QuiGon Posted October 12, 2015 Posted October 12, 2015 So that's why! I flew the Fishbed for the first time in 1.5 yesterday and after a long flight i couldn't deploy the chute on landing. Neither the HOTAS button worked, nor the mouse in the cockpit. I haven't tried the keyboard shortcut, since it was unkown to me. I also put the landing leaver in neutral position right after takeoff. I'm also using an axis for the wheel brakes, so it sounds like it really causes the problem. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Cletust8 Posted October 29, 2015 Posted October 29, 2015 This is still an issue. Air leaks away leaving none to activate the chute upon landing, even when returning the gear level to neutral after take off.
gavagai Posted December 12, 2015 Posted December 12, 2015 I'm going to try the axis suggestion and unassign the brakes from my pedals. This wasn't a problem in 1.2. P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria
grunf Posted December 12, 2015 Posted December 12, 2015 I'm going to try the axis suggestion and unassign the brakes from my pedals. The air starts to leak as soon as you use the brake axis, it won't happen if you use the button. But having an on/off button for differential braking is not ideal. This wasn't a problem in 1.2. True. Hope it will be fixed soon.
Zomba Posted December 13, 2015 Posted December 13, 2015 (edited) Maybe they missed the report? It's been a while and not even a mention that the issue is recognised. Things slip through the cracks sometimes and they're pretty busy. It happens. Edited December 14, 2015 by Zomba I don't test for bugs, but when I do I do it in production.
Flagrum Posted December 28, 2015 Posted December 28, 2015 Could this be a spiking potentiometer issue on the brake axis? Or that the axis does not return to exactly 0 after releasing the brake? I.e. tried to use a small dead zone, yet?
Sokol1_br Posted December 28, 2015 Posted December 28, 2015 (edited) Could this be a spiking potentiometer issue on the brake axis? I test with T-Rudder axis set for brake (+LWin), the MaRS @ 11 bit sensor have no visible spikes on test programs. Use this deadzone setting: With deadzone less than 50% the brake lever stay a bit pressed. I add more 10%. Not sure about the effect of this "Saturation" but move the slider 5 points. And the air leakage happen after press the brake with the pedal axis. As in RL Mig-21 I use that lever in control grip for wheels brakes. Erhh... not exact the same, but the ... joy trigger. :) Edited December 30, 2015 by Sokol1_br
Eldur Posted January 10, 2016 Posted January 10, 2016 (edited) Praise Celestia I've found this thread... Just some months ago I did a quick check to see if the double FFB trim issue had been resolved which isn't the case even today. I noticed that the drag chute didn't come out, but I managed to come to a full stop just short of the runway's end. Then I looked at my plane to see if I maybe lost it due to too high thr or speed upon deploying the chute as I used to slam it out at ~80-85% rpm before and use it as a retro thrust device Well, the drag chute case was still closed and therefore I double checked if "P" (don't have a full stick or HOTAS mapping of the 21 yet) actually worked. And yes, it was still mapped and the button in the 'pit gets pressed by it, but no chute, that little tail cone stays shut But well, I didn't give a buck and just waited a few updates including 2.0 open alpha and stuff just to notice today this didn't change at all Now I just checked if perhaps the command bindings conf files have changed but at least in that case they didn't, my modded one and the original one both show this command line: {combos={{key='P'}},down=device_commands.DragChute,up=device_commands.DragChute, cockpit_device_id=devices.CHUTE,value_down=1.0,value_up=0.0,name='Drag Chute - Activate',category='Gears, brakes and chute'},Well I even checked the cockpit for any switches forgotten to flip over and I watched a landig tutorial again, can't find the cause on my side €dit: Actually read most of the thread now... and I'm of course using an axis for the brakes, so at least it's obvious now why this happened to me, it still just needs a fix Edited January 10, 2016 by Eldur
spiddx Posted January 10, 2016 Posted January 10, 2016 According to their bug tracker the issue is fixed internally and should be in the next patch. https://leatherneck-sim.mantishub.com/view.php?id=39 Specs: i9 10900K @ 5.1 GHz, EVGA GTX 1080Ti, MSI Z490 MEG Godlike, 32GB DDR4 @ 3600, Win 10, Samsung S34E790C, Vive, TIR5, 10cm extended Warthog on WarBRD, Crosswinds
milit Posted January 24, 2016 Posted January 24, 2016 According to their bug tracker the issue is fixed internally and should be in the next patch. https://leatherneck-sim.mantishub.com/view.php?id=39 Not fixed in 1.5.2 =WRAG=345 R7 5800X @ 4,8 GHz; DDR4 64Gb RAM (+32Gb swap); Radeon RX 6800 16Gb; 3840x2160; Oculus Quest 3; Win10-64
Adamski Posted February 8, 2016 Posted February 8, 2016 (edited) I appear to have got this problem after the 1.52 update. It worked fine before. Nothing I can do will persuade my chute to deploy. When hitting the "P" key, I can see the cockpit animation/button moving but nothing happens. My hydraulics are fine (plenty of air) and all other systems are OK. I'm repaired/re-armed/re-fuelled etc. Still no go. Adam. EDIT: I double-checked: it *is* an air bleed - as shown in the gauge RH61. I have my wheel brakes set to an axis (foot pedals) as I thought it gave me better braking control. I'll try un-binding them and just using the W key. UPDATE: With the axis un-mapped, there' no air leak. I reverted to binding my left/right toe brakes to "W" with the Saitek control panel. Edited February 8, 2016 by Adamski
grunf Posted February 8, 2016 Posted February 8, 2016 I appear to have got this problem after the 1.52 update. It worked fine before. Nothing I can do will persuade my chute to deploy. When hitting the "P" key, I can see the cockpit animation/button moving but nothing happens. My hydraulics are fine (plenty of air) and all other systems are OK. I'm repaired/re-armed/re-fuelled etc. Still no go. Adam. EDIT: I double-checked: it *is* an air bleed - as shown in the gauge RH61. I have my wheel brakes set to an axis (foot pedals) as I thought it gave me better braking control. I'll try un-binding them and just using the W key. UPDATE: With the axis un-mapped, there' no air leak. I reverted to binding my left/right toe brakes to "W" with the Saitek control panel. This is fixed in 2.0.1. 1.5.3 update should be released this Friday and hopefully will include the fix.
NaCH Posted February 10, 2016 Posted February 10, 2016 Thank god for this thread! I was going crazy!!! Let's wait for Friday then!
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