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Posted

All modules have it... I think is a bug that was seen before in DCS

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Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted

Just to add: seems with all modules, including the F86F or F-15Cand the Huey... that's what I noticed so far.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Here is the fix for it:

 

http://forums.eagle.ru/showpost.php?p=2267410&postcount=9

 

Note that there are entries for Low, Medium and High that needs to be reverted to 0.2 instead of 0.02.

 

Not sure why the devs makes such changes.

 

FinnJ

| i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD |  1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |

Posted

Mustang, You're a hero.

 

I really hope, however, that the 0.02 value is not going to become one of these stupid-easy-to-fix-but-persistent-forever glitches, like infamous F-16 pylon 5 coordinates. I don't feel like editing this file every time DCS updates itself in the future :).

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
Try reverting near_clip = 0.02; to near_clip = 0.2; in graphics.lua, that seems to be changed in recent versions.

 

:thumbup::thumbup::thumbup:

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I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted

Best solution is, to put a line into the autoexec.cfg, as it won't be overwritten!

 

Simply add:

options.graphics.Camera.High.near_clip = 0.2

 

And with High replaced by Medium or Low depending on your settings or all three as separate lines to be safe!

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
Try reverting near_clip = 0.02; to near_clip = 0.2; in graphics.lua, that seems to be changed in recent versions.

 

Thanks!!! I started to get quite annoyed by this glitch.

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Posted (edited)

There is a fix for that (see fjacobsons post) yet the best option to implement that fix is in the autoexec.cfg

Best solution is, to put a line into the autoexec.cfg, as it won't be overwritten!

 

Simply add:

options.graphics.Camera.High.near_clip = 0.2

 

And with High replaced by Medium or Low depending on your settings or all three as separate lines to be safe!

Edited by shagrat

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

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