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DCS YOM KIPPUR 2 [FICTIONAL] EVENT TO: DCS Pilots SUBJECT: Multi-Asset Competitive Operation – Sinai AO REFERENCE: Operation Yom Kippur 2 [Fictional] SITUATION: A fictional 1975 scenario set in the Sinai Peninsula. Two opposing forces (REDFOR and BLUFOR) will engage in a coordinated, combined-arms air conflict. Fixed wing and rotary assets will operate in direct support of ground objectives. This is a competitive, score-based event. First team to 100 points secures operational success. MISSION SCHEDULE: Event I – Saturday, 3 May 2025 Time: 1500–1800 UTC Pre-Mission Briefing: 1430 UTC Event II – Saturday, 10 May 2025 Time: 1700–2000 UTC Pre-Mission Briefing: 1630 UTC Area of Operations: DCS Sinai Map COMMUNICATION: Staging and Coordination: ACME Discord Registration Required: SIGN-UP ROSTER All command coordination will take place through the ACME Discord server. For further intelligence, mission structure, and discussion: OPERATIONAL BRIEFING – FORUM LINK Questions? @JG1_Flyboy
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Hello all, I'm editing a set of Training Missions for the MiG-21, set at Egypt, but with an emphasis on following real-world procedures as much as I possibly can. I have just finished the first one: Cold Start, and I'm halfway trough the second mission, on Taxi, Takeoff and Climb to cruise. I will upload it to User Files tonight, but in the meantime here is a video walk-trough of the first: The full mission runs 45-50 minutes, but 3 of its 5 chapters can be skipped by those users who prefer not to do complete checks. The mission is a bit verbose because the Cold Start is an ideal point to give a bit of background on the many Systems that the -21 has. The next missions will be much shorter. Please, If I have misunderstood parts of the procedure, let me know so I can fix them if feasible. Best regards to every fan of the Fishbed Update: 21/Nov/24 Today I finished testing my second mission, on Taxi, Take-off and Climb, it looks like this: As taking-off on the Fishbed requires some practice, during testing I decided to expand this mission a bit, adding a second client slot for a runway start, dispensing with the long taxi ... this way a new user can practice the take-off several times without spending too much time, this short version looks like this: For more immersion, I added a bit of random air traffic on the background, so you need to be careful to avoid collisions, like I did waiting for the helos to cross the runway before taking off Update: 11/Dec/24 Well, it took more time than I initially thought, but I've finally finished the third mission, here is how it looks like: I have uploaded these first three missions to the User Files section, here is the link: https://www.digitalcombatsimulator.com/en/files/3342519/ the file is in OvGME format, and places both the missions and the RSBN mod for Sinai map on the Mig-21 folder of the DCS program folder. Be sure to employ a mod manager, since the RSBN mod is not IC compatible, so you may need to disable it before going to a multiplayer server. Edit: The RSBN Mod is no longer needed, as on February 19th Magnitude 3 added native RSBN & ARC data for the Sinai (and Kola) Maps. Also, these missions employ the superb Egyptian liveries created by @Kerbo 416 ... be sure to download them here: https://www.digitalcombatsimulator.com/en/files/filter/unit-is-mig-21bis/user-is-kerbo416/apply/ Meanwhile, I'm starting to edit a weapons training mission .. for an easy start I have chosen a Gun Strafe training, hopefully it should not take too long to finish. Update: 16/Jan/25 It took more effort than I expected, but today I have updated this mission set with the addition of two more missions: M04 Re-starting engine in-flight. M10 Gun Strafing (my first weapons training for the -21) IMPORTANT: Please note that mission M10, REQUIRES the 476th VFG Range Objects Mod, which you can download here: https://www.476vfightergroup.com/downloads.php?do=download&downloadid=482 This is a very mature Mod that should be placed at /Saved Games/DCS World/Mods/tech/ and does not impact the Integrity Check, so it is MP-safe ... it looks like this once installed (my DCS folder at Saved Games is named DCS.296, yours will most likely be different): Here is a walkthrough of each: These videos were taken on the latest testing rounds, so I must say that the landing distance report feature that appears on the video, was removed from the mission because it gave erroneous values, not sure if its a problem with Sinai or with the Script, since this script worked fine on my last missions set on the Kola and Nevada maps. I will now work on both a Visual Landing mission, and on a Rocket attack training missions, hopefully they won't take as much time, I'm aiming for a release on the first week of February. Update: 4/Feb/2025 I've completed my two A/G Rocket missions, one for the S-24 and another for the S-5 rockets. Unfortunately, ED's User Files is giving me trouble at the moment and I had to open a Support Ticket for it, in the meantime this Mission Pack can be downloaded from my Cloud drive (ED fixed the issue and now the User File entry works correctly). As with my prior missions, you can start already in the air near the Weapons range, or start on a nearby Airbase with the engine already started. After expending all rockets, you can optionally practice the return to base, landing and Shutdown. The new missions are similar to the Gun Strafing one, and require the 476th VFG range objects mod in order to work. As always, you can press Spacebar to cut short the voiceovers, and on the flying sections you can use Time acceleration freely and the mission will return time to normal when needed. Here is a walkthrough of the S-24 mission: and this other video showcases the S-5 mission: Update: Feb 18th 2025: I've added a VFR landing & shutdown mission (M05), it looks like this: I intend to add later a Break-Circuit VFR Landing, as well as an IFR night landing one, but this last mission had me landing several dozen times while debugging, so I'm kind of burned out. So, the next mission will be a Radar Basics Training, followed by another on AA radar guided missiles. Update: March 6th 2025 I've completed the Radar Basics mission, this is a walk-through of it: I encountered several MiG-21 radar bugs while editing this, and it is a bit disheartening that no one from Magnitude commented on them when I reported on the Forum : Anyway, the training menu now looks like this: Cheers to all. Eduardo
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I've been closely following the development and announcements of improvements to all the maps and I noticed that the Syria map is getting a lot of airports in Israel. Simply put, it's being expanded. There was even a disagreement in the past about removing part of Israel. I even wrote something before the topic was locked. You can see it below and don't get me wrong this is very good for everyone! I'm glad this is happening. The point of the thread is that I would love to make a request to OnReTech. I would love to see all of Israel made and parts of Jordan, Syria and Lebanon included in the development. I don't mean all of Jordan, Syria and Lebanon, but a part of the beginning of the country. If the Sinai map is not taken care of, it will attract few buyers. I want the Sinai map to grow every day and become something on the same level as Syria. Don't take this personally. I want only the best from OnReTech and its developers. Of course I can't help but say that I appreciate the great improvements the map has received! Thank you!
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Hi @OnReTech, is it possible to know something more about estimated date of release EA version if it's not top secret ? I'm not talking about a certain date, but what period are you aiming to make with the completion of the version for release more or less (own proposition). Month or quarter maybe. Maps looks promissing, Im waiting for it too and some the last Wags videos was recorded over Sinai map so looks like more soon than far . Last time it was something like this with SA map and Apache, 1-2 months later the map was released :).
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Hello OnReTech, congratulations on the great success of your Sinai map. Not only does this historically rich map make the DCS world more exciting, but you have taken DCS's terrains technology to a new level. During my tour of the Sinai map, I noticed no transition between the beach and the ocean, in other maps such as the Marianas and the Persian Gulf there are topographic transitions, I will list screenshots and a satellite view of Sinai to illustrate and compare. sinai map: in the google map: null the Marianas map:
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I believe this terrain surpasses all others in several aspects, including the damage model, scale, performance, and terrain details. It would be a fantastic addition if the developers consider charging extra for an expanded area that includes the South of Syria (up to Damascus), Jordan, and the western part of Iraq, including H3.
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The flickering in the video below shows up very frequently while flying. Many times in the same mission. It makes this map annoying and unplayable. I shortened the video to one such encounter to fit it here. But it will go and come many, many times while flying a mission. I have all the other maps and I have never encountered this problem before. SinaiFlicker.mp4 Cairo.miz dcs_sinai_flicker.log SinaiFlashing.trk
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Hey, Im having a little trouble with the Sinai map, mostly around cities. With my usual settings (Image 1), I get 22fps in the middle of Cairo, with the Ka-50 III "Takeoff from helipad" mission. Turning down the settings significantly (Image 2), and loading the mission back up yields no change in performance. Nothing running except for DCS and OpenTrack, plus task manager CPU load wasnt super high, but GPU was. DCS was using a little under 10Gb of RAM, out of 32. Specs are: Ryzen 5 2600, Radeon RX 570 8Gb, 32Gb DDR4 3600Mhz RAM. Deleted FXO and Metashaders2 and renamed export.lua to export.lua.old, as there was some wierd socket stuff happening there from the DCS UFC app. Only saw a 2-3Fps improvement, but may have been a coincidence. Any ideas why Im not seeing any performance change, and what I could do to improve things?
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After several weeks of work and a lot of testing support from the community, we're ready for our live test of the new event format this weekend. Tempest's Blueflash Curated PVPVE Campaign. The sister server of Enigma's Cold War is back with version 3. This evolution moves away from the real time dynamic scripting in favor of a curated, hand crafted multi map/multi mission campaign that begins in the Persian Gulf with a battle for Dubai and territorial control and will initially stretch across Syria and Sinai as either side advances through completion of various, tailor made objectives. Both fixed wing and rotary craft have been considered and catered to with a variety of missions within each scenario that will see each team co-ordinate to attack and defend front lines, strategic locations and valuable assets. There is something for everyone from CAP to CAS, deep strikes and Naval Operations, with more planned later down the road. You can find more detailed information within the FAQ. The community is mostly Discord based where you can ask questions, provide feedback and make suggestions. Click here to Join Keep an eye out on lore and the announcements channel in there for more details and features to come. Including a unique player based economy that will be implemented (soonTM) Also since this is a live open beta test of the new mission please feel free to post in our #Feedback-and-Discussion and #Bug Report channels if you come across any issues. Good hunting!
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I found that manual with show some info about transit and rules, speed limitations, navigation buys ando othes, into the suez channel. @OnReTech not sure if will useful. https://www.suezcanal.gov.eg/FlipPDFFiles/RulesOfNavigation/index.html#p=31 Page 130 - 204 show map buys, channel diagrams, channel sections, waiting point on Suez and south bound, bouys diagrams, etc. Speed Restrictions: https://www.suezcanal.gov.eg/English/Navigation/Pages/NavigationSystem.aspx From Suez Channel Autority: https://www.suezcanal.gov.eg/English/Pages/default.aspx I build a mission with a Supercarrier CV-71, with transit Suez channel on 21 hours at 7 knots from Suez to Red sea. Synai map suez channel test.miz
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