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Posted

I was doing the Landing training; and when I turned off of the runway, I saw this airman running across the tarmac. Is this a feature I can control by adding it to my created missions?

Posted
I was doing the Landing training; and when I turned off of the runway, I saw this airman running across the tarmac. Is this a feature I can control by adding it to my created missions?

 

Was it really an airman, or maybe just an armed soldier?

 

Soldiers are simply infantry units that can be added to missions just like any other unit, and they can be assigned waypoints just like a ground vehicle. So in this case, it would be very simple to add such a unit to a mission. I just don't think that airmen are available in the list of units, but I might be wrong. In any case, you could just have an armed soldier play the role. :)

Posted

Sorry, I assumed the A-10C was an Air Force asset. But you are right, it looks like a Soldier.

Army = Soldiers

Navy = Sailors

Marines = Marines

Air Force = Airman.

All together equal ONE US Military

Posted (edited)
Sorry, I assumed the A-10C was an Air Force asset. But you are right, it looks like a Soldier.

Army = Soldiers

Navy = Sailors

Marines = Marines

Air Force = Airman.

All together equal ONE US Military

 

You're right of course, the A-10 is an Air Force asset (and Air National Guard AFAIK).

 

What I meant, though, is that there are only a very few types of infantry units that could be selected in the mission editor. Regardless whether you place an A-10C or a Tornado or a MiG-29 on any airfield, there are only a few select types of Inf available (like Infantry M4 and Infantry M249 for US and Infantry Soldier Rus and Paratrooper AKS for Russia).

 

That means that whatever kind of aircraft you select, if you wish to place personnel, you'll have to make do with what's available and, in turn, Soldiers will have to stand in for Airmen if that's who you want to portray in a mission. :thumbup:

Edited by Yurgon
Typo
Posted
You're right of course, the A-10 is an Air Force asset (and Air National Guard AFAIK).

 

What I meant, though, is that there are only a very few types of infantry units that could be selected in the mission editor. Regardless whether you place an A-10C or a Tornado or a MiG-29 on any airfield, there are only a few select types of Inf available (like Infantry M4 and Infantry M249 for US and Infantry Soldier Rus and Paratrooper AKS for Russia).

 

That means that whatever kind of aircraft you select, if you wish to place personnel, you'll have to make do with what's available and, in turn, Soldiers will have to stand in for Airmen if that's who you want to portray in a mission. :thumbup:

 

That. Plus actually it is too bad that you cannot put the pilot on the ground, would be most useful if you are planning a CSAR mission... anyone heard if ED is planning to add pilots as units at some point in the future?

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Posted
Was it really an airman, or maybe just an armed soldier?

 

It couldn't have been an airman -- they don't run, prolly because they have the best food.

 

:)

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Posted
I am encouraged to create a mission with soldiers.

 

Good idea, that's pretty straightforward. :thumbup:

 

If you run into any problems with the Mission Editor or if strange things happen in your mission, the Missions Builder's Corner is the right place to ask questions and get advice about it. So far, the experts over there were able to answer all my questions. :thumbup:

 

It couldn't have been an airman -- they don't run, prolly because they have the best food.

 

:)

 

Sounds plausible :D

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