Pougatchev Posted August 31, 2014 Posted August 31, 2014 Hi all!!! I take this photo during an hydrographic mission near devil's island in french Guyana around august/september 2013, I just look my album when I saw this pics, any idea about what can do that? The phenomenon was also viewable by eyes, not a lense phenomenon. Thank's :thumbup: I have look around the net but i don't see any similar one :helpsmilie: /
VincentLaw Posted August 31, 2014 Posted August 31, 2014 I would guess it is similar to what is happening in this picture: It looks like an optical phenomenon, not an aerodynamic one. It is probably from cloud tops blocking some of the sunlight coming over the horizon. [sIGPIC][/sIGPIC]
Suchacz Posted August 31, 2014 Posted August 31, 2014 1st pic:I agree, it looks like a shadow of something huge which is hidden over the horizon... Per aspera ad astra! Crucial reading about DCS: Black Shark - Black Shark and Coaxial Rotor Aerodynamics, Black Shark and the Trimmer, Black Shark – Autopilot: Part 1, Black Shark – Autopilot: Part 2
Isegrim Posted August 31, 2014 Posted August 31, 2014 Nothing special just Aliens.:book: "Blyat Naaaaa" - Izlom
MACADEMIC Posted August 31, 2014 Posted August 31, 2014 Shadow of a very high Cumulunimbus cloud beyond the horizon line around the time of sunrise/sunset, such clouds very frequent around the equator. MAC
KLR Rico Posted September 1, 2014 Posted September 1, 2014 I've seen contrails cast shadows in the same way, pretty spectacular effect if you ask me! i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
SkateZilla Posted September 1, 2014 Posted September 1, 2014 what you are seeing is rays in the upper atmosphere, and something blocking part of the light (cloud, mountain, building, plane, etc etc). Pretty much the same way you see Sun rays in the forest obstructed by tree branches. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
71st_Mastiff Posted September 1, 2014 Posted September 1, 2014 Low sunrise, casting a shadow. That is all, no phenomenon. "any failure you meet, is never a defeat; merely a set up for a greater come back", W Forbes. "Success is not final, failure is not fatal, it is the courage to continue that counts", "He who never changes his mind, never changes anything," Winston Churchill. MSI z690 MPG DDR4 || i9-14900k|| ddr4-128gb PC3200 |zotac RTX 5080|Game max 1300w|Win11| |turtle beach elite pro 5.1|| ViRpiL,T50cm2||MFG Crosswinds|| VT50CM-plus rotor Throttle || G10 RGB EVGA Keyboard/MouseLogitech || PiMax Crystal VR || 32 Asus||
Joe Kurr Posted September 1, 2014 Posted September 1, 2014 They're called 'crepuscular rays', and as described above, are caused by sunlight being blocked by clouds or other objects. Dutch Flanker Display Team | LLTM 2010 Tiger Spirit Award
Pilotasso Posted September 1, 2014 Posted September 1, 2014 They're called 'crepuscular rays', and as described above, are caused by sunlight being blocked by clouds or other objects. ...like a flying saucer :ufo: .
Joe Kurr Posted September 1, 2014 Posted September 1, 2014 ...like a flying saucer :ufo: No, those would completely block out the sun :) Dutch Flanker Display Team | LLTM 2010 Tiger Spirit Award
Pougatchev Posted September 2, 2014 Author Posted September 2, 2014 Thank's for all those explanations, this photo was take around the end of the day. /
Moa Posted September 3, 2014 Posted September 3, 2014 (edited) SkateZilla and JoeKurr are correct. The lighter part of the sky is caused by scattering of light from the sun (physically this is known as Rayleigh and Mie scattering - from atmospheric molecules and dust particles, respectively). The dark streak is where light from the sun is blocked by a cloud or terrain feature. This means that light is blocked before it can be scattered toward you. Hence there are dark streaks. The term for the brighter shafts on either side is 'crepuscular rays' because they are most often seen when the sun is low in the morning and evening ('crepuscular' refers to dawn and twilight, and applies to animals that are active at that time, as well as light effects; Christopher Hitchens also described himself as crepuscular when he was sick with cancer). Such light rays are an important effect for realistic computer graphics. Implementations such as those of Bruneton and Neyret's "Precomputed Atmospheric Scattering" also produces such effects: http://hal.archives-ouvertes.fr/inria-00288758 See: http://proland.imag.fr/ Silviu Andrei also implemented this, and it looks fantastic: ${1} I've included the links in case the Eagle Dynamics team want to implement this in EDGE (although they probably already have). I'm certainly working on such effects in my own simulator. Edited September 3, 2014 by Moa
Flagrum Posted September 3, 2014 Posted September 3, 2014 Just another random example of the phenomenon I found interesting to see.
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