lua. Yes, it will have variable sweep wings! It will carry a lot of unguided weaponry such as bombs and rockets, as well as guided munitions such as Kh-29 missiles family, ARM and more. Maybe I will be able to add TV seeker view into the cockpit CRT without switching to Su-25T avionics, but I dont promise anything yet. No ETA, stay tuned, the AI replacement will be public soon.
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The Iconic Talon Veco Simulations is happy to announce our first public community mod for DCS World: the T-38A Talon. The T-38A Talon is a two-seat supersonic jet trainer powered by two J85 turbojet engines. Entering service in 1961, it was the world's first jet trainer to exceed Mach 1. This revolutionised pilot training with its high performance, endurance, and safety. Extensively used by the U.S. Air Force and other NATO allies, it has trained more than 72,000 pilots since its inception. Even today, over 65 years after its first flight, the T-38 remains a key part of NATO fighter pilot training for many nations. The T-38A will be released as a free standalone full-fidelity community mod with a clickable multi-crew cockpit, highly-detailed 3D model and textures, custom-built external flight model (EFM) and stand-alone avionics. 3D Model The creation of the 3D model began with a simple external design and evolved into a year-and-a-half-long project fueled by precision and dedication to capturing the iconic shape of the T-38A. Our focus on VR optimization and accuracy led us to extensively overhaul the external model and revise the cockpit design three times since 2022, ensuring every detail meets our high standards. Extensive research was crucial in this journey. We gathered hundreds of high-resolution photos, both first-hand and second-hand, of the T-38A and its T-38M counterpart. Using photogrammetry, we meticulously captured the most complex shapes, ensuring no detail was overlooked. To bring the model to life, we are utilizing PBR textures and have hand-painted hundreds of bolts, ensuring an accurate and vibrant representation of the aircraft. This attention to detail not only enhances the realism of the model but also adds a dynamic and immersive quality that makes the aircraft feel truly alive. We have a skilled team of well-known 2d artists and livery creators - Roughmaster, Wolfthrower, Crash, Aqil, and Fistick - dedicated to crafting a diverse range of liveries for the initial release. These liveries represent various operators throughout the aircraft's extensive operational history. Each livery is detailed with unique weathering effects specifically crafted by Roughmaster to reflect the wear and tear experienced by these aircraft over time. Furthermore, we are developing templates with multiple levels of wear-and-tear to include in the livery painting kit. This will allow the community to select their preferred starting point when creating their own liveries, providing flexibility and creative freedom for everyone. External Flight Model (EFM) Development of the EFM started in 2022 and it is responsible for the simulation of the flight dynamic model, engine model and aircraft systems. The flight dynamics of the T-38A are defined by over 25 stability and control derivatives, considering non-linear effects of angle of attack and Mach. The coefficients were derived from wind tunnel tests, empirical estimations and CFD analysis - and subsequently verified against U.S. Air Force flight tests. It features accurate stall characteristics, yaw and pitch dampers, and authentic flight control deflection limits and is continuously refined through extensive flight testing by the Virtual Turkish Stars. The J85 engine simulation uses an analytical model based on a NASA design, providing detailed engine parameters influenced by environmental conditions, with features like afterburner, cold start, and compressor stall accurately represented. The system model employs a "divide and conquer" approach, simulating each component independently, covering electric, fuel, and hydraulic systems on a near-study level, ensuring an honest representation of the aircraft's operational procedures. Standalone Avionic The T-38A features a classic steam gauge cockpit and is fully equipped for instrument flight training. Community mods for DCS typically have limitations regarding the avionic capabilities, as they don't have access to the Software Development Kit (SDK) that is used by 3rd party developers. However, we have carefully chosen an authentic 1970s avionic configuration that allows us to fully implement every functionality, without the need to own any other module and - equally important - without sacrificing our self-imposed level of fidelity. This configuration includes: A fully functional UHF radio for radio communication with ATC and even other players via voice chat. Intercom for communication between the pilot in the front seat and the instructor in the back seat via voice chat. TACAN for range and bearing information to ground beacons, taking into account distance and line-of-sight limitations. ILS for vertical and horizontal guidance during instrument approach, including marker beacon. A mechanical Flight Director System provides the steering cues to follow the desired flight path. Our vision is to provide an unforgettable experience that truly represents what it's like to be in the seats of the T-38A Talon, creating a digital representation that goes beyond what you see on the screen. This project represents a culmination of extensive research, meticulous craftsmanship, and a deep appreciation for the historical significance of this iconic trainer. We invite you to join our journey and experience the T-38A Talon in unparalleled detail. To stay updated on our progress, participate in discussions, and connect with fellow enthusiasts, join our Discord server: https://discord.gg/GfwnDEr62s
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DOWLNLOAD HERE https://drive.google.com/file/d/1NAMFRlymx3YU1TcjCMy0hrvLSMPkxcfc/view Presenting, Upuart's and nibbylot's Bell-47 Original Model and Spray and stretcher code, upuart. FM, Mod structure and EFM code nibblylot. Gunner model Andy Woodhead https://sketchfab.com/3d-models/us-marine-vietnam-1960s-free-download-7309cd1015bb4a70aeeb1aa64c32f0e8 Conversion by FreddyStoned and Hawkeye60 Thanks go out to upuart and nibblylot for their work and permissions. Have fun! Cheers! Bell47 Cold Start Procedure 1. Power Selector Switch for battery (B) or ground power (LCTRL+B). 2. Hold Starter Switch (Home) until RPM is above 13%. 3. Push Thottle Idle cutoff (End) to allow fuel flow to start and continue holding Starter Switch until RPM reaches 58+%. 4. Turn on Generator and Inverter Switches or the battery will not charge. 5. Increase RPM to 100% by turning throttle (Page Up) or down (PageDown). 6. Do not keep RPM above 105% for prolonged periods, this will cause engine overheating. N: Toggle Night Vision Goggles LALT+L: Flashlight 1: Pilot Seat 2: Copilot Seat Gunner is NOT selectable. THE BELL47 CANNOT LAND ON WATER. The Floats are for display only. To fire using the gunner, you must click the "Cleared To Fire" switch. Gunner will fire where the pilot is looking (within his arc of fire).
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When I found the F-22 mod, I loved it, however, I was slightly disappointed by the lack of thrust vectoring. I found the only public thrust vectoring mod for DCS and have been working to combine the two. Anyone who wants to help out, feel free to suggest changes. THIS IS NOT MADE BY ME, I AM JUST COMBINING MODS MADE BY OTHER PEOPLE. THE F-22 BY GRINNELLI DESIGNS, THE SU-57 BY CUBANACE SIMULATIONS, THE F-15 BY SPINO, AND OTHERS. MOD: https://morrow.smokeandmirrors.us/RTV/ BUGS: Game crashes on quit from F-22 Mission - FIXED Game crashes on F-22 crash - FIXED Cockpit has missing textures, including canopy - FIXED Gear don't go up or down - FIXED - however, now the EPU will fly formation with you while gear down Afterburner is missing texture - FIXED (May be too long?) Canopy is missing texture - FIXED Thrust Vectoring and EFM do not work - FIXED Aircraft controllable after ejection - FIXED Vestigial bright rings appear from SU-57 HUD - FIXED Aircraft starts speeding up when going vertical at around 70,000 feet (highest it should be able to go is 50,000) - FIXED Aircraft implodes from G forces if doing low speed back loops (should be able to withstand 20+ G's) - FIXED EPU appears alongside aircraft while gear down HUD symbology is above HUD (however does show where gun shoots accurately, maybe gun angle is incorrect?) Negative G's below negative twelve can be induced with a slight push of the nose at low speed Ground hot start freeze If engine RPM<61 MFDs turn off INSTALL INSTRUCTIONS: Download the folder from link above Unzip to get folder (named "Maybe This One") Install folder to C:\\Users\YOUR_NAME\Saved Games\DCS.openbeta\Mods\Aircraft\ Aircraft is still called SU-57 and has no instant action as of right now If mod does not work, or you find any bugs, report them to the bug tracker in the discord (https://discord.com/app/invite-with-guild-onboarding/4UhBZrmYUU) THRUST VECTORING: Thrust Vectoring works best with speed brake out at low speed with afterburner Changelog: 10-13-2024: Added F-22 Cockpit (lost pitch control) 10-14-2024: Added new cover photo 10-14-2024: Changed Menu Text to be F-22 10-15-2024: Made a website for the mod: https://morrow.smokeandmirrors.us/RTV/?lang=en 10-15-2024: Got Thrust vectoring working in LOPC Version, just need to get pitch in! 10-28-2024: Activity temporarily paused to research mod making 11-10-2024: Abandoning LOPC version and incorporating elements from cubanace's SU-57 11-10-2024: EXTREMELY Beta Version ready: https://morrow.smokeandmirrors.us/RTV/?lang=en (Will be released very soon) 11-11-2024: Beta link available: https://www.dropbox.com/scl/fi/txe0ew20fmyh3d8crvqjp/F-22-V3-Cockpit-correct-HUD-Symbology-high.zip?rlkey=ap9bjw8vd56uj40hj2zzcr8b3&st=ckoosgi0&dl=0 11-18-2024: V6: Switched out Cockpit for base F-22 cockpit Got all textures working Edited sizing values to better reflect F-22 dimensions Edited SFM for AI for more realistic F-22 (non Thrust-Vectored for now) Enabled ground attack for guns (Press 7, then C) Fixed Crash on aircraft collision with object (Don't know how, working on collision model now)
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Bell UH-1M (Huey Hog) Helicopter gunship ..... flyable, clcikable, standalone, startup procedure, EFM, fully armed..... etc etc.... Vietcong added to the infantry list in Mission Editor.... for the Vietnam War. CREDITS : see credit text in folder (Cockpit by Yakarov) This is a Hi-res cockpit of the Bell UH-1M, with a simpler startup. It is not my intention to replace the UH-1H module by Belsimtek or replicate it in anyway; however there was a perceived desire in the modding community for a fully fledged Vietnam War era helicopter gunship; and so I did the UH1C, then realised that infact the UH1M was a better configuration and carried more weapons......so..... here we have the Bell UH-1M. Startup : look in folder for "UH-1M startup procedure.txt"....... there is a switch to turn on/off hints.... If you want a HiRes cockpit with all the bells and whistles working, please consider buying the UH-1H Huey by Belsimtek, that is an excellent module and gives you the full immersion experience. This project (UH-1M) was drawn together and completed by Freddy. DOWNLOAD THE UH-1M HERE NEW LINK...... 3 March 2022 Fixed landing on moving ships ...... credit and thanks to NoCallsign for testing https://drive.google.com/file/d/1dglZauqLl1oXjf6FmsvJSua5qW-jpjdk/view?usp=sharing installation : : C:\Users\XXXXXX\Saved Games\DCS\Mods\aircraft\Bell UH-1M
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CH47 Chinook flyable, clickable, EFM ....... etc. etc. ********************* UPDATE************************* Go to the discord channel mentioned later in this discussion to download the updated mod or here https://drive.google.com/file/d/1enWBT7gDp_Ia1iwNI1umloHw1rAM-x6W/view?usp=sharing *********************************************************
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I am the Project Lead for a new team and we are proud to announce our first project; Project Arrow. Please enjoy. We are looking to add to our team so if you are interested please reach out Project Arrow Teaser.mp4
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14 Feb 2022 fixed Camel model lower wings... https://drive.google.com/file/d/1Cp-7lvDMP63dSWaG0yEa8_zRwUqHSN-p/view?usp=sharing Unzip, then copy and paste the entire folder into "C:\Users\XXXXXX\Saved Games\DCS\Mods\aircraft" You should then have the structure "C:\Users\XXXXXX\Saved Games\DCS\Mods\aircraft\WW 1" TO REMOVE IT.....just delete the Folder again....simple! DCS WW1 Flying Circus, A selection of 14 Player flyable WW 1 aircraft and numerous AI targets, including: 11 AI aircraft, an AI Zeppelin, 5 AI ships (and ww1 aircraft carrier), 5 AI tanks (Combined Arms ready), 5 AI Infantry, 2 Machine Gun nests (Combined Arms ready), 3 Field Guns (Combined Arms ready) and various other vehicles. Presenting, For Digital Combat Simulator: "WW 1 DCS World " Concept, code, FM, Graphics and Realization, FreddyStoned29 Presenting, For Digital Combat Simulator: "WW 1 DCS World" Concept, code, SFM, many of the plane models & cockpits, Graphics and Realization, by FreddyStoned29 Some plane models by Panzer Owl used with kind permission. Scripting inspiration from A-4E-C mod. https://github.com/heclak/community-a4e-c WW1 warships from ThomasBeerens https://sketchfab.com/ThomasBeerens WW1 Tanks from Sketch-Fab https://sketchfab.com/bradacvojtech https://sketchfab.com/JesperLandin https://sketchfab.com/olcaytoibili ai aircraft created and used with permission from BARANGER Emmanuel http://helijah.free.fr http://embaranger.free.fr And from Sketch-Fab and Sketch-Up and use a creative commons license. https://creativecommons.org/licenses/by/4.0/ And from Cad Nav https://www.cadnav.com/ ai aircraft 3D work - Hawkeye60 Thanks for an inexhaustable supply of help and advice from the DCS Modding Community, & DCS Modding Hub (https://discord.gg/DugZsx6) This is the full list of included aircraft. AlbatrosDVa FLYABLE Airco DH-2 Bleriot SPAD S-510 Bréguet 14 Bristol Scout Bristol M1C FLYABLE Caproni Ca-3 Caproni Ca-5 Dorand AR.1 Felixstowe F2 FLYABLE FokkerDR1 FLYABLE FokkerDVII FLYABLE Fokker-Eindecker-EIII FLYABLE FokkerEVD FLYABLE Gotha-GVb FLYABLE Hanriot DH-1 Nieuport 11 Nieuport17 FLYABLE Phonix D1 RAFSE5a FLYABLE Sopwith Camel FLYABLE Sopwith Triplane FLYABLE SopwithCuckoo FLYABLE SPAD SVII SPAD SX111 FLYABLE Vickers F ZeppelinL53 Zeppelin-Staaken R.VI
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