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LOCFG - Lockon GUI Configurator


Ezor

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Guest Hell Sqn Protos

S~!

 

Ezor may I ask for a manual path input. I have a sqn mate who is having error messages. I think this is a path issue but not sure. I looked at the registry and it is too complex for him to do. It would be so much easier if pilots can manually input path locations ect.......

 

 

Thanks and keep up the great work.

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S~!

 

Ezor may I ask for a manual path input. I have a sqn mate who is having error messages. I think this is a path issue but not sure. I looked at the registry and it is too complex for him to do. It would be so much easier if pilots can manually input path locations ect.......

 

 

Thanks and keep up the great work.

 

No problem, i will allow users to choose manually the path of the LockOn installation in the next version.

 

I'm getting some hollidays at this time but i think the new version will be available on the begining of september.

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In the next version could it be included a module where you can customize the color of the smoke pods similar to the Hud color selection module?

 

And a place where you can adjust the shadow intesity?

 

I hope we hear news about this great utility soon, Ezor.

 

S!

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Hello,

 

Ezor how goes the new version?

 

I don't have many time to work on LOCFG for the moment. But i hope build a new version in the coming weeks (maybe 1 or 2 weeks)

 

In the next version could it be included a module where you can customize the color of the smoke pods similar to the Hud color selection module?

 

And a place where you can adjust the shadow intesity?

 

Wich files i need to edit to do those stuff ?

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Look here http://forum.lockon.ru/showthread.php?t=8862 Teka Teka found it.

 

 

You can change the smoke colors by editing \Config\weapons\drawinfo.lua :D

To turn the white smoke to black color, edit as below. (Backup the original file first!)

 

Smokes[84] = {

alpha = 180,

r = 0,

g = 0,

b = 0,

dx = 1.455,

dy = 0.062

} -- white R-73U

 

Sample shot.

smoke4pk.jpg

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I think in Graphics.CFG acording to the other proggie I use for configuring LOMAC but I would love that all good settings to be in one place :)

 

iseeherezy3.jpg

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snapviews.lua Error

 

Hi, Ezor!

I like your work. The V2.1a covers all my wishes. But there are some stability isues.

I have problem setting views. I get error "Loading Su-27 View-SnapViews Settings is not a valid integer value

ViewAngleMin ...

 

I have reload saved configs but it didn't help. It is the same for all planes.

 

For a next version, i think, it would be useful to install default cfg-files with LoCFG.

I have tryed to post this on 3rd Wing but i was not able to do that. The site is fully french and i didnt know how to submit the message(or to register).

Thanks

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Hi, Ezor!

I like your work. The V2.1a covers all my wishes. But there are some stability isues.

I have problem setting views. I get error "Loading Su-27 View-SnapViews Settings is not a valid integer value

ViewAngleMin ...

 

I have reload saved configs but it didn't help. It is the same for all planes.

 

For a next version, i think, it would be useful to install default cfg-files with LoCFG.

I have tryed to post this on 3rd Wing but i was not able to do that. The site is fully french and i didnt know how to submit the message(or to register).

Thanks

 

Hello,

 

Default cfg-files are already installed with LOCFG. You can load it from the backup tab: just select the "graphics.cfg" in the combobox and push the button to load default Lockon config file.

 

Anyways, can you send me your snapview.lua file the next time you get this error ?

It will be very helpfull for me !

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Hi,

i have load default config but the result was the same. I get the same error message on loading defaults and also after.

Here i sent you my whole config Directory.

 

Kruno

 

There is a big problem in your view.lua, you got 3 values instead of 2 and the name of the parameter is wrong !

 

Your view.lua:

 

-- Camera view angle limits {view angle min, view angle max}.
CameraAngleLimits = {}
CameraAngleLimits[PlaneIndex.iSu_27] = {160.0, -76.0, 110.0}
CameraAngleLimits[PlaneIndex.iSu_33] = {160.0, -79.0, 110.0}
CameraAngleLimits[PlaneIndex.iSu_25] = {109.0, -70.0, 105.0}
CameraAngleLimits[PlaneIndex.iSu_39] = {116.0, -85.0, 110.0}
CameraAngleLimits[PlaneIndex.iMiG_29] = {160.0, -80.0, 110.0}
CameraAngleLimits[PlaneIndex.iMiG_29K] = {140.0, -65.0, 90.0}
CameraAngleLimits[PlaneIndex.iA_10] = {160.0, -72.0, 110.0}
CameraAngleLimits[PlaneIndex.iF_15] = {160.0, -81.0, 110.0}

The default FC view.lua :

 

CameraViewAngleLimits = {}
CameraViewAngleLimits[PlaneIndex.iSu_27] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iSu_33] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iSu_25] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iSu_39] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iMiG_29] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iMiG_29K] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iA_10] = {20.0, 130.0}
CameraViewAngleLimits[PlaneIndex.iF_15] = {20.0, 130.0}

It seems that you have a LockOn 1.02 config file. Note that LOCFG only work with LockOn Flaming Cliffs !!

 

if you have FC: try to replace those values manuelly by editing the view.lua file with notepad then use LOCFG to edit your config :thumbup:

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That's good to hear !

 

In preview, here are the main updates for the next LoCFG version:

 

- auto-update feature

- new system for the resolution and aspect selection (idea of Stealth_HR)

- possibility to choose manually the path of LockOn installation (even if there is not the good keys in the registry)

- possibility to customize the color of the smoke pods

- possibility to customize the shadow density

- option to auto-delete the trackIR.ini file when launching LockOn (in the input folder)

- new "fast way" to load prefered and saved config file

- increase the max value of the MaxAngleView parameter from 180 to 250 (16/9 aspect needs a bigger angle of view when using trackIR)

 

And i think i don't miss anything. I hope to release this new version in the beginning of november :thumbup:

 

If you have somes ideas to improve LoCFG, this is the time to speak :D

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- new system for the resolution and aspect selection (idea of Stealth_HR)

 

I think the aspect system should be like this:

 

1. Standard: 1.333333333 (= 4:3)

2. Automatic: [Horizontal resolution]/[Vertical resolution] (= Square pixels)

3. Manual: Whatever user want

 

Most non-standard aspect screens use square pixels, so the automatic aspect should work for them.

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I've noticed a bug with your Tool when you Install the FPS Tweak from Thomas D Weiss...

 

Something with the View.lua is wrong then

 

Sorry but it's not a bug with my tool, LoCFG is designed to be used with default config files. If you are using some addons that edit config files in a wrong way, this is not my problem :smilewink: (that's like the kruno's problem)

 

I think the aspect system should be like this:

 

1. Standard: 1.333333333 (= 4:3)

2. Automatic: [Horizontal resolution]/[Vertical resolution] (= Square pixels)

3. Manual: Whatever user want

 

Most non-standard aspect screens use square pixels, so the automatic aspect should work for them.

 

Copy that, i will try to offer the possibility to use both system

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  • 3 weeks later...
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The show must go on !

 

LOCFG 2.2 beta 4 is available :

http://www.3rd-wing.net/LOCFG/LOCFGSetup.exe

 

Here is the changelog :

===========================================================================

 

LOCFG 2.2 beta 4

 

- auto-update translated

- add "default" buttons on each tab to load default config files

- add readme file

- add changelog file

- add license file

- update some icons

 

===========================================================================

 

LOCFG 2.2 beta 3

 

- new selection system for game resolution

- add auto-update system

- add Shadow density parameter in graphics settings

- add possibility to manage custom visibility range (as ModMan)

- add possibility to edit smoke pods color

- add option to auto delete trackir.ini file when lauching Lockon from LOCFG

- add option to select manually the path of the Lockon installation

(can be usefull if you have more than one lockon installation)

- add option to syncrhonize world.lua date with current date when lauching LOCFG

- add a fast way in the main LOCFG menu to load prefered config files

- new version of LOCFG will now not override your LOCFG options

 

===========================================================================

TODO:

- I temporarily remove the "Help" option in the main menu because i'm working on a LOCFG homepage and reportbug.

- some Spanish, Russian and Croatian captions have to be translated

 

 

I hope you will enjoy new features

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