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[must be in ccip gun mode] DCS A-10A PAC not working in MP


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Posted

During MP sessions I've had major problem hitting ground targets with the GAU-8 but only in MP and not in SP.



 

Last night we decided to compare between SP/MP and it seems that PAC is not working in MP. In SP when engaging targets the gun piper rises a few mm maximum on my screen (zoomed in) while in MP it rises 15-20 mm when trigger is pulled in a small burst!?

 

It's the same issue for me as a host as well as the client. This problem was not introduced with the latest update since we noticed it ~1 month ago but did not investigate it further until last night.

 

It doesn't make sense why it should differ in SP/MP and we tried various speeds, flaps in/out etc. Anyone experiencing the same ?

 

Ohh yea another (minor) thing noticed, the latest update (1.2.12.35194.574) did break the pilot heavy breathing sound while pulling G.

 

/KC

 

 

Posted

Can only confirm I've experienced the same thing. In SP I can keep the gun marker steady on the target while firing the gun. But in MP the "recoil" of the gun makes the gun marker raises straight up 4-5 mm.

Only tested this in A-10A thou

  • 2 months later...
  • 2 months later...
Posted (edited)

Anyone knows if this bug is reported and ED is aware of it's existence?

 

Unfortunatley it makes the A-10A - which is a great introduction plane for newcomers and/or pilots taking extended breaks from DCS - more or less useless in MP.

 

/KC

Edited by KeyCat
  • 2 weeks later...
Posted

FWIW, I noticed it too last week. I just don't fly the A-10A much online.

 

Also, don't expect a whole lot of feedback regarding bugs, but it doesn't mean they don't see your post or know about it. I know it's frustrating not getting acknowledgement (I share your pain), but say your piece and keep hammering until at least you get confirmation from a tester that it has been reported as a bug. At that point, it is squarely in ED's hands, and the next time you hear about it will be in a change log.

 

Who knows? It may have been fixed for the 2.0 build; a lot of things are being fixed on that development track that have been left in the 1.2.xx builds.

Posted (edited)

I don't think there is a PAC on the A10A.There is no key binding that I can find in the options?

Edited by slowhand

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Posted (edited)

PAC comes on automatically in the A-10A when you select the gun, and goes off again when the gun is unselected, but it doesn't really work well. There's no keybinding like in the C model.

 

G-force breathing in the A-10A has been broken for nearly a year now. ED don't care to fix it it seems. Shame to ignore just a few problems with an otherwise fine aircraft model.

 

http://forums.eagle.ru/showthread.php?t=141786

 

Oh and don't forget the CBU's dropping short problem, again ignored for such a long time. Thank goodness for the Rockeye's that still hit spot on!

Edited by Winston60

Posted (edited)
ED don't care to fix it it seems. Shame to ignore just a few problems with an otherwise fine aircraft model.

 

Agree with you Winston. I know that ED have alot on their plate and working on several different projects but they often leave small things hanging - as in the A-10A PAC case IMO rather important for people flying MP???

 

I get the feeling they are spreading to thin with all differerent projects going on.

 

I don't think there is a PAC on the A10A.There is no key binding that I can find in the options?

 

Stabilization with PAC works in SP but not in MP so it's definitely a bug at least in the versions we tested back in December! I haven't bother to load DCS in a long time so maybe it's finally fixed and thats why I ask?

 

PS: Sorry for missr quoting your post George, corrected above.

 

/KC

Edited by KeyCat
Posted

PAC in the A works somewhat in multiplayer now, try this test. Switch to air-to-ground mode and aim at something using the gun cross (do not select the cannon yet). Fire the gun and note the aircraft pitches up dramatically. Then select the gun and re-aim countering the nose down effect of the PAC. Now fire the gun and notice the pitch up is only small.

Posted

Sounds promising Winston! Hopefully they nailed that pesky bug. Will update to latest version and re-test.

 

/KC

  • 6 months later...
Posted

No. And not in 2.0. Also autopilot doesn't work in multiplayer Also - I don't think CCRP auto release is working.

 

I think DCS is missing an opportunity in the a-10A. Allot of people know this sim for the A-10C but maybe get turned off by the steep learning curve. The A has a great flight model, nice depth of systems but makes it super easy to get blowing stuff up on the battlefield.

 

I think it's a great 'trainer' for the C. I'd love to see the A-10a as a free component in DCS world with a solid set of training missions and all the bugs worked out. I think it would help bring in more people into the depths of the DCS world.

 

Here's hoping to some love for the A-10A!

  • 1 month later...
Posted

I find in the release version of 1.5, the PAC does work better in keeping the nose down while firing. There's still no key to turn it on or off, it still comes on when the gun is selected, and goes off when the gun is de-selected, but the 'nose coming up when firing' is greatly improved now.

 

....and the G-force breathing is finally fixed!

  • 3 months later...
Posted
I find in the release version of 1.5, the PAC does work better in keeping the nose down while firing. There's still no key to turn it on or off, it still comes on when the gun is selected, and goes off when the gun is de-selected, but the 'nose coming up when firing' is greatly improved now.

 

....and the G-force breathing is finally fixed!

 

Do you see if the PAC switch (on the left) is toggled? I never see that switch move from the "off" position but testing some gun strafing and it appears that it is working despite the switch position.

--Maulkin

 

 

Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars

Posted

Yeah, I see they haven't animated that switch yet. The EAC switch is not animated either so I just test that it's engaged by a quick turning on of one of the autopilot modes. If the autopilot will come on.... the PAC will work.

 

In the release version of 1.5 I'm satisfied now with the current operation of the PAC in the A-10A. Don't forget to switch on the EAC first or the nose will still rise when firing in A/G mode.

 

...plus the G-force breathing is fixed now, so I'm a happy camper!

Posted
Yeah, I see they haven't animated that switch yet. The EAC switch is not animated either so I just test that it's engaged by a quick turning on of one of the autopilot modes. If the autopilot will come on.... the PAC will work.

 

In the release version of 1.5 I'm satisfied now with the current operation of the PAC in the A-10A. Don't forget to switch on the EAC first or the nose will still rise when firing in A/G mode.

 

...plus the G-force breathing is fixed now, so I'm a happy camper!

 

What is the default keyboard commands for EAC?

And there are autopilot modes? What are the commands for those? I must have been away from the A-10A for too long because I dont remember it having that....

--Maulkin

 

 

Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars

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