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Posted

Hi DCS modders,

 

I was wondering if someone knows how to animate the tracks of a tank, I've got the arg list for vehicules, but can't understand how this specific track animation works in Max.

Many thanks for your help

 

zoQM2.jpg

Posted

Hi David,

 

Yes, it's a Tiger ;) Don't know when I will release it (I've got some other WWII german units ready).

 

I can't manage to activate the canon and to animate the tracks :helpsmilie: (MG42 is active & ready)

Posted (edited)

waoh nice mate!!ever tried to get in touch with ED to ask whether they could implement your mods as official patch??

 

i wish you luck that soon someone can answer your questions!

Edited by 9./JG27 DavidRed
Posted

ED has a tiger on the WW2 develop process (and more AI models incoming to Normandy map)

For Work / Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / 2xMDF

Missing modules:
Mig-29A / C-130J / F4UD-1 / F-5E Remastered / OH-58D / CH-47F / F-16C / F-14 / Mi-24P / JF-17 / Fw-190 A-8 / I-16 / CE-2 / Yak-52 / FC2024
Cold War Germany / Afganistan / Iraq

Posted

You would need to build the tank track in equal sections. Right now you have 1 very long piece in the middle, if that was to go around the sprockets it wouldn't be right.

[sIGPIC][/sIGPIC]

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