Crysinator Posted September 22, 2014 Posted September 22, 2014 Good evening fellow Mig pilots, after trying and fooling around with the Mig weaponry one question came to my mind. Why can't I fire AA SAHR missiles like the Kh-66 in locked beam mode? I tried it on some soft targets but it won't let me fire the missile. Technically the radar is locked to a point on the ground so the missle should do it's job and follow the lock right? Is this a limitation of DCS or is it a real life prevention? Thanks for your help! :joystick: By the way: Why can't I see helicopters on the radar no matter what I do? Are they to small?! Hardware: Intel i7-6700K (OC) - 16GB DDR4 (OC) - Asus Z170 - MSI GTX 1080 (OC) Input: TrackIR 5 - Thrustmaster Warthog
Cobra847 Posted September 22, 2014 Posted September 22, 2014 Good evening fellow Mig pilots, after trying and fooling around with the Mig weaponry one question came to my mind. Why can't I fire AA SAHR missiles like the Kh-66 in locked beam mode? I tried it on some soft targets but it won't let me fire the missile. Technically the radar is locked to a point on the ground so the missle should do it's job and follow the lock right? Is this a limitation of DCS or is it a real life prevention? Thanks for your help! :joystick: By the way: Why can't I see helicopters on the radar no matter what I do? Are they to small?! Try setting the low speed mode on your radar for helicopters. As for the fixed beam guidance and AA SAHR missiles; don't personally know. Nicholas Dackard Founder & Lead Artist Heatblur Simulations https://www.facebook.com/heatblur/
Crysinator Posted September 22, 2014 Author Posted September 22, 2014 I suppose that you can't launch them because the Kh-66 has the radar guidance in its tail and the SAHR missiles use a different system. Can someone with more knowledge confirm this? To the radar: Now I can lock them in beam mode but I still can't see a Ka-50 on the radar. :helpsmilie: Hardware: Intel i7-6700K (OC) - 16GB DDR4 (OC) - Asus Z170 - MSI GTX 1080 (OC) Input: TrackIR 5 - Thrustmaster Warthog
Serp Supreme Posted September 22, 2014 Posted September 22, 2014 Yes it might help that the Kh-66 is an A-G missile as opposed to an AA one. This post is protected by a pilot who has a serious lack of negotiating skills, but is absolute hell in a dogfight. If you do not belong here, please leave. You have now been properly negotiated with. MiG-29S Instant Action Mission Fix Come check out and add to my list of all landmarks in DCS World! ^that works now
Crysinator Posted September 22, 2014 Author Posted September 22, 2014 Yes it might help that the Kh-66 is an A-G missile as opposed to an AA one. The question was if it's possible for a AA missile to ride the radar beam like a Kh-66 not if it makes sense just saying. Yesterday I had the situation where I only had a R3-R left (gun also depleted) and one last chopper landing on the airfield. In this situation it would be great to lock the R3-R on the parking chopper but you can't (or at least I can't). Hardware: Intel i7-6700K (OC) - 16GB DDR4 (OC) - Asus Z170 - MSI GTX 1080 (OC) Input: TrackIR 5 - Thrustmaster Warthog
WinterH Posted September 22, 2014 Posted September 22, 2014 If you want to try it, there is also an air to air beam riding missile, the RS2-US. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
Kuky Posted September 23, 2014 Posted September 23, 2014 Well SARH missile is suposed to guide itself on reflection of radar energy from the target... if the radar is locked into point on ground there won't be any radar energy reflected (with phase shift) for the missile to guide on... it's like radar energy reflected of target in air when its in a beam... no phase shift so no lock is possible (radar filters it out). Kh-66 is guiding on radar beam coming from its rear, like Vikhr missiles do. PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
Dirty Rotten Flieger Posted September 23, 2014 Posted September 23, 2014 The RS2-US AA beam rider might work in A2G attack. The missile looks back at eh plane so I doesn't know what it is being shot at. If this works then this would actually mean the RS2-US has an advantage ! I thought it was worse in every way... But I like it. Of course this begs the question. Can Kh66 be fired at bombers? I will have to try this!
ff4life4 Posted September 23, 2014 Posted September 23, 2014 Hm Kh66 against bombers would be really interesting. But I'd find it to be extremely difficult. But if it hits it would make a hugh splash. The manual mentions using rockets as a/a weapons. I haven't tried that yet but it seems it too would be really difficult
WinterH Posted September 23, 2014 Posted September 23, 2014 Firing RS2-US air to ground was among first thing I have tried, well it didn't work :p. Won't launch when beam isn't locked on an air target. Missile emergency release button will still fire them but they would not track and go straight instead. Wishlist: F-4E Block 53 +, MiG-27K, Su-17M3 or M4, AH-1F or W circa 80s or early 90s, J35 Draken, Kfir C7, Mirage III/V DCS-Dismounts Script
QuiGon Posted September 23, 2014 Posted September 23, 2014 Firing RS2-US air to ground was among first thing I have tried, well it didn't work :p. Won't launch when beam isn't locked on an air target. Missile emergency release button will still fire them but they would not track and go straight instead. The question now is if that behaviour is realistic (the fire control systems of the MiG-21 prevent a launch in that situation) or is it unrealistic (the game itself prevents the launch because it isn't programmed to work that way)? Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Koty Posted May 19, 2017 Posted May 19, 2017 The question now is if that behaviour is realistic (the fire control systems of the MiG-21 prevent a launch in that situation) or is it unrealistic (the game itself prevents the launch because it isn't programmed to work that way)? _uses necromancy_ In case anyone was still wondering: RS-2us was not only able of doing ground attack stuff, IRL it was actually trained thing - to attack ground targets with the said missile. This is comming from experience of actual (Czechoslovak) air-force personel - a book, and posts on a mil-history page. Funnily enough, the same has been done with MiG-19PM! Pilots would train A-A use over Astrakhan desert (RSSFR), north of Caspian sea - and then train at home, firing at ground targets... From what I remember, it was this possibility of using the RS-2us against ground targets that led to using the guidance system for Kh-66. Which meant that you could train the use of Kh-66 using the RS-2us - and in turn use Kh-66 against aerial targets (which is possible in DCS, as I have seen - someone even took out an F-15 with the grom!), well - except for its lack of proximity fuse, which meant either direct hit or miss...
Recommended Posts