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Found 8 results

  1. Hi @NineLine, @marktuner1960, and guys especial Desert storm conflict fans. First of all, this its not a not happy client post, i love this map, i was waiting for it meaby for 5 years and i spend a lot of time (truly a lot) rejoin this information, i hope useful for the development team and to the mission editors reading this topics (Please help me to shared this file with the development team). Alright! this PDF include information, images and locations of:: 14 Coalitions main airfields on Saudia Arabia. US Navy & US marines corps land deployment airfields, FARPS locations and CV stations on sea. 34 Iraqi and Kuwait major airfields and major FLOs targeted by coalitions during ODS. 40 Points of interest related to: Coalitions leadership and command. Iraqi leadership and command. Iraqi Nuclear, Biological, chemical and conventional weapons facilities. Iraqi communications facilities. Iraqi Oil facilities. (Included related to Kirkuk - Haifa oil pipeline; Backbone of Iraq oil industry) Iraqi Power plants. Iraqi Naval and port facilities. Iraqi Rail yards and Bridges. Area of interest. SCUD launch zones. Kuwait burning oil fields field. Ground war and aerial support operations area. Static objects related to Air defense and Scud. Suggestions and finals word. attached files: the English & Spanish version of this PDF. Google earth KMZ file (recommend used the Historical image tools) A few of POI structures doesn't exist today.) SUGGESTIONS & FINALS WORDS. Westerns Coalition airfields. The Airspace available on this map its huge, i really glad of that, but, almost the 25% of the airspace its not operational usable, because, the only Easter disposition of the coalitions airbases will force fly only north west to reach the North and South Iraq and Kuwait. To allow the use of that airspace i will suggest add westerns Airbases or airfield even if that include a map expansion ( in some alternatives to west or only a little to south. Including the bases of Riyadh AB, Al Kharj Air base, King Faisal AB in Tabuk and Al-Jouf FOB (Task force normandy deploy FOB). If that its not possible pleas considerate to add the city of Medina and its Prince Mohammad Bin Abdulaziz Airport. , model the city of Riyadh and its air base and the Al Kharj Air base and Al-Jouf FOB. Detailed modeling of POI and AOI. Performing detailed modeling of the recommended POIs, especially Nuclear, CW and BW, and increasing static objects for the simulation of SAM and SCUD Sites would give a positive and significant impact to the IRAQ map, especially since many youtubers and gamers They recreate and will recreate their missions and videos on this map based on conflicts where operations were mainly visual (CCIP Bombing, LGB Bombing with TGP, Low level Interdiction, CAS, CSAR, etc.) where the detail in the objectives to attack and also the detail of the environment such as changes and esplanades is important in some specific areas mentioned above. Increase Static Objects and fire effect. We recommend making a complementary IRAQ ASSET PACK or simply adding new static objects to set the missions that we will carry out in IRAQ MAP with greater precision and detail. The statics related to SCUD and anti-aircraft defenses (Similar to SAM site assets pack) are especially important. Also please considerate make more bigger (10.000 & 20.000 ft vertical size of the Smoke and fire effect) to recreate the huge smoke column of burning kuwait oil fields. I hope this document will be helpful to the development team in the development of the map and to my virtual pilot colleagues who develop missions on this map. I Hope everyone are having a nice holidays. ------------------------------------------------------------------------------------------------------- Attached# 1: PDF with more than 80 images of POI & AOF. Google Earth KMZ File with POI, AOI & Airfields locations, images and aircraft deployment info. (Exportable to CF) DCS IRAQ MAP - Suggestions and points of interest (English).pdf DCS IRAQ MAP - Sugerencias y puntos de interes (Español).pdf ANEXO #1 pictures of POI V0.1.pdf Operation Desert storm v 0.1.kmz
  2. I did some performance tests on each option. With everything on low, as shown in the screenshot. My machine hits a constant 150 FPS in the mission available with Apache on the Iraq map. Of course, inside the cockpit, which is my objective. When testing an option, I only modify it and the rest remains as in the screenshot. Example: When I set the water to high, the DCS hits 140 FPS and the rest of the options are the same as in the screenshot (Low or off). I activated Shadows from top to bottom because the options in yellow depend on the shadows to work, the same for Motion Blur, which is in Blue. Terrain Objects Shadows was tested with all shadow options activated at maximum. The options that are not described in the spreadsheet were not tested because they do not affect performance. I made it to help me see which settings consume the most resources. I hope this helps in some way. Thanks! DCS 2.9.14.8394 FPS Options Teste.ods Teste.miz
  3. I am blown away that this region has been added to Iraq map, I would love more work done to Nasiriyah in southern Iraq. This is zen!
  4. Built and flew a mission last night on the Iraq map. Weather settings as follows: Light Scattered 1, 04:30 start June 30th, Fog = Off 90 min into the mission 2 of the group report they cant see due to the fog thickness, the other 2 of the group report no fog, bright blue sky. I have watched the 2 track files attached and can report 2 very different weather systems are seen. Not sure if this is a bug, or a local setting which the 2 members have set which overrides the Mission Editor settings. Chatted briefly with @BIGNEWY on discord and he asked me to post the track files here. Track Files: https://drive.google.com/file/d/16S24pKzOf94cS_ODsYx96O3Car-95A47/view?usp=sharing https://drive.google.com/file/d/16CNvoRfpgCgDFWTSwo9D1vBPf9FqNmTJ/view?usp=sharing
  5. DCS: Iraq We are excited to announce an Iraq map coming to DCS. From Operation Desert Storm and Iraqi Freedom to the War on Terror, Iraq has been one of the most significant flash points of the late-20th and early 21st centuries. The Iraq map will initially be centred on Baghdad to best provide War-on-Terror and War on Isis scenarios. Later, the map will be expanded south to provide older scenarios like Operations Desert Storm and Iraqi Freedom. Bye Phant
  6. XX:\Eagle Dynamics\DCS World OpenBeta Server\bin\DCS_Updater.exe install IRAQ_terrain
  7. DCS: Iraq and DCS: Iraq North are now available for Early Access. The DCS: Iraq map will initially launch with a meticulously detailed model of the Northern region, delivering an unmatched combat flight simulation experience covering in excess of 320’000 km2. This diverse map spans from the vibrant cityscape of Baghdad to the vast desert areas, which were key battlegrounds during the War on Terror and the conflict with ISIS. To the east is the Zagros mountain range between Iraq and Iran. Following the Northern region's release, the Southern region will be introduced. Players will have the flexibility to purchase the entire map which spans a whopping 1’800’000 km2 or select and purchase specific regions of interest. You can purchase the full map of DCS: Iraq with a special 20% discount at $55.99 during early access. In addition to offering the whole map as one purchase, and given the immense size of the territory, we have also divided the map into two regions each available as individual purchases: DCS: Iraq North and DCS: Iraq South. Each regional map gives you access to the entire Iraq map but grants the highest level of detail for that region only. The Northern region, being the most complete at launch, will be released first. You can purchase DCS: Iraq North today for $39.99. DCS: Iraq South will also be available as a separate purchase upon release, though no pre-purchase option will be offered. To gain full access to both regions at launch and secure the best price, we recommend purchasing DCS: Iraq during the pre-purchase phase. A purchase of DCS: Iraq North makes the entire map flyable in single-player and multiplayer, but only this region will be at the highest level of detail once the map is complete. This FAQ should answer the most common questions you may have. Early Access Known Issues and Development As with all early access products Iraq gives you access to the map as it develops, as such some items are still being worked on and developed. The following items are work that is ongoing or will be delivered during Early Access: Hand-crafted terrain around airfields and POI (points of interest). More unique models specific to the region Tuning of draw distances and object LODs Addition POIs, including but not limited, Oil Processing Plants, Power Infrastructure, Hospitals, etc Improved Roads and Road Networks, including bridges and waterways Some Airfield parking and/or layouts may change or be adjusted I Want the Whole Map in Higher Detail Excellent! Nothing changes for you and this will be like every map you have bought in the past. You need to purchase DCS: Iraq. This will give you access to the whole map, but only the north-central region will be in high detail and the other will be in low detail. Once the Southern region is ready, you will see this in more detail. Why Is the Map Available As Individual Sections? Please understand that this is one map, and you can buy the whole map in exactly the same way as you can with any other map. If you buy DCS: Iraq, you will have the whole map in high detail once each region is complete. However, if you do not want the whole map and are only interested in a specific region, you have the option to buy only that region. If you do this, you will still have access to the whole map, but only the region you wanted will be in high detail, and the other regions will be in low detail. The reasons for offering the split regions are: It allows a lower entry price if users want to fly to only one region. Everyone is able to fly this immense map sooner. The regions of the map are being completed in stages with the north-central ready first, then the southern. If we waited until the whole map was ready in high detail the Early Access release date would be later. What Does DCS: Iraq Offer? (UPDATED) The Iraq map covers areas involved in some of the largest military events of the past 25+ years. It features highly detailed cities and locations such as Baghdad, Kirkuk, Basrah, Amarah, and the Shatt al-Arab waterways, among others. In these regions, you’ll find over 30 meticulously modelled airbases, including Al Asad, Balad, and Baghdad International to name a few. Significant efforts have been made to enable the recreation of major conflicts like Operation Desert Storm, Operation Iraqi Freedom, and the War on Terror. High-resolution satellite imagery has been used to create authentic terrain textures, while aerial imagery enhances the accuracy of specific areas. Special attention is given to detailing terrain features, including rivers, roads, vegetation, rocks, ground clutter, and geological formations. The map presents a modern representation of Iraq and has been developed to offer gameplay that spans the many eras of combat in the region. Based on customer feedback we have decided to add the following airfields to the current development plan: Kuwait Ali Al Salem Airfield Ahmad al-Jaber Airfield Bahrain Sakhir Airfield Riffa Airfield Qatar Al Udeid Airfield Dukhan/Tamim Airfield Planned Iraq North Features during Early Access: H2 and H3 airbases to support Operations Desert Storm and Iraqi Freedom Improved roads Haditha and Mosul dams Oil fields Continued refinement of 3D object placement to ground texture The map below shows each available option for purchase for DCS: Iraq. For the full version of DCS: Iraq you will receive the entire red area, with the higher detailed blue and green areas as well. (The red area outside the green and blue areas will be in lower detail.) For the DCS: Iraq North you will receive the entire red area with the higher detailed blue area. (the green area will be low detail with this option) For DCS: Iraq South you will receive the entire red area with the higher detailed green area. (the blue area will be low detail with this option) The regions have been divided to maximize gameplay and re-enactment potential. Each region offers an exceptional level of detail, featuring highly detailed terrain textures, elevation mesh, an intricate road network, enhanced cityscapes, and meticulously crafted airfields. You'll also find unique objects, cultural monuments, and improved textures for various buildings, vegetation, and static vehicles, all contributing to an immersive experience. DCS: Iraq (total) Area: 1820000 sq km* 31 Unique highly detailed airfields DCS: Iraq North Detail Area: 321750 sq km* 17 Unique highly detailed airfields ( 13 at early access start, airfields marked in orange to come during development ) DCS: Iraq South Detail Area: 491550 sq km* 14 Unique highly detailed airfields *Note the map size area can change during development. The highest level of detail for each region is available only with the purchase of the individual region products (North and South) or with the complete DCS: Iraq package. Any region that hasn’t been purchased will still be flyable, but it will display a lower level of detail. Please note that the difference between low and high-resolution areas will be similar to what we have in the DCS: Afghanistan. Remember, even if you purchase only one region, you'll still be able to play online across the entire map with your friends and on your favourite servers. However, non-purchased regions will display lower detail. How Much Will It Cost? The pre-purchase phase is over with Early Access release of DCS: Iraq and DCS: Northern Iraq starting now. Early Access -20% Release DCS: Iraq (Full Map) $55.99 (USD) $69.99 (USD) DCS: Iraq North (no EA Discount) $39.99 (USD) DCS: Iraq South* N/A N/A *DCS: Iraq South is not available for pre-purchase. Coming soon. How Do I Purchase DCS: Iraq? Purchase DCS: Iraq in the e-Shop Purchase DCS: Iraq North in the e-Shop Iraq South is not yet available. Both DCS Iraq and DCS Iraq North are available for purchase on Steam as well. Sometime after Early Access release we will include DCS: Iraq in the two-week Free Trial Program on the e-Shop. The product will then be available for download via the in-game module manager for you to try before you buy. The Free Trial programme extends to most DCS modules; look for the ‘Trial’ button in the e-Shop for participating modules. What Happens if I Buy the Map Regions Parts Individually? While purchasing the whole DCS: Iraq map in one go will grant you a significant discount, you may wish to purchase only an individual region if you have a particular interest in that region only. By purchasing individual regions, you are curating the areas of the map that you wish to see in high detail. This option makes the map more accessible for those only interested in specific areas or are on a budget. Purchasing any of the individual regions will still give you access to the whole map, including online, in low detail. Those who purchase one region will not receive discounted pricing if they subsequently wish to purchase other regions. To enhance the detail of the map, additional regions may be purchased separately, as and when you wish. Those of you who purchase DCS: Iraq as a whole will have the exact same access as another user who would purchase all of DCS: Iraq North and DCS: Iraq South individually. Can I Fly with Friends or on Servers if We Have Mismatching Regions of DCS: Iraq? Yes, everyone will be flying on the same map and able to fly together without any issues, but the level of detail each person sees may differ. By purchasing individual regions, you’re selecting the specific areas you want to experience in high detail. Those who purchase the entire map will have access to high-detail across all regions as they become available and will receive updates throughout the Early Access phase. Will I Have Multiple Maps if I Purchase Individual Regions? No. All purchases give access to one map and individually owned regions dictate what you see in high detail within that map. How Might Missions and Campaigns Be Affected by the Individual Map Regions? If you are flying in a region where you do not have access to the highest level of detail, it may be that the creator of that mission or campaign references a world object you are not able to see. Otherwise, there will be no effect. Will DCS: Iraq have Winter Textures? Winter textures are not planned at this time. If I only own one region, will I still see and be able to use airfields on parts I do not own? Yes! Once the entire map is complete and if you only own one region, you will see the entire map, and the airfields in those unpurchased sections will be there and usable in the sim, including the ME. You will still see trees and buildings in these areas as well but in low-detail LODs. What does Early Access, Features and such mean for Terrain and how does it compare to Aircraft modules? We've noticed some confusion about what Early Access means for a terrain, especially when the option to own one or two specific regions are available. Terrain features like airfields, cities, and points of interest (POIs), are considered "feature complete" in the northern portion, meaning those objects and areas are present. However, this does not mean the layout or textures of those areas are final; they can continue to change throughout Early Access. The same applies to textures. Even in the Northern region, much of the content will remain a work-in-progress (WIP) during Early Access. One of the main challenges when creating a large map like this is balancing high detail with manageable size and performance. Our approach is to focus on getting the high-detail areas right in both regions and then refine the medium-detail areas in between. If we were to fully complete the Northern area before moving on to others, we risk creating an oversized map with poor performance, which would force us to scale back detail later. This method of developing maps is relatively new (DCS: Afghanistan was the first), and with this being one of the largest and most detailed maps to date, there will be growing pains. Some areas may look rough at times, and we greatly appreciate the support of those willing to join us during this Early Access phase. Your feedback and reports are invaluable in helping us improve the map. Why are you developing a new map when there are other items to add and fix? The staff assigned to the Iraq map would not be applicable to other tasks like the DCS Core, aircraft, AI, and other aspects of DCS. Likewise, the team creating the Iraq map is not the same as the one developing the Afghanistan map. As such, creating the Iraq map does not impact the development of other aspects of DCS. We're thrilled to bring this historic map to DCS, giving you the chance to explore and experience a region that has played a pivotal role in the late 20th and early 21st centuries. Thank you all for your trust, passion and support. We look forward to your feedback and suggestions. Please ask any further questions you may have below as comments. Yours sincerely, Eagle Dynamics
  8. I believe this terrain surpasses all others in several aspects, including the damage model, scale, performance, and terrain details. It would be a fantastic addition if the developers consider charging extra for an expanded area that includes the South of Syria (up to Damascus), Jordan, and the western part of Iraq, including H3.
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