Lilkiki Posted December 14, 2014 Posted December 14, 2014 Hi guys, I've been working from scratch for some time on a Marder AA unit. Why I've chosen this one ? Because it has easy shapes and DCS one is quite "old fashioned poly" (guess it comes directly from LockOn) Here where I am actually, need a lot of work to finish it, (mesh, UVs, textures) may be one day I will release it as a mod ;) A quick render : [sIGPIC][/sIGPIC]
slamraamproductions Posted December 15, 2014 Posted December 15, 2014 Great, looks already fantastic! I don't know if it will be drivable with CA...(hoping that you could add a somewhat detailed internal driver cockpit for it...man that is beyond awesomeness!) <==DCS Flaming Cliffs 3: Operation Grand Slam <==Lock On: Flaming Cliffs 2 Tribute
karambiatos Posted December 15, 2014 Posted December 15, 2014 (edited) Nice, but its already WIP by ED here and here Edited December 15, 2014 by karambiatos A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
Aginor Posted December 15, 2014 Posted December 15, 2014 Please go on anyway, nobody knows when ED will actually release it, maybe we can use yours until then. :) DCSW weapons cheat sheet speed cheat sheet
Lilkiki Posted December 15, 2014 Author Posted December 15, 2014 (edited) Glad you like it guys ;) I've worked last night on the scaling, turret looks more accurate now. Didn't know that ED had done a new one, a friend of mine told me the same thing yesterday. Anyway, I started to work on this one to improve my 3D skills so I will go on... Don't know how CA cockpits work actually, guess it is .lua scripting ;) Edited December 15, 2014 by Lilkiki [sIGPIC][/sIGPIC]
joey45 Posted December 15, 2014 Posted December 15, 2014 Looks good. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
upuaut Posted December 15, 2014 Posted December 15, 2014 Hi Lilkiki, it looks good so far. I am looking forward to the textured model. DCS Mods and Skins: HiDrive Use the NAS only if the other Link is not working - it's slow! My DCS MODs and Skins: NAS
Lilkiki Posted December 15, 2014 Author Posted December 15, 2014 (edited) Thanks guys, another quick render after some polys corrections (too much bump on the ground scene) I will continue modeling adjustments next week-end and look for UVMapping. Edited December 15, 2014 by Lilkiki [sIGPIC][/sIGPIC]
Lilkiki Posted December 17, 2014 Author Posted December 17, 2014 UVMapping gives headhaches :tomato: (textures are WIP) Renders without Specular Maps [sIGPIC][/sIGPIC]
joey45 Posted December 17, 2014 Posted December 17, 2014 UVMapping gives headhaches :tomato: (textures are WIP) Renders without Specular Maps Looks good And yes UV Mapping can be a PITA.... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Lilkiki Posted December 18, 2014 Author Posted December 18, 2014 Thanks Joey, do you know how the specular shader is set in Max to get nice reflections as the "stock" DCS tanks ? [sIGPIC][/sIGPIC]
joey45 Posted December 18, 2014 Posted December 18, 2014 (edited) Thanks Joey, do you know how the specular shader is set in Max to get nice reflections as the "stock" DCS tanks ? Nope. EDIT: See next post... Edited December 18, 2014 by joey45 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
karambiatos Posted December 18, 2014 Posted December 18, 2014 here you go http://forums.eagle.ru/showthread.php?t=88855 A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things
leafer Posted December 18, 2014 Posted December 18, 2014 Nice! What program did you use to pose it in front of that building? ED have been taking my money since 1995. :P
Lilkiki Posted December 18, 2014 Author Posted December 18, 2014 Thanks guys for the specular tip ! =b @leafer : it is full 3D render with MentalRay (Maya Student Edition : free) [sIGPIC][/sIGPIC]
Lilkiki Posted December 19, 2014 Author Posted December 19, 2014 Need to texture the tracks now ;) [sIGPIC][/sIGPIC]
uboats Posted January 6, 2015 Posted January 6, 2015 nice look, I just started to learn 3dsmax, and am doing a Daryal radar station. [sIGPIC][/sIGPIC] My DCS Mods, Skins, Utilities and Scripts | Windows 10 | i7-4790K | GTX 980Ti Hybrid | 32GB RAM | 3TB SSD | | TM Warthog Stick | CH Pro Throttle + Pro Pedal | TIR5 Pro | TM MFD Cougar | Gun Camera: PrtScn |
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