Fri13 Posted September 8, 2015 Posted September 8, 2015 Sure there are lots of modules said to be in development etc. But the we are on the edge where things will change again when 1.5 and 2.0 gets released. More what I want to hope, is that ED gets more free time to other projects and that other developers gets the hands to the new features to actually start working with the other modules. So just thinking that how DCSWorld was released just few years back, it can be different in a year or two (like was said couple years back :-P). i7-8700k, 32GB 2666Mhz DDR4, 2x 2080S SLI 8GB, Oculus Rift S. i7-8700k, 16GB 2666Mhz DDR4, 1080Ti 11GB, 27" 4K, 65" HDR 4K.
QuiGon Posted September 8, 2015 Posted September 8, 2015 Any news by Belsimtek on the missing engine overheat in the Huey? That is (or hopefully was!) a major omission in my book. That's what I'm waiting for as well... Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
upupandaway Posted September 8, 2015 Posted September 8, 2015 Any news by Belsimtek on the missing engine overheat in the Huey? That is (or hopefully was!) a major omission in my book. +1 I´m not sure, since I didn´t get anywhere near critical temperatures in the Huey recently and I don´t recall if it ever was in any patch notes. I think you´re right. So many other modules feature this. It´s not just a detail. IF... Still, you can see that they are fleshing out their modules in the long run. Probably they are more directly involved in the development of new technologies for DSCW (with them being a partner and not a 3rd party) so bugfixing and individual features are further down the list at the moment. Just guessing, not trying to be apologetic... They could release a statement on that - I wouldn´t mind :) [sIGPIC][/sIGPIC] Deedle, deedle!
Manuel_108 Posted September 8, 2015 Posted September 8, 2015 Any news by Belsimtek on the missing engine overheat in the Huey? That is (or hopefully was!) a major omission in my book. Honestly, I miss this "feature" so much. I mean, the whole helicopter simulation is so realistic why would they leave this out if DCS is the most realistic simulation platform..Doesn't make any sense.
Callsign.Vega Posted September 8, 2015 Author Posted September 8, 2015 All WWII birds, the Korea planes (MiG-15bis, F-86F), UH-1H, Mi-8MTV2, MiG-21bis, Hawk T.1A [EFM {WIP}], C-101 Aviojet [EFM{WIP] ED Forums » News » Official Updates » DCS Product Terms http://forums.eagle.ru/showthread.php?t=122801 Courtesy of Sith as I've just had to ask about this myself. In addition to that: There are quite some nice aircraft in development for release in the not to distant future that should fit into your timeframe: - Mirage 2000 - F-14 Tomcat - F/A-18 Hornet - Eurofighter Typhoon - (probably a Saab Viggen or Harrier but not confirmed yet) All of them are study sim level. As for the dynamic campaign: That is indeed a huge disadvantage compared to Falcon 4, but just last week there was the Operation Blue Flag MP-Event which was the greatest DCS experience I ever had and was a dynamic campaign which looked like it was made by former Falcon-Pilots :D Really, all of those aircraft will be PFM/ASM? I guess that is what I am interested in. Currently the only aircraft that are full PFM/ASM are A-10C/KA-50/P-51D (fixed wing). Since I fly helicopters for a living I'm not too interested in them, prefer more air-air combat for my "simming". That is the my main gripe for the whole DCS as it doesn't simulate the war correctly until that gets fixed. And why? Because Close-Air-Support pilots have a easy job to destroy any ground unit as long it isn't behind a building or behind a ground (hill/mountain). Helicopter pilots can't even fly their missions as should when they can't use NOE tactics to get close or seek concealment or even cover from the trees/bushes. Ground unit commanders can't build effective defence as ground units are so easily visible, and once enabling a radar it pings everyone on the area instead just the direction that should be able to be given to be scanned. Fighter pilots have the happiest joy because they can fly anyways high enough to avoid almost all ground defences and doesn't need to watch out the SAM's so much as radars reflects to everywhere. Yes, we have all the fancy flight modeling but the DCSWorld is still in its core like this: I don't mean to be negative, but if we take all the visual upgrades from higher terrain textures and obstacles that doesn't block LOS/Other objects (missiles etc) then the DCSWorld is even today still like a Flanker or Flanker 2.0 by the tactics and strategies it allows/forces. That is why DCSWorld 1.5 and 2.0 are highly waited by some as there is actually big difference coming just by allowing trees to block LOS and affect to weaponry as well. As no more a A-10 or Su-25T pilots is there to automatically lock ground units in forests or track their movement when they travel behind treelines etc. KA-50 pilots can just panic how they can't get the Vikhr to fly to the target aiming between trees when the laser isn't passed trough trees etc. The sad part is that the DCSworld 2.0 will bring the new map, that is a desert map and there really isn't trees.... The current map would radically get DCSWorld to look different if/when it gets upgraded with new trees and collision mesh affects LOS and missiles, shells etc as well than just aircrafts. And suddenly a radar capable to map ground becomes far more important and useful when F/A-18 comes out as it really helps to find the ground units. So to me, just two things really: 1) Tree collision upgrade 2) Dynamic campaign (& dynamic random generated missions with better strategies than now). Very good post. Seem's we are on the same page. I just think it kinda odd that when I was 12 years old playing Falcon 3.0 I had an immersive dynamic world/campaign scenario and over twenty years later most sims can't/don't do it. Scripted missions don't "do" it for me. The world seems a bit too "clinical". The world, the war, etc all go into a great flight sim. A professional flight model and cockpit are only but a part of a great sim. GPU: RTX 4090 - 3,000 MHz core / 12,000 MHz VRAM. CPU: 7950X3d - 5.2 GHz X3d, 5.8 GHz secondary / MB: ASUS Crosshair X670E Gene / RAM: G.Skill 48GB 6400 MHz SSD: Intel Optane P5800X - 800GB VR: Pimax Crystal CONTROLS: VPC MongoosT-50CM3 Base / VPC Constellation ALPHA Prime Grip / VPC MongoosT-50CM3 Throttle / TM Pendular Rudders
BlackLion213 Posted September 8, 2015 Posted September 8, 2015 Really, all of those aircraft will be PFM/ASM? I guess that is what I am interested in. Currently the only aircraft that are full PFM/ASM are A-10C/KA-50/P-51D (fixed wing). Full PFM (called EFM for 3rd party devs)/ASM also includes: -MiG-21Bis (Awesome module! Especially if you are a 1980s/Cold War fan like me). -MiG-15Bis (Still in Beta, MiG-21 is also sort-of a Beta, but both are well sorted). -F-86F (Beta, feels a bit less finalized than the MiG-15 to me). -FW190 D-9 (Fantastic! I highly recommend for WWII fans). -BF109K-4 (Also beautifully done and highly recommended for WWII fans). As you saw, there is a lot on the way. This list will likely be a lot longer in a year, but there are solid options now. I spend most of my time in the MiG-21, feels remarkably real and the flight performance is huge fun. It is still the only "fast jet" that is a full DCS module. It will also receive some nice upgrades this month with the release of DCS 1.5 -Nick
SDsc0rch Posted September 8, 2015 Posted September 8, 2015 ... Currently the only aircraft that are full PFM/ASM are A-10C/KA-50/P-51D (fixed wing). Since I fly helicopters for a living I'm not too interested in them, prefer more air-air combat for my "simming"... correct me if i'm wrong, but.. i believe the ka-50 is a helo and there's a huey - i "thought" that was a full-up DCS level module i don't own any helo modules, my interest is purely in the modern fast-movers ---- so again, correct me if i'm wrong i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC]
BlackLion213 Posted September 9, 2015 Posted September 9, 2015 Interesting, I'll check out the Fishbed! Although, in the 1980's it was already at the bottom of the totem pole. Yes it was and you feel that if you try to fight a typical DCS western opponent. Still, it's a great ride and it feels remarkably real. In fact, at least to me, it has difficult to define quality that really draws me in. I fly it, even if only briefly, every time I play DCS. That is not the case for any other module. I'm not sure what it is, but I'm hooked. I'm really curious to see if Leatherneck's subsequent releases have that same charm or if it is somehow specific to the MiG-21. My guess is that it is more Leatherneck than the MiG-21...at least thats what I hope. Can't wait for the the F-14A and F-14B! And yes, there is also a F/A-18C in the pipe. Probably the most anticipated release in DCS history. It will be a huge hit when it's released. -Nick
OnlyforDCS Posted September 9, 2015 Posted September 9, 2015 Get the Mig21, you will not regret it! I love this plane, I can do touch and go's all day long and be happy! It's a sneaky little fighter designed to intercept at high speed and strike from behind at close range and it's excellent at doing that. There have even been complaints from the multiplayer community that it's AA missiles are slightly OP. I believe it is also the only module currently available where you can actually break your engine by going too fast....How awesome is that? :) Current specs: Windows 10 Home 64bit, i5-9600K @ 3.7 Ghz, 32GB DDR4 RAM, 1TB Samsung EVO 860 M.2 SSD, GAINWARD RTX2060 6GB, Oculus Rift S, MS FFB2 Sidewinder + Warthog Throttle Quadrant, Saitek Pro rudder pedals.
lanmancz Posted September 9, 2015 Posted September 9, 2015 (edited) Belsimteks lack of communication in general is pretty irksome to say the least :mad: Quite true. Also I'm not a big fan of their "beta" strategy. The Sabre has been in "beta" for more than a year now. The Mi8 has been in beta for 2 years. The Huey still does not get the engine overheat modeled and that is out for more than 2 years. Actually, looking at their products, everything they made, except the Huey, is in this never ending beta stage. I hope they will finish all their modules (which I all have btw) first before releasing a 5th unfinished beta module, which I would probably not buy anymore (unless it was something irresistible like F16 or Mig29). Edited September 9, 2015 by lanmancz [sIGPIC][/sIGPIC] Gigabyte Aorus Z390 Elite, Intel i9 9900K, Fractal Design Kelvin S36, Zotac GTX 1070 8GB AMP Extreme, 32GB DDR4 HyperX CL15 Predator Series @ 3000 MHz, Kingston SSD 240GB (OS), Samsung 970 EVO 1TB M.2 NVMe (sim), Fractal Design Define R5 Black Window, EVGA SuperNOVA 750 G2, Win 10 Home x64, Thrustmaster Warthog HOTAS, Saitek Pro Flight Rudder Pedals, Thrustmaster MFD Cougar Pack, TrackIR (DelanClip), 3x 27" BenQ EW2740L, Oculus Rift S
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