Lilkiki Posted July 22, 2014 Share Posted July 22, 2014 (edited) Hi, just wondered where was the grass textures (obviously 4, because 4 seasons) located. I am not able to find them :( If someone knows ... Many thanks in advance ! :thumbup: Edited July 22, 2014 by Lilkiki [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
upuaut Posted July 22, 2014 Share Posted July 22, 2014 Hi, it should be "grass_n_4.bmp.dds", part of ...\DCS World OpenBeta\Bazar\Terrain\vfstextures\LandTextures...zip. DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS Link to comment Share on other sites More sharing options...
Lilkiki Posted July 22, 2014 Author Share Posted July 22, 2014 Many thanks Upuaut !!!!! :thumbup: :thumbup: [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Ninja1959 Posted July 22, 2014 Share Posted July 22, 2014 Here you have other models: https://www.digitalcombatsimulator.com/en/files/722120/ [sIGPIC] [/sIGPIC] Link to comment Share on other sites More sharing options...
Lilkiki Posted July 22, 2014 Author Share Posted July 22, 2014 Yep Ninja, already had them, these are only for the "LANDING SPOT", wanted to retexture the entire "grass" but despite a good quality in 4096px, the render quality in game is really poor ... Can't really understand why ... [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Lilkiki Posted July 22, 2014 Author Share Posted July 22, 2014 Well, my DDS converter couldn't match higher than 2048px size. Using now "DDS converter" which seems to work well. Don't know actually how these new textures would been affect by sun/night env. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Lilkiki Posted July 24, 2014 Author Share Posted July 24, 2014 I had not seen the post of T. Jacob before .... We need a new 3D model with custom textures :( [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Boberro Posted July 24, 2014 Share Posted July 24, 2014 Looks delicious I must say :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
NRG-Vampire Posted July 24, 2014 Share Posted July 24, 2014 We need a new 3D model with custom textures :( i like/intrested in using your nice farp textures , so iv tell that texture problem to HungaroJET and he made/modded a new 3d model which use individual/custom texture, that model/textures does not affect other textures on map (mainly at airbases/airports) i tested that model last night for the 4 season usability - everything was fine: 4 different texture visible for the 4 season right now im not at home but in the evening i will upload this new model/mod to you or maybe HungaroJET going to do that earlier than me Link to comment Share on other sites More sharing options...
HungaroJET Posted July 24, 2014 Share Posted July 24, 2014 (edited) Here it goes, cheers Folks Use farp-hill.dds files from proper season folders \Bazar\Terrain\vfstextures\LandTextures -"season"- Other Unrar the file to your DCS main folder Disjoint Farp-Hill texture mod.rar (7.77MB) https://www.sendspace.com/file/gg1d61 use this bar: Click here to start download from sendspace Will be uploaded later to DCS - User Files Edited July 24, 2014 by HungaroJET 1 Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist Link to comment Share on other sites More sharing options...
NRG-Vampire Posted July 24, 2014 Share Posted July 24, 2014 ah, thanks bro :thumbsup: as i see you just uploaded some sample seasonal textures as well, fine :thumbup: Link to comment Share on other sites More sharing options...
Lilkiki Posted July 25, 2014 Author Share Posted July 25, 2014 (edited) Here it goes, cheers Folks Use farp-hill.dds files from proper season folders \Bazar\Terrain\vfstextures\LandTextures -"season"- Other Unrar the file to your DCS main folder Disjoint Farp-Hill texture mod.rar (7.77MB) https://www.sendspace.com/file/gg1d61 use this bar: Click here to start download from sendspace Will be uploaded later to DCS - User Files MANY THANKS HungaroJET !!!!!!!!!! Awesome ! :thumbup: :thumbup: Need to improve luminosity/contrast ! Edited July 25, 2014 by Lilkiki [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Boberro Posted July 25, 2014 Share Posted July 25, 2014 Looks good, is there way to blend it with rest of terrain? Now it looks unrealistic, it is clearly visible that it is rectangle placed on ground. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Cibit Posted July 25, 2014 Share Posted July 25, 2014 Hi can I ask will you be using Hugarojets texture fix and releasing a complete mod or will we have to instal them seperately:) i5 8600k@5.2Ghz, Asus Prime A Z370, 32Gb DDR4 3000, GTX1080 SC, Oculus Rift CV1, Modded TM Warthog Modded X52 Collective, Jetseat, W10 Pro 64 [sIGPIC][/sIGPIC] Adding JTAC Guide //My Vid's//229th AHB Link to comment Share on other sites More sharing options...
Ninja1959 Posted July 25, 2014 Share Posted July 25, 2014 these farps great with all those static elements ....... [sIGPIC] [/sIGPIC] Link to comment Share on other sites More sharing options...
the_soupdragon Posted July 25, 2014 Share Posted July 25, 2014 Looks good, is there way to blend it with rest of terrain? Now it looks unrealistic, it is clearly visible that it is rectangle placed on ground. +1 Fantastic work. Would love it even more if you could feather the edges or blend them into the terrain (if that's even possible). It would be perfect then :) Cheers SD [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Lilkiki Posted July 25, 2014 Author Share Posted July 25, 2014 (edited) Looks good, is there way to blend it with rest of terrain? Now it looks unrealistic, it is clearly visible that it is rectangle placed on ground. +1 Fantastic work. Would love it even more if you could feather the edges or blend them into the terrain (if that's even possible). It would be perfect then :) SD Thanks for your interest guys ! ;) This is the "hard" trick to do as far as the "edm model" of the FARP is rectangular (elevation in mountain) and we all (or almost) have different TERRAIN MOD, I'm using Tobey's "Low N' Slow" but the render could be very different with "DTAC Terrain textures" for exemple. Tobey's mod also required a NOISE modification, I can see how to merge terrain and Farp texture with this method. Will try but no garanty ;) Hi can I ask will you be using Hugarojets texture fix and releasing a complete mod or will we have to instal them seperately:) This is a good idea ! I will ask Hungarojets to get permission when I'm satisfied with my textures (4 seasons to rework, my screens shows actually "Spring" ) Edited July 25, 2014 by Lilkiki 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
T. Jacob Posted July 25, 2014 Share Posted July 25, 2014 Great! Excellent work Lilkiki. Mix the FARP with the remaining land is not an option, the 3d model will always be added to the soil, also the FARP can be put in different places, then you can not mix because they will always be in a different place. I think we can not grant that wish. Once again, great job. :thumbup: Link to comment Share on other sites More sharing options...
Boberro Posted July 30, 2014 Share Posted July 30, 2014 What about semi transparent texture? You could make patches on it and those patches would be transparent giving view on bottom texture. Or resize down whole model and give 2 meters of margin. This margin would be just half transparent texture (faded) around FARP.... Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Lilkiki Posted August 1, 2014 Author Share Posted August 1, 2014 I would guess that "Alpha Channel" in such 4096+ textures would kill FPS for those who get SuperSampling activated in their graphic cards options (like I do). Don't know if i'm gonna release this mod, I found that T. Jacob ones looks better. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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