Pikey Posted February 9, 2016 Share Posted February 9, 2016 42VFG slot request Hi, Can we adjust the slots to represent our current team, please? We've got a good grip of our needs and attendance to the event now and Tbilisi has been missing some slots for us. We are quite happy for the majority of these to be turned to BLUE public slots instead as long as we can get 1 of each type reserved and 4 F-15's. I'm not a big fan of the squadron slot mechanism, it just makes for longer lists. Current 42VFG slots at Lochini are 2xUH1 2xMi8 5xSU25T 5xA-10C 2xMig21 5xF-15C (21) We would prefer, please 2xUH1 2xMi8 2xKa50 2xSU25T 4xA-10C 2xMirage 2000 6xF-15C (20) We also have an updated team list if you need to update the front page or get more detail on our numbers for balancing. Thanks, Mike ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Falcon_S Posted February 9, 2016 Share Posted February 9, 2016 So, for =238.lbae= at KC please... Current: 1xMi8 3xMiG21 - we don`t fly it 4xSu25T - we don`t need more than 2 4xSu27 - we need more fighters. We have 12 pilots registered and only 2+1 (bomber / chopper) Please change to: 1xMi8 2xSu25T 9xSu27 Thanks in advance! S! Quote Немој ништа силом, узми већи чекић! MSI Tomahawk MAX | Ryzen 7 3700x | 32GB DDR4 3200MHz | RX 5700 XT OC Red Dragon 8GB | VPC Throttle CM3 + VPC Constellation ALPHA on VPC WarBRD Base | HP Reverb G2 Youtube | Follow Me on TWITCH! Link to comment Share on other sites More sharing options...
0xDEADBEEF Posted February 9, 2016 Share Posted February 9, 2016 Hey guys, The cargo hover pickup wasn't removed for "game-play" reasons, it was removed as part of the testing process to ensure that we can have a stable mission for 3 hours for 60 players :) If it turns out we can add it back without causing any lag and much more load on the server i'll be the first one pushing for it, no worries, It's my favourite bit. :) I can try expanding the hover zone box a bit more but that might be balanced against a jump back to a 10 second hover because I'm a sadist.... :P We'll see how testing goes :) Alright, I understand :megalol::thumbup: I hope the simulated slingload doesnt affect performance though :doh: Guys, we need more people in redfor. We're now getting into the "blue team simulator" effect again, 15 blue vs 1 or 2 red. We can cap something and go offline in the late evening, only to find that 3/4 of all our airfields and farps have been captured by the blue, and a crapton of F15's preventing us from capping anything back. this is just part of the gameplay, as XCom said, mostly time-zone related. Look back at round 4, red smashed blue, mainly because we outnumbered them more frequently and were more effective when we did. Last night there were 10+ blue versus 2 red, and nothing happened in terms of capturing, although with the time available they could have captured the whole map if they worked together effectively. The side wins who employs the best Teamplay, not only who has the higher numbers ;) @Darkwolf, @pikey Although we thrive for as realistic as possible, emphasize on gameplay and can bring amazing features with the scripting engine and API, It is impossible for us to pursue complete persistent campaign due to DCS netcode limitations. It is ours and I believe the whole community of DCS wishes, that the upcoming DCS dedicated server would bring us to a new era of DCS World for large scale multiplayer persistent events. Until that point is reached, all we can do is avoid the unstable corners and hope for the best :) +1, well said :) XCom, does this apply to FARPs as well as airbases? Yes it does apply to every pickup-zone which are FARPs and Airbases, you need to be 10km away from them. You should be able to place them inside cities. Link to comment Share on other sites More sharing options...
ED Translators Foka1 Posted February 9, 2016 ED Translators Share Posted February 9, 2016 I agree with Deadbeef. When you fly cargo, most of the fun is in the Mi-8 quite extensive startup, cargo pickup, and navigation. Picking cargo at rest, with an already started up helicopter, with a F10 map, is just completely wrong for heli ops. :( I'd rather get back to Train Simulator. :shifty: I would add slingload operation for all crates aswell. But I'm sick person I guess... AKA LazzySeal Link to comment Share on other sites More sharing options...
Oznerol256 Posted February 9, 2016 Share Posted February 9, 2016 Please dont add the helo stuff back in unless you are sure it doesnt affect server performance. The fighter pilots keep complaining all the time. As a Huey pilot i like the hover feature, but i can live without if it makes for better gameplay for the fighters. Sparrows diving into the ground because of the enemy lagging into the ground should not be a deciding factor in air-air engagements. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
NaCH Posted February 9, 2016 Share Posted February 9, 2016 (edited) If there is slots open for Lonewolf,, thanks for hosting these matches! Callsign: NaCH Prefered Aircraft: MIG21 SU25A Edited February 9, 2016 by NaCH Link to comment Share on other sites More sharing options...
MacTheGoon Posted February 10, 2016 Share Posted February 10, 2016 Good fights last night deadbeef!! Goon ASUS ROG Maximus VII |Intel i7-7700K@ 4.80Mhz|CORSAIR Vengeance LPX 32GB DDR4 @ 3000 |GTX 1080 Ti | Windows10-64bit| 3x24" Samsung 1080p| 1x 28" Samsung 4k| Thrustmaster Warthog| Saitek Rudder pedals| TrackIR 5 | Samsung Odyssey Link to comment Share on other sites More sharing options...
0xDEADBEEF Posted February 10, 2016 Share Posted February 10, 2016 Good fights last night deadbeef!! indeed! :) GF! BTW, what happened to the server? It seems to be down since the morning, but the webmap is still running ... Link to comment Share on other sites More sharing options...
MacTheGoon Posted February 10, 2016 Share Posted February 10, 2016 indeed! :) GF! BTW, what happened to the server? It seems to be down since the morning, but the webmap is still running ... No idea, I logged after the chase in the valley. I'll be on tonight to exact my revenge :) Goon ASUS ROG Maximus VII |Intel i7-7700K@ 4.80Mhz|CORSAIR Vengeance LPX 32GB DDR4 @ 3000 |GTX 1080 Ti | Windows10-64bit| 3x24" Samsung 1080p| 1x 28" Samsung 4k| Thrustmaster Warthog| Saitek Rudder pedals| TrackIR 5 | Samsung Odyssey Link to comment Share on other sites More sharing options...
0xDEADBEEF Posted February 10, 2016 Share Posted February 10, 2016 weird, its running again :D Link to comment Share on other sites More sharing options...
Pikey Posted February 10, 2016 Share Posted February 10, 2016 One for Crash: i notice the app can get out of sync on time and players for some reason. Usually when tabbed away. Anyone else noticed? ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Crash_Horror Posted February 10, 2016 Share Posted February 10, 2016 (edited) One for Crash: i notice the app can get out of sync on time and players for some reason. Usually when tabbed away. [...] Haven't seen that one yet. If it happens again can you pm me the "error.log" located in your install dir? It will not update though, if very heavy net load is on your machine, or the buddyspike servers take a lunch break. :music_whistling: Edit: have you messed with the app settings in any way? Edited February 10, 2016 by Crash_Horror [sIGPIC][/sIGPIC] http://buddyspike.net/ Link to comment Share on other sites More sharing options...
Darkwolf Posted February 10, 2016 Share Posted February 10, 2016 Yesterday evening, lot of trouble with EWR. They were unable to keep track of fighters, even within 20km and high alt. Every contact were sporadically blinking [sIGPIC][/sIGPIC] PC simulator news site. Also....Join the largest DCS community on Facebook :pilotfly: Link to comment Share on other sites More sharing options...
Ciribob Posted February 10, 2016 Share Posted February 10, 2016 As promised - Huey vs SU-27: http://www.twitch.tv/ciribob/v/43281516?t=33m20s Kill about a minute later... Scripts: Complete Transport And Logistics Deployment - CTLD / CTLD Examples - Lots of example of how to use CTLD CSAR Script - Downed Pilot Rescue / Dedicated Server Script - Automatically launch DCS Multiplayer server at startup Range Scoring Script - Get scores and counts hits on targets for gunnery or bombs / SimpleSlotBlock - Multiplayer dynamic Slot Blocking Script Projects: DCS-SimpleRadio Standalone - DCS Radio Integration for All Aircraft - NO TeamSpeak Required! :) DCS-SimpleRadio Troubleshooting Post / DCS-SimpleRadio Free Support Channel on Discord Link to comment Share on other sites More sharing options...
ED Translators Foka1 Posted February 10, 2016 ED Translators Share Posted February 10, 2016 As promised - Huey vs SU-27: http://www.twitch.tv/ciribob/v/43281516?t=33m20s Kill about a minute later... You are my hero. I did same with two A-10C in Mi-8, hit A-10 in the wing, but second A-10 got me with a sidewinder. Of course A-10 survived that hit :) AKA LazzySeal Link to comment Share on other sites More sharing options...
Shadow_1stVFW Posted February 11, 2016 Share Posted February 11, 2016 Are the repair messages for the airfields and such still accurate. I've noticed a few times I've gotten a field has been repaired while I was still attacking and it definitely wasn't. Seemed like a leftover script item. To be clear, I'm asking for the repair messages to be fixed, not adding the repair while I'm still there, I'm happy to see that issue seems to be taken care of, making for a better experience. We're the objective repairs changed? Sent from my SAMSUNG-SM-G900A using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift Link to comment Share on other sites More sharing options...
xcom Posted February 11, 2016 Share Posted February 11, 2016 The messages are appearing in queue so they do not spam your screen as you fly. It is unlikely and I've never seen a message popup without a certain group being repaired. What and where were you attacking and why do you believe there was nothing repaired as the message appeared? Thanks! [sIGPIC][/sIGPIC] BuddySpike Website | Live Map & Statistics BuddySpike Twitch Channel Buddyspike Discord Buddyspike Facebook Link to comment Share on other sites More sharing options...
Shadow_1stVFW Posted February 11, 2016 Share Posted February 11, 2016 It's happened a few times. Last night we were attacking Nalchik. We got the pop up, I was in a KA-50 almost right over the field. I checked all the burnt out carcasses, nothing respawned. Finished the last couple vehicles up, huey came in and we captured. We don't like the respawn in whole we are over the target though. It's really unfair, with no warning to get a bunch of AAA and SAMS spawning on you after you've already killed them is kind of BS. Especially with only 4 lives per day now. Sent from my SAMSUNG-SM-G900A using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift Link to comment Share on other sites More sharing options...
BaconSarnie Posted February 11, 2016 Share Posted February 11, 2016 Especially with only 4 lives per day now. Sent from my SAMSUNG-SM-G900A using Tapatalk Its 4 lives every 6 hours. And lo, Reverend Vegas did say "Take forth unto the infidel the mighty GAU 8 and expend its holy 30MM so that freedom will be brung upon them who knoweth not the joys of BBBBBBBRRRRRRRRRRRRRRRRRRRRTTTTTTTTTT" "Amen" Link to comment Share on other sites More sharing options...
Shadow_1stVFW Posted February 11, 2016 Share Posted February 11, 2016 Oh, is it still every 6? I was under the impression it was 4 every 24. I stand corrected. Sorry. Sent from my SAMSUNG-SM-G900A using Tapatalk Aurora R7 || i7K 8700K || 2TB 7200RPM SATA 6Gb/s || 2TB M.2 PCIe x4 SSD || GTX 1080 Ti with 11GB GDDR5X || Windows 10 Pro || 32GB Dual Channel DDR4 at 2667MHz || Virpil Warbird Base || Virpil T-50 Stick || Virpil MT-50 Throttle || Thrustmaster TPR Pedals || Oculus Rift Link to comment Share on other sites More sharing options...
tombeckett2285 Posted February 11, 2016 Share Posted February 11, 2016 (edited) I'd like to register if I can, never flown online but might as well jump in at the deep end! For callsign does it have to be linked to our DCS logbook name or DCS account login name? If logbook, as follows: Callsign: Tomcat22 Preferred Aircraft: Su-25 (not T) If it is DCS account name, then it is the same as my user name. Edited February 11, 2016 by tombeckett2285 "The only replacement for a Buccaneer is a Buccaneer". Link to comment Share on other sites More sharing options...
MacTheGoon Posted February 11, 2016 Share Posted February 11, 2016 I'd like to register if I can, never flown online but might as well jump in at the deep end! For callsign does it have to be linked to our DCS logbook name or DCS account login name? If logbook, as follows: Callsign: Tomcat22 Preferred Aircraft: Su-25 (not T) If it is DCS account name, then it is the same as my user name. The first time you click multiplayer it'll prompt you to come up with a callsign. Goon ASUS ROG Maximus VII |Intel i7-7700K@ 4.80Mhz|CORSAIR Vengeance LPX 32GB DDR4 @ 3000 |GTX 1080 Ti | Windows10-64bit| 3x24" Samsung 1080p| 1x 28" Samsung 4k| Thrustmaster Warthog| Saitek Rudder pedals| TrackIR 5 | Samsung Odyssey Link to comment Share on other sites More sharing options...
tombeckett2285 Posted February 11, 2016 Share Posted February 11, 2016 Thanks Mac, I'll go with what I have listed then please mods :) "The only replacement for a Buccaneer is a Buccaneer". Link to comment Share on other sites More sharing options...
Pikey Posted February 11, 2016 Share Posted February 11, 2016 (edited) Hi Crash, here you go. I had a quick look and looks like it may be related to issues with locating the server. We have had sporadic DNS issues to the 373 server from the UK, one time some of us couldnt ping him for more than an hour even though it was up and people were playing. Last night there were some TS issues only for some people. I guess the internet is not guaranteed, theres nothing you can do about that! Mike Haven't seen that one yet. If it happens again can you pm me the "error.log" located in your install dir? It will not update though, if very heavy net load is on your machine, or the buddyspike servers take a lunch break. :music_whistling: Edit: have you messed with the app settings in any way?error.zip Edited February 11, 2016 by Pikey spelling ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
Crash_Horror Posted February 11, 2016 Share Posted February 11, 2016 There was a bug that would silently crash the app. Thanks for the report Pikey. It is fixed now in the latest version: 1.164 [sIGPIC][/sIGPIC] http://buddyspike.net/ Link to comment Share on other sites More sharing options...
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