FlightControl Posted November 13, 2014 Posted November 13, 2014 When is this issue going to be fixed for the non-edge maps. Looking at the latest communication from wags, the edge release will take still long, taking into account the items on the todo list for the edge maps. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
msalama Posted November 14, 2014 Posted November 14, 2014 Ditto for non-EDGE maps AFAIK. A pity, I know, but them's the breaks :( The DCS Mi-8MTV2. The best aviational BBW experience you could ever dream of.
FlightControl Posted November 14, 2014 Posted November 14, 2014 Does ED read and treat these posts? [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ED Team NineLine Posted November 14, 2014 ED Team Posted November 14, 2014 Does ED read and treat these posts? We dont know anymore than its a known issue. No timeline on this right now, so dont expect anything too soon. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
BitMaster Posted November 14, 2014 Posted November 14, 2014 What I do as a workaround. .. I track the path of these vehicles. Any bridges it encounters I change the path to off-road around these bridges where possible. Works for bridges over railroads and small rivers. Does not work really for broad rivers, as vehicles cannot cross them. .. so I design my vehicle movements as such that they never need to cross large rivers. .. Wise idea ! Use what you have at hand right now. Wasn't there a post from Wags recently stating what will make it soon into DCS and what is still being worked on and will take longer than planned/annunced ? I am not counting on EDGE till after 1Q/2015 with an extended OpenBeta time before that to iron out bugs. Rather later and stable than too soon and too buggy. Bit Gigabyte Aorus X570S Master - Ryzen 5900X - Gskill 64GB 3200/CL14@3600/CL14 - Sapphire Nitro+ 7800XT - 4x Samsung 980Pro 1TB - 1x Samsung 870 Evo 1TB - 1x SanDisc 120GB SSD - Heatkiller IV - MoRa3-360LT@9x120mm Noctua F12 - Corsair AXi-1200 - TiR5-Pro - Warthog Hotas - Saitek Combat Pedals - Asus XG27ACG QHD 180Hz - Corsair K70 RGB Pro - Win11 Pro/Linux - Phanteks Evolv-X
FlightControl Posted November 17, 2014 Posted November 17, 2014 Bitmaster, i understand. However, these kind of problems should not take a long time for dcs to fix. When you see a vehicle driving under a bridge like that, the vehicle is suddenly launched upwards and takes a rest on the bridge. In other words, there is some logic/parameter that does that behaviour. That should not be too hard to fix I guess, looking at the magnificent code that had been written on other areas within the simulator. These kind of bugs start on the list (if it is at all on the list) for ages due to low priority given. And by doing that, these kind of bugs stay in the system for ages... So, again my question to ED, what is the status and long before a fix is even considered to be made? ED, and ED forum moderators, if some communication on this item can be done from DCS product support, that would be very welcome. Sv. [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ED Team NineLine Posted November 17, 2014 ED Team Posted November 17, 2014 Look two posts up. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
BaD CrC Posted November 17, 2014 Posted November 17, 2014 Lol. Sven reminds me when I was a young padawan on DCS... I was young, full of hope and certainties.... How can I say that, well Sven, giving you an example, it took ED 12 patches to fix the un-repairable HUD bug for Black Shark... I thought too it was easy to fix.... https://www.blacksharkden.com http://discord.gg/blacksharkden
ED Team NineLine Posted November 17, 2014 ED Team Posted November 17, 2014 Lol. Sven reminds me when I was a young padawan on DCS... I was young, full of hope and certainties.... How can I say that, well Sven, giving you an example, it took ED 12 patches to fix the un-repairable HUD bug for Black Shark... I thought too it was easy to fix.... I am sure if it was an easy fix it would have been done already. Dont assume something is an easy fix. So lets keep in constructive and on topic. Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
FlightControl Posted November 17, 2014 Posted November 17, 2014 Look two posts up. Ok. Missed that. Thanks for info. Ohhh. By the way. You're kindly invited on one of my missions running on dcs server Belgium... [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ED Team NineLine Posted November 17, 2014 ED Team Posted November 17, 2014 Ok. Missed that. Thanks for info. Ohhh. By the way. You're kindly invited on one of my missions running on dcs server Belgium... I may just do that some time :) Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
ED Team NineLine Posted December 2, 2014 ED Team Posted December 2, 2014 Note, there is a fix in 1.1.12 for this.... Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
FlightControl Posted December 2, 2014 Posted December 2, 2014 Jippie!!!!! [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
rajdary Posted December 2, 2014 Posted December 2, 2014 Note, there is a fix in 1.1.12 for this.... Do you mean 1.2.12 ?? i think i saw you mention it as 1.1.12 in other posts.:music_whistling: Phanteks Enthoo Evolv Tempered Glass, Asus ROG Maximus IX Hero, Intel i7 7700K @ 4.8, Corsair HX 1000i, Nzxt Kraken 62, 32gb DDR4 3000Mhz Corsair Dominator Platinum, Nvme SSD Samsung 960 Evo 1Tb, Asus Strix OC 1080ti, Philips 43" 4K Monitor + 2 x Dell 24" U2414H, Warthog HOTAS, Track IR 5, Obutto R3volution, Buttkicker Gamer 2, MFG Crosswind pedals, Occulus Rift CV1, Windows 10 Pro.
FlightControl Posted December 2, 2014 Posted December 2, 2014 Jeah jeah... Sithspawn meant 1.2.12... Typo I guess [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
ED Team NineLine Posted December 2, 2014 ED Team Posted December 2, 2014 Yeah, sorry... too many numbers not enough brain cells Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug**
shagrat Posted December 2, 2014 Author Posted December 2, 2014 Note, there is a fix in 1.1.12 for this.... Yes!!! Finally! I was lately updating my missions to put an explosion on all railway bridges at mission start... now, on to ranting about route finding and convoy AI... just kidding! ; ) I'm happy to see this finally got a fix as it was a real PITA. Thanks for the info, Sith Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
FlightControl Posted December 5, 2014 Posted December 5, 2014 You see. Bringing old bugs into proper attention to dcs is a kind way to help the dev team... [TABLE][sIGPIC][/sIGPIC]| Join MOOSE community on: DISCORD :thumbup: Website of the MOOSE LUA Framework. MOOSE framework Downloads. Check out Example Missions to try out and learn. MOOSE YouTube Channel for live demonstrations and tutorials. [/TABLE]
shagrat Posted December 7, 2014 Author Posted December 7, 2014 Yep! Just took the odd year or two... ok, no bickering, glad they managed to put it in before 2.0 Thanks ED. And thanks for all the other little fixes... :) Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
NeilWillis Posted December 7, 2014 Posted December 7, 2014 As always, patience is a virtue. I am sure this isn't the only bug that will get the attention it deserves, and am also sure that ranting will not make them happen any faster. What it will do however is "bite the hand that feeds us". This forum, and all it's users need to be mindful of how it is seen by ED. Might be worth remembering that when we get a bee in our bonnets, frustrating though the wait is, we are not being ignored.
shagrat Posted December 7, 2014 Author Posted December 7, 2014 (edited) Wasn't ranting in any way. I posted in the bug thread, and the wishlist and after a year of NO feedback I sent ONE PM to Evilbivol to ask if they had overlooked the issue. He said they had been busy and he will point the dev team to it, and so he did... it is about the difference in communication. Bugs or broken features happen all the time, point them out, make the devs aware is absolutely ok. Just keep to the facts, spare any adjectives not describing the problem or addressed towards people and everything is fine. A little polite reminder the issue still exists, until acknowledged, doesn't hurt either. Depends if you know the devs have the problem on the to-do- list and just different priorities or do not yet know about the issue. The bridge bug was virtually "game breaking" for any mission requiring AI driving on roads, so after more than half a year or no fix I wouldn't consider trying to shift developers priority to fixing it, ranting either. ;) Edited December 7, 2014 by shagrat 1 Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Nate--IRL-- Posted December 7, 2014 Posted December 7, 2014 Wasn't ranting in any way. I posted in the bug thread, and the wishlist and after a year of NO feedback I sent ONE PM to Evilbivol to ask if they had overlooked the issue. He said they had been busy and he will point the dev team to it, and so he did... it is about the difference in communication. Bugs or broken features happen all the time, point them out, make the devs aware is absolutely ok. Just keep to the facts, spare any adjectives not describing the problem or addressed towards people and everything is fine. A little polite reminder the issue still exists, until acknowledged, doesn't hurt either. Depends if you know the devs have the problem on the to-do- list and just different priorities or do not yet know about the issue. The bridge bug was virtually "game breaking" for any mission requiring AI driving on roads, so after more than half a year or no fix I wouldn't consider trying to shift developers priority to fixing it, ranting either. ;) I will say that among the testers this was very well known and oft repeated as a game breaker. That said, I have no problem with any of the above, in fact it is welcomed. Nate 1 Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Annelid Posted December 9, 2014 Posted December 9, 2014 Bring on the full invasion campaign/missions! :)
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