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Found 16 results

  1. cef_log.log Hi anyone reading this message, I recently have two crashes since the latest update. Before my game totally crashes, the in-game graphics starts flashing. I have attached a log file, hope it provides enough info. Can I get some helps. Thanks in advance. PC specs: - 32GB RAM - 7800X 3D - 4070TI - 1000W PSU - 1440p monitor
  2. So i recently wiped my ssd, and reinstalled windows for the launch of msfs24, but after that DCS lost all my bindings, so i thought why not do a fresh install of DCS too. But never got round to rebinding my controls till the new patch, as i wanted to fly Arctic thunder, and try the F5. So yesterday, i try the F5, Instant Action, takeoff from Afghanistan, an my rudders were reversed and i went off and hit another plane, but on impact game crashed. Restart, try again, halfway down runway, game crashes to desktop, with no error, again. Then i move onto Arctic thunder by BD, which ive been having an issue with, outlined here:- But as mentioned in the thread, if i restart the mission, it works, but as i was taxiing to rw, i just got another crash to desktop, no message. So now i have no idea what is happening. Ive attached logs (from save games, let me know if theyre not the right ones). Systems full vanilla, no mods cef_log.log dcs.log dcs.log.old
  3. I have been crashing to desktop every time I try to join multiplayer servers lately, and I am unsure as to the reason. I have a good CPU, a pretty good GPU, and more than enough RAAM (32GB). I have attached the log file from the most recent one. Any help is greatly appreciated. dcs.log
  4. CTD every time, @ ground impact point, when tracking weapon or aircraft in external view. dcs.log-20210918-064202.zip
  5. When i start a instant action or whatever mission the game sometimes just closes, other times it says it crashes, I have no mods, i have unnistalled and installed the game again and the problem presists , i use steam edition. dcs.log-20221025-215901.zip
  6. Hi all, I've searched through the game crash forums and can't find exactly what's causing the crash. It's usually when I do something setting the jet up or even just flying nap of the earth in the apache. I'm adding my latest crash log. So far I've deleted the China asset pack as that was one warning that kept popping up and I've cleaned and repaired DCS though the cmd prompt. I'm not as computer savvy as I'd like to be but am willing to learn (please dumb it down) Crash on Hoggit.txt
  7. Привет, на днях чистовую установку сделал DCS, поставил пару модулей, но поиграть смогли только на одном сервере, на остальных краши на Net sim post start. Может кто глянуть? похоже на багу 2024-05-13 19:28:45.061 INFO ANIMATOR (15576): load_basic() started 2024-05-13 19:28:45.386 ERROR EDCORE (15576): Can't open file: /animations/typegl.anim. 2024-05-13 19:28:45.395 ERROR EDCORE (15576): Can't open file: /animations/typegl/overrides.lua. 2024-05-13 19:28:45.395 ERROR EDCORE (15576): Can't open file: /animations/typegl/overrides/overrides.lua. 2024-05-13 19:28:45.395 ERROR ANIMATOR (15576): can not load override 2024-05-13 19:28:45.395 ERROR DX11BACKEND (33388): Shader "animator/animation_compute.fx:DIRECTX11=true;MAX_ANIMATIONS_STACK_SIZE=100;MAX_ARGUMENTS_SIZE=3;MAX_NODE_PATH=8;NUM_NODES=33;USE_DCS_DEFERRED=1;" failed to create. 2024-05-13 19:28:45.395 INFO EDCORE (33388): try to write dump information 2024-05-13 19:28:45.479 INFO EDCORE (33388): # -------------- 20240513-192846 -------------- 2024-05-13 19:28:45.480 INFO EDCORE (33388): DCS/2.9.4.53990 (x86_64; MT; Windows NT 10.0.19044) 2024-05-13 19:28:45.481 INFO EDCORE (33388): K:\Games\DCS World\bin-mt\animator.dll 2024-05-13 19:28:45.484 INFO EDCORE (33388): # C0000005 ACCESS_VIOLATION at 00007ff806d832db 00:00000000 2024-05-13 19:28:45.487 INFO EDCORE (33388): SymInit: Symbol-SearchPath: 'K:\Games\DCS World\bin-mt;', symOptions: 532, UserName: 'Borshig' 2024-05-13 19:28:45.488 INFO EDCORE (33388): OS-Version: 10.0.19044 () 0x100-0x1 2024-05-13 19:28:45.490 INFO EDCORE (33388): 0x00000000000332db (animator): Animator::AnimationManager::create_gpu_animations + 0x170B 2024-05-13 19:28:45.492 INFO EDCORE (33388): 0x0000000000034fc9 (edCore): ed::this_thread::yield + 0xB49 2024-05-13 19:28:45.493 INFO EDCORE (33388): 0x0000000000049ff6 (edCore): ed::this_thread::yield + 0x15B76 2024-05-13 19:28:45.494 INFO EDCORE (33388): 0x00000000000339c1 (edCore): ed::thread::_get_current_thread_id + 0x71 2024-05-13 19:28:45.494 INFO EDCORE (33388): 0x0000000000021bb2 (ucrtbase): _configthreadlocale + 0x92 2024-05-13 19:28:45.494 INFO EDCORE (33388): 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2024-05-13 19:28:45.903 INFO EDCORE (33388): Minidump created. dcs.log-20240513-192846.zip
  8. I know there is a bug associated to crashing that should be updated soon but when I went to look for it in the dump file, I couldn't find it. I honestly don't know where to go from here. Apache Crash in MAD campaign.txt
  9. i've tried trouble shooting my ram, increased my ssd stored memory, underclocked my ram, checked for other overclocking being on, updated drivers. Amd 5700xt gpu i9-10850k cpu 32gb ram 3200mhz dcs.20230731-151448.log
  10. I was on a Hoggit server flying around. After about 45 minutes my game suddenly quit without showing the game crash dialog. At the end of my log file it says it ran out of memory, but I'm not sure what that means because I have 32GB of DDR4 RAM and 8GB of VRAM. My full system specs are: Ryzen 5 5600, 32GB DDR4 RAM, GTX 1070, and DCS is on a 1TB SATA SSD. dcs.log dcs.20230516-010717.crash
  11. Trying to get back into dcs after a while, just got my sim setup. Everything seems to be working until i try to load a mission. It loads up until Terrain Preload 100: ,Stage 38. I tried a couple things such as updating gpu drivers and repairing. I followed the little crash troubleshoot guide and it seems to be coming from the core files. Log should be attached here. Thank you in advance and sorry if I missed a post that solved this problem already. dcs.log-20240806-211550.zip
  12. I have been expieriencing this problem for some time now, where whenever I join a multiplayer server I am unable to join. My game crashes no matter how big or small the server is. Could someone please help me troubleshooting this issue? dcs.log-20240529-120039.zip
  13. Recently purshased the FC-2024 and enjoying some F-86F, MiG-15bis and F-5E3 good time flying. Will certainly buy 'em full fidelity soon. But let me report this before : I set a ground target training mission in Marianas, like I always do, to get my hand on new modules. The mission is always the same : taking off from Andersen, the Seawise Giant, 8 km at sea, big n easy, a U-boat VIIC, small and viscious, to defend the first, and the Forrestal somewhere else, big and undestructible, to estimate destruction power of each module's weapon. To make it not too heavy, I made one mission for warbirds, one for coldwar era, one modern era and one for rotaries. No problem until Mi-24P sometimes made the game crash when I swapped from another helo to the Hind. Seemed to be the cockpit textures, stopped loading, like when there's not enough memory... The game freezed with no hope to unfreeze one day. Had to restart DCS. Nevermind, this bug stopped one day. Nice. But now, all the 3 new FC-2024 modules tend to make the game crash at some point. And not freezing. Just crash. End of graphics engine and crash-report window. It happens mostly when I shoot at the Uboat. With the MiG-15bis, it happened when I shoot from very close distance, like under 200 meters. When shells it the water, everything is nice, but on the Uboat,this will crash the game at some point. With the F-86F, guns don't really seem to do something, it only crashed once. However, the HVAR rockets 95% made the game crash. Not on lauching or reaching the target, only on impact. Not on the Seawise or the Forrestal, only with the german sub. With the F-5E3, I wanted to try each bombs and started with the CBU-52B. But these also crashed the game on impact. When dropping, I hit ctrl-F5 to see the bombing result and when the Uboat is hit by the first bomblets, game crash. Thanks for your patience. Game : unified version, MT, updated of course, no VR or IR or eye track Windows : 10 Family 64 updated, DirectX updated Hardware : i7 9700K 3.60 GHz no overclocking, 32 Go RAM GPU : GTX-1060 6GB
  14. dcs.log-20230707-030614.zip
  15. Hi all, DCS crashes every time i try to load Syria, or shortly after loading in any other map/module. This is happening for about 2 months now, i have tried adjusting the page file, but this did not work (i have 16 gb of ram and set the pagefile to something like 50 gb on an m.2 ssd). I have also tried repairing the client, renaming the savedgames folder, and completely reinstalling the game. Could someone determine what the problem is from the crash logs? Thanks in advance. dcs.20230612-215434.crash dcs.20230612-215434.dmp dcs.20230612-215435.log dxdiag.txt hash
  16. Hi ED, For a long time we've been having issues with "bad waypoints" causing server crashes, whilst this has always been intermittent and with many tens of units being moved at a given time over the course of a PvP campaign it can be hard to find out which unit was moved from where to where that may have caused the crash. 2023-07-02 22:41:59.407 INFO EDCORE (8764): OS-Version: 10.0.20348 () 0x110-0x3 2023-07-02 22:41:59.416 INFO EDCORE (8764): 0x000000000006cb67 (edterrain4): buildMaxEdgeLengthUVSet + 0x1607 2023-07-02 22:41:59.430 INFO EDCORE (8764): 0x0000000000229e1f (edterrain4): landscape5::lsa5pureFile::Mesh::tinyCopy + 0x118F 2023-07-02 22:41:59.438 INFO EDCORE (8764): 0x0000000000230181 (edterrain4): landscape5::navGraph5File::findPath + 0x961 2023-07-02 22:41:59.462 INFO EDCORE (8764): 0x00000000002605a1 (edterrain4): navGraphPath2::save + 0x4471 -- 2023-07-02 22:45:09.218 INFO EDCORE (14644): OS-Version: 10.0.20348 () 0x110-0x3 2023-07-02 22:45:09.227 INFO EDCORE (14644): 0x000000000006cb67 (edterrain4): buildMaxEdgeLengthUVSet + 0x1607 2023-07-02 22:45:09.235 INFO EDCORE (14644): 0x0000000000229e1f (edterrain4): landscape5::lsa5pureFile::Mesh::tinyCopy + 0x118F 2023-07-02 22:45:09.244 INFO EDCORE (14644): 0x0000000000230181 (edterrain4): landscape5::navGraph5File::findPath + 0x961 2023-07-02 22:45:09.267 INFO EDCORE (14644): 0x00000000002605a1 (edterrain4): navGraphPath2::save + 0x4471 -- 2023-07-09 22:44:40.522 INFO EDCORE (15060): OS-Version: 10.0.20348 () 0x110-0x3 2023-07-09 22:44:40.530 INFO EDCORE (15060): 0x000000000006cb67 (edterrain4): buildMaxEdgeLengthUVSet + 0x1607 2023-07-09 22:44:40.539 INFO EDCORE (15060): 0x00000000002301bc (edterrain4): landscape5::navGraph5File::findPath + 0x99C 2023-07-09 22:44:40.549 INFO EDCORE (15060): 0x000000000026055e (edterrain4): navGraphPath2::save + 0x442E 2023-07-09 22:44:40.560 INFO EDCORE (15060): 0x000000000025ec62 (edterrain4): navGraphPath2::save + 0x2B32 -- 2023-07-17 02:35:36.722 INFO EDCORE (11376): OS-Version: 10.0.20348 () 0x110-0x3 2023-07-17 02:35:36.730 INFO EDCORE (11376): 0x000000000006cb67 (edterrain4): buildMaxEdgeLengthUVSet + 0x1607 2023-07-17 02:35:36.739 INFO EDCORE (11376): 0x00000000002301bc (edterrain4): landscape5::navGraph5File::findPath + 0x99C 2023-07-17 02:35:36.747 INFO EDCORE (11376): 0x000000000026055e (edterrain4): navGraphPath2::save + 0x442E 2023-07-17 02:35:36.756 INFO EDCORE (11376): 0x000000000025ec62 (edterrain4): navGraphPath2::save + 0x2B32 -- 2023-07-20 19:08:45.377 INFO EDCORE (6160): OS-Version: 10.0.20348 () 0x110-0x3 2023-07-20 19:08:45.388 INFO EDCORE (6160): 0x000000000006cb67 (edterrain4): buildMaxEdgeLengthUVSet + 0x1607 2023-07-20 19:08:45.398 INFO EDCORE (6160): 0x00000000002301bc (edterrain4): landscape5::navGraph5File::findPath + 0x99C 2023-07-20 19:08:45.407 INFO EDCORE (6160): 0x000000000025e8a1 (edterrain4): navGraphPath2::save + 0x2771 2023-07-20 19:08:45.418 INFO EDCORE (6160): 0x000000000025f032 (edterrain4): navGraphPath2::save + 0x2F02 However after the most recent one, we were fortunate the user knew exactly which unit and where it was moved to - enabling me to get an almost 100% reproducible setup in the ME - Open Beta 2.8.6.41363 - No Mods For a first hand, just jump into taccom, select the Leclerc and set a way point to +41666 +4712 and you should experience a game crash, if it succeeds in calculating a route, set the way point again in a similar area and it should fail to calculate and crash. This isn't unique to Syria, or Bassel (though we have had 3 crashes with units around basal in particular, so seems to be more prone to occur around here) Please find attached track replay. dcs.log-20230720-200509.zip
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